Player Matchup

Ra
Ra
Bluefire1942
Ra
Level 107
God Stats
3W - 1L
1,509 SR
Queue Stats
26W - 27L
1,482 Elo+
Party 2
Jing Wei
Jing Wei
Friteusenfett
Jing Wei
Level 125
God Stats
9W - 6L
1,503 SR
Queue Stats
29W - 24L
1,525 Elo+
Party 2
Sobek
Sobek
lock303
Sobek
Level 108
God Stats
1W - 0L
1,592 SR
Queue Stats
13W - 12L
1,461 Elo+
Party 2
Team Averages
Level 113
1,535 SR
1,489 Elo+

VS

Team Averages
Level 92
1,486 SR
1,409 Elo+
Yemoja
Yemoja
Aquaaura
Yemoja
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 245L
1,445 Elo+
Party 1
Pele
Pele
Vasarelie
Pele
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 27L
1,424 Elo+
Party 1
Ah Puch
Ah Puch
Zaklamp
Ah Puch
Level 114
God Stats
23W - 33L
1,457 SR
Queue Stats
90W - 148L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 6
7,040
704
6,869
5,160
2,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Friteusenfett
Jing Wei
13
5 / 1 / 2
7,629
763
12,031
8,942
3,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
lock303
Sobek
11
1 / 1 / 4
7,623
762
3,820
10,185
9,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aquaaura
Yemoja
11
1 / 0 / 1
7,056
706
3,558
8,558
6,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Pele
11
1 / 3 / 1
6,500
650
6,902
8,809
3,657
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
Zaklamp
Ah Puch
9
0 / 4 / 1
5,956
596
6,181
9,874
4,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
7
Kills
2
2
Deaths
7
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Aquaaura
Yemoja
1
0
1
1.5
W
1
0
6
4
W
Jing Wei
Friteusenfett
Jing Wei
5
1
2
6
L
Pele
1
3
1
0.5
L
Ah Puch
Zaklamp
Ah Puch
0
4
1
0.13
W
Sobek
lock303
Sobek
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,720
Damage
16,641
24,287
Taken
27,241
16,206
Mitigated
14,947
8,138
Healing
6,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Aquaaura
Yemoja
3,558
768
734
2,901
8,558
6,955
0
3,980
4,272
14,391
0
W
6,869
163
2,314
1,241
5,160
2,334
0
2,830
2,330
28,433
0
W
Jing Wei
Friteusenfett
Jing Wei
12,031
10,421
0
872
8,942
3,968
1,033
3,540
5,402
0
30,109
L
Pele
6,902
1,269
0
1,890
8,809
3,657
0
3,105
5,470
0
21,191
L
Ah Puch
Zaklamp
Ah Puch
6,181
218
0
696
9,874
4,335
0
3,253
6,445
19,667
0
W
Sobek
lock303
Sobek
3,820
230
382
3,329
10,185
9,904
95
3,497
6,688
10,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,292
Gold Earned
19,512
129
Minions Killed
88
6
Camps Cleared
3
584,825
Distance Traveled
528,489
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,056
706
23
2
0
161,030
3
W
Ra
7,040
704
57
6
2
217,045
3
W
Jing Wei
7,629
763
63
6
4
180,998
4
L
Pele
6,500
650
27
3
2
191,110
1
L
Ah Puch
5,956
596
38
4
1
176,349
2
W
Sobek
7,623
762
9
1
0
186,782
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role