Player Matchup

Hun Batz
Hun Batz
MrFamilyGuy
Hun Batz
Level 160
God Stats
2W - 0L
1,747 SR
Queue Stats
224W - 69L
1,814 Elo+
Party 2
Janus
Janus
SmellB
Janus
Level 103
God Stats
7W - 6L
1,528 SR
Queue Stats
126W - 59L
1,754 Elo+
Party 2
Chiron
Chiron
fishermanjackk
Chiron
Level 27
God Stats
6W - 0L
1,461 SR
Queue Stats
102W - 15L
1,894 Elo+
Party 2
Team Averages
Level 97
1,579 SR
1,821 Elo+

VS

Team Averages
Level 106
1,564 SR
1,871 Elo+
Da Ji
Da Ji
Amno
Da Ji
Level 153
God Stats
2W - 4L
1,522 SR
Queue Stats
384W - 131L
1,869 Elo+
Party 1
Thanatos
Thanatos
Samchannn
Thanatos
Level 17
God Stats
13W - 3L
1,587 SR
Queue Stats
338W - 71L
1,983 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ahmedtak
Morgan Le Fay
Level 148
God Stats
16W - 6L
1,582 SR
Queue Stats
197W - 94L
1,763 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
MrFamilyGuy
Hun Batz
14
6 / 1 / 8
9,058
823
13,106
12,312
4,792
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
SmellB
Janus
12
2 / 1 / 11
8,255
750
5,876
5,034
1,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
8 / 0 / 5
9,424
857
10,628
7,086
2,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Amno
Da Ji
11
1 / 2 / 0
7,520
684
5,022
11,835
10,485
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Samchannn
Thanatos
10
0 / 8 / 1
6,572
597
2,765
13,261
4,593
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
ahmedtak
Morgan Le Fay
11
1 / 6 / 1
7,486
681
6,317
11,591
4,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
16
Kills
2
2
Deaths
16
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Amno
Da Ji
1
2
0
0.5
W
Hun Batz
MrFamilyGuy
Hun Batz
6
1
8
10
L
Thanatos
Samchannn
Thanatos
0
8
1
0.06
W
Janus
SmellB
Janus
2
1
11
7.5
L
Morgan Le Fay
ahmedtak
Morgan Le Fay
1
6
1
0.25
W
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,610
Damage
14,104
24,432
Taken
36,687
9,421
Mitigated
19,362
9,592
Healing
4,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Amno
Da Ji
5,022
1,009
0
1,601
11,835
10,485
0
2,228
9,474
0
12,754
W
Hun Batz
MrFamilyGuy
Hun Batz
13,106
5,071
0
3,913
12,312
4,792
510
2,402
9,910
0
40,001
L
Thanatos
Samchannn
Thanatos
2,765
842
0
2,661
13,261
4,593
0
1,461
11,598
0
11,561
W
Janus
SmellB
Janus
5,876
253
0
1,313
5,034
1,742
894
1,748
3,286
23,487
0
L
Morgan Le Fay
ahmedtak
Morgan Le Fay
6,317
197
0
547
11,591
4,284
0
2,122
9,269
29,255
0
W
10,628
3,738
1,335
3,031
7,086
2,887
1,381
2,322
4,764
0
38,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,737
Gold Earned
21,578
149
Minions Killed
88
7
Camps Cleared
3
672,829
Distance Traveled
582,353
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,520
684
12
1
0
215,342
0
W
Hun Batz
9,058
823
36
3
4
220,972
2
L
Thanatos
6,572
597
30
3
2
178,115
4
W
Janus
8,255
750
54
5
2
219,055
0
L
Morgan Le Fay
7,486
681
46
4
1
188,896
2
W
Chiron
9,424
857
59
5
1
232,802
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role