Player Matchup

Shiva
Shiva
 
Shiva
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Akemiuwu
Bellona
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,787 Elo+
Party 1
Ra
Ra
ElDn0rX
Ra
Level 149
God Stats
3W - 0L
1,875 SR
Queue Stats
75W - 63L
1,655 Elo+
Party 1
Da Ji
Da Ji
VulpinaMitsuri
Da Ji
Level 17
God Stats
1W - 0L
1,703 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Zzimek
Hou Yi
Level 159
God Stats
5W - 2L
1,792 SR
Queue Stats
109W - 100L
1,565 Elo+
Party 1
Team Averages
Level 127
1,674 SR
1,601 Elo+

VS

Team Averages
Level 94
1,429 SR
1,510 Elo+
Ao Kuang
Ao Kuang
IBooty_Bandit
Ao Kuang
Level 27
God Stats
28W - 25L
1,575 SR
Queue Stats
94W - 94L
1,524 Elo+
Party 2
Mercury
Mercury
MYT-2_33
Mercury
Level 160
God Stats
9W - 14L
1,395 SR
Queue Stats
226W - 272L
1,438 Elo+
Party 2
Nox
Nox
NickelodeesNuts
Nox
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,549 Elo+
Solo
Artemis
Artemis
TazReacts
Artemis
Level 146
God Stats
0W - 5L
1,183 SR
Queue Stats
248W - 253L
1,523 Elo+
Party 2
Horus
Horus
zyzy99
Horus
Level 128
God Stats
10W - 17L
1,491 SR
Queue Stats
313W - 334L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
2 / 2 / 3
7,002
778
8,025
8,977
6,138
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Bellona
Akemiuwu
Bellona
13
0 / 0 / 4
6,838
760
1,768
5,475
4,628
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 0 / 4
7,189
799
6,338
2,890
1,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 3 / 4
6,498
722
6,241
7,228
3,038
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
Zzimek
Hou Yi
14
2 / 0 / 2
7,478
831
3,753
5,070
2,098
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
IBooty_Bandit
Ao Kuang
12
2 / 2 / 2
6,658
740
2,535
5,662
2,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
MYT-2_33
Mercury
13
0 / 0 / 3
6,570
730
2,406
4,957
2,133
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 0 / 2
6,760
751
2,602
2,602
1,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
TazReacts
Artemis
12
2 / 1 / 2
6,563
729
3,982
6,133
2,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
zyzy99
Horus
12
0 / 2 / 4
6,732
748
5,671
13,692
7,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
5
Kills
5
5
Deaths
5
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
2
2
3
1.75
W
Bellona
Akemiuwu
Bellona
0
0
4
2
W
1
0
4
3
L
Ao Kuang
IBooty_Bandit
Ao Kuang
2
2
2
1.5
L
Mercury
MYT-2_33
Mercury
0
0
3
1.5
L
1
0
2
2
L
Artemis
TazReacts
Artemis
2
1
2
3
W
0
3
4
0.67
W
Hou Yi
Zzimek
Hou Yi
2
0
2
3
L
Horus
zyzy99
Horus
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,125
Damage
17,196
29,640
Taken
33,046
17,146
Mitigated
15,446
6,442
Healing
10,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
8,025
1,482
517
1,026
8,977
6,138
252
1,460
7,477
0
18,441
W
Bellona
Akemiuwu
Bellona
1,768
364
0
1,376
5,475
4,628
1,169
1,030
4,279
0
14,804
W
6,338
645
1,781
1,280
2,890
1,244
528
161
2,729
26,118
0
L
Ao Kuang
IBooty_Bandit
Ao Kuang
2,535
596
0
618
5,662
2,780
0
954
4,708
11,504
0
L
Mercury
MYT-2_33
Mercury
2,406
451
0
344
4,957
2,133
0
673
4,284
0
21,297
L
2,602
339
0
366
2,602
1,064
0
337
2,265
16,368
0
L
Artemis
TazReacts
Artemis
3,982
1,509
0
616
6,133
2,347
0
1,336
4,797
0
17,481
W
6,241
1,799
0
0
7,228
3,038
656
1,650
5,534
0
17,358
W
Hou Yi
Zzimek
Hou Yi
3,753
2,176
0
462
5,070
2,098
1,143
570
4,484
0
24,707
L
Horus
zyzy99
Horus
5,671
2,644
1,886
6,347
13,692
7,122
0
3,038
10,654
0
10,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,005
Gold Earned
33,283
198
Minions Killed
143
0
Camps Cleared
0
1,048,251
Distance Traveled
873,646
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,002
778
17
2
0
218,758
1
W
Bellona
6,838
760
34
4
0
206,886
0
W
Ra
7,189
799
65
7
0
220,341
3
L
Ao Kuang
6,658
740
18
2
0
190,272
3
L
Mercury
6,570
730
50
6
0
229,845
1
L
Nox
6,760
751
46
5
0
132,499
0
L
Artemis
6,563
729
19
2
0
135,712
0
W
Da Ji
6,498
722
24
3
0
198,301
3
W
Hou Yi
7,478
831
58
6
0
203,965
2
L
Horus
6,732
748
10
1
0
185,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role