Player Matchup

Scylla
Scylla
Frruis
Scylla
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 74L
1,368 Elo+
Solo
Bacchus
Bacchus
Karloval
Bacchus
Level 84
God Stats
16W - 13L
1,319 SR
Queue Stats
317W - 473L
1,285 Elo+
Solo
Cernunnos
Cernunnos
Natharon
Cernunnos
Level 68
God Stats
12W - 11L
1,568 SR
Queue Stats
46W - 60L
1,371 Elo+
Solo
Team Averages
Level 85
1,462 SR
1,341 Elo+

VS

Team Averages
Level 31
1,421 SR
1,500 Elo+
Janus
Janus
Bilbogod
Janus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
MaryConsoy
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Vamana
Vamana
UnidasPodemos
Vamana
Level 28
God Stats
0W - 1L
1,264 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Frruis
Scylla
14
6 / 1 / 8
9,142
831
12,005
6,260
2,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
Karloval
Bacchus
14
5 / 0 / 9
9,713
883
9,098
9,914
13,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
Natharon
Cernunnos
13
3 / 1 / 7
8,194
745
9,285
8,856
4,471
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bilbogod
Janus
11
0 / 7 / 1
6,949
632
7,543
9,574
3,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 1
7,270
661
2,279
12,303
10,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
2 / 4 / 0
8,063
733
9,246
13,617
9,967
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
14
Kills
2
2
Deaths
14
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
Bilbogod
Janus
0
7
1
0.07
W
Scylla
Frruis
Scylla
6
1
8
10
W
Bacchus
Karloval
Bacchus
5
0
9
9.5
L
0
3
1
0.17
W
Cernunnos
Natharon
Cernunnos
3
1
7
6.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,388
Damage
19,068
25,030
Taken
35,494
21,121
Mitigated
23,918
4,585
Healing
5,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Bilbogod
Janus
7,543
668
0
425
9,574
3,511
0
6,756
2,818
27,548
0
W
Scylla
Frruis
Scylla
12,005
933
0
1,492
6,260
2,677
528
2,640
3,620
29,616
0
W
Bacchus
Karloval
Bacchus
9,098
1,586
0
1,558
9,914
13,973
300
3,379
6,535
21,935
0
L
2,279
621
0
778
12,303
10,440
0
7,159
5,144
10,507
0
W
Cernunnos
Natharon
Cernunnos
9,285
6,303
0
1,535
8,856
4,471
787
4,032
4,824
0
31,225
L
9,246
4,505
630
3,908
13,617
9,967
0
7,483
6,134
0
26,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,049
Gold Earned
22,282
133
Minions Killed
111
7
Camps Cleared
2
653,860
Distance Traveled
624,555
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,949
632
52
5
1
181,872
2
W
Scylla
9,142
831
45
4
1
218,130
1
W
Bacchus
9,713
883
24
2
2
239,746
4
L
Ymir
7,270
661
21
2
0
205,121
0
W
Cernunnos
8,194
745
64
6
4
195,984
2
L
Vamana
8,063
733
38
3
1
237,562
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role