Player Matchup

Baron Samedi
Baron Samedi
FlipDoParaguai
Baron Samedi
Level 49
God Stats
10W - 10L
1,467 SR
Queue Stats
120W - 188L
1,357 Elo+
Party 2
Loki
Loki
PortgasDace1447
Loki
Level 109
God Stats
35W - 36L
1,537 SR
Queue Stats
394W - 454L
1,360 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
R4faelOli
Morgan Le Fay
Level 84
God Stats
10W - 17L
1,456 SR
Queue Stats
580W - 597L
1,482 Elo+
Solo
Achilles
Achilles
SHG zMurillo
Achilles
Level 61
God Stats
5W - 3L
1,716 SR
Queue Stats
125W - 187L
1,353 Elo+
Party 2
Danzaburou
Danzaburou
gabrieldoisk
Danzaburou
Level 86
God Stats
26W - 27L
1,467 SR
Queue Stats
218W - 222L
1,360 Elo+
Solo
Team Averages
Level 78
1,529 SR
1,382 Elo+

VS

Team Averages
Level 69
1,394 SR
1,381 Elo+
Kumbhakarna
Kumbhakarna
B4L34D05935
Kumbhakarna
Level 68
God Stats
3W - 8L
1,419 SR
Queue Stats
77W - 77L
1,467 Elo+
Party 1
Cu Chulainn
Cu Chulainn
GuguvolNINJA525
Cu Chulainn
Level 55
God Stats
4W - 3L
1,475 SR
Queue Stats
109W - 115L
1,392 Elo+
Solo
Neith
Neith
TuuaMaae
Neith
Level 66
God Stats
4W - 9L
1,428 SR
Queue Stats
35W - 63L
1,416 Elo+
Party 1
Merlin
Merlin
leandro_ty
Merlin
Level 89
God Stats
5W - 13L
1,302 SR
Queue Stats
678W - 723L
1,391 Elo+
Solo
Nemesis
Nemesis
vitoriadg
Nemesis
Level 67
God Stats
2W - 2L
1,346 SR
Queue Stats
8W - 14L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FlipDoParaguai
Baron Samedi
10
0 / 6 / 1
7,740
369
3,994
16,482
9,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 2 / 2
7,467
356
3,487
6,574
2,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
R4faelOli
Morgan Le Fay
16
1 / 2 / 2
9,729
463
11,653
13,068
6,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Achilles
SHG zMurillo
Achilles
17
2 / 2 / 0
10,127
482
10,989
18,103
21,793
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
gabrieldoisk
Danzaburou
16
3 / 4 / 0
9,795
466
6,343
13,605
4,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
B4L34D05935
Kumbhakarna
14
2 / 0 / 6
9,833
468
6,643
15,819
17,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
GuguvolNINJA525
Cu Chulainn
18
5 / 2 / 1
11,576
551
14,903
19,020
14,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
TuuaMaae
Neith
18
5 / 1 / 5
11,568
551
14,688
14,422
6,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
leandro_ty
Merlin
16
2 / 3 / 1
10,315
491
7,964
11,194
5,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
vitoriadg
Nemesis
14
1 / 1 / 1
8,966
427
2,058
13,401
5,423
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
7
Kills
15
16
Deaths
7
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
B4L34D05935
Kumbhakarna
2
0
6
5
L
Baron Samedi
FlipDoParaguai
Baron Samedi
0
6
1
0.08
W
Cu Chulainn
GuguvolNINJA525
Cu Chulainn
5
2
1
2.75
L
1
2
2
1
L
Morgan Le Fay
R4faelOli
Morgan Le Fay
1
2
2
1
L
Achilles
SHG zMurillo
Achilles
2
2
0
1
W
Neith
TuuaMaae
Neith
5
1
5
7.5
L
Danzaburou
gabrieldoisk
Danzaburou
3
4
0
0.75
W
Merlin
leandro_ty
Merlin
2
3
1
0.83
W
Nemesis
vitoriadg
Nemesis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,466
Damage
46,256
67,832
Taken
73,856
43,333
Mitigated
48,876
18,923
Healing
20,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
B4L34D05935
Kumbhakarna
6,643
1,311
237
4,884
15,819
17,745
787
2,976
12,843
25,280
0
L
Baron Samedi
FlipDoParaguai
Baron Samedi
3,994
278
1,928
3,849
16,482
9,099
21
3,841
12,641
26,629
0
W
Cu Chulainn
GuguvolNINJA525
Cu Chulainn
14,903
2,833
0
905
19,020
14,271
1,240
1,956
17,064
9,115
85,549
L
3,487
1,098
0
2,781
6,574
2,047
0
613
5,961
0
25,814
L
Morgan Le Fay
R4faelOli
Morgan Le Fay
11,653
595
0
2,036
13,068
6,164
52
6,551
6,517
87,153
0
L
Achilles
SHG zMurillo
Achilles
10,989
1,966
0
3,664
18,103
21,793
0
2,900
15,203
9,881
64,489
W
Neith
TuuaMaae
Neith
14,688
8,468
67
9,247
14,422
6,346
3,554
4,319
10,103
0
112,218
L
Danzaburou
gabrieldoisk
Danzaburou
6,343
3,097
0
4,665
13,605
4,230
327
2,297
11,308
0
63,617
W
Merlin
leandro_ty
Merlin
7,964
50
0
3,638
11,194
5,091
270
7,185
4,009
80,850
0
W
Nemesis
vitoriadg
Nemesis
2,058
407
388
1,596
13,401
5,423
692
1,167
12,234
0
71,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,858
Gold Earned
52,258
458
Minions Killed
552
0
Camps Cleared
0
1,606,412
Distance Traveled
1,904,323
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,833
468
10
0
0
421,727
5
L
Baron Samedi
7,740
369
31
1
0
221,937
0
W
Cu Chulainn
11,576
551
165
8
0
384,278
2
L
Loki
7,467
356
57
3
0
232,848
0
L
Morgan Le Fay
9,729
463
137
7
0
385,325
8
L
Achilles
10,127
482
124
6
0
414,224
3
W
Neith
11,568
551
178
8
0
373,919
5
L
Danzaburou
9,795
466
109
5
0
352,078
2
W
Merlin
10,315
491
109
5
0
362,007
7
W
Nemesis
8,966
427
90
4
0
362,392
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role