Player Matchup

Zeus
Zeus
Penkar123
Zeus
Level 63
God Stats
8W - 5L
1,635 SR
Queue Stats
15W - 20L
1,392 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
evilpiece
Ah Muzen Cab
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,303 Elo+
Party 2
Cthulhu
Cthulhu
visiond
Cthulhu
Level 88
God Stats
9W - 13L
1,675 SR
Queue Stats
132W - 182L
1,432 Elo+
Solo
Team Averages
Level 73
1,603 SR
1,376 Elo+

VS

Team Averages
Level 60
1,606 SR
1,493 Elo+
Izanami
Izanami
GeniussKhan
Izanami
Level 35
God Stats
4W - 7L
1,581 SR
Queue Stats
52W - 62L
1,445 Elo+
Party 1
Merlin
Merlin
NotSoVegan
Merlin
Level 83
God Stats
20W - 6L
1,718 SR
Queue Stats
128W - 128L
1,488 Elo+
Party 1
Atlas
Atlas
Spellslingerz
Atlas
Level 61
God Stats
19W - 18L
1,520 SR
Queue Stats
63W - 53L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
4 / 7 / 3
9,884
760
5,834
14,748
5,558
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
evilpiece
Ah Muzen Cab
14
3 / 5 / 5
9,513
732
10,406
12,979
5,134
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
visiond
Cthulhu
12
1 / 5 / 7
9,465
728
7,838
25,856
18,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GeniussKhan
Izanami
15
6 / 2 / 11
10,417
801
15,052
10,749
4,789
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
NotSoVegan
Merlin
15
6 / 4 / 10
10,340
795
14,573
9,871
4,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
5 / 2 / 11
9,774
752
13,271
13,412
13,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
8
Kills
17
17
Deaths
8
15
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Izanami
GeniussKhan
Izanami
6
2
11
5.75
W
Merlin
NotSoVegan
Merlin
6
4
10
2.75
L
Zeus
4
7
3
0.79
W
5
2
11
5.25
L
Ah Muzen Cab
evilpiece
Ah Muzen Cab
3
5
5
1.1
L
Cthulhu
visiond
Cthulhu
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,078
Damage
42,896
53,583
Taken
34,032
29,322
Mitigated
22,489
13,155
Healing
2,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
GeniussKhan
Izanami
15,052
9,237
0
2,370
10,749
4,789
1,928
4,353
6,396
0
49,198
W
Merlin
NotSoVegan
Merlin
14,573
2,148
116
108
9,871
4,314
596
4,265
5,606
43,496
0
L
Zeus
5,834
1,837
0
3,157
14,748
5,558
0
10,180
4,568
19,911
0
W
13,271
4,290
0
250
13,412
13,386
144
5,266
8,146
24,568
0
L
Ah Muzen Cab
evilpiece
Ah Muzen Cab
10,406
3,926
0
2,221
12,979
5,134
0
7,630
5,349
0
28,795
L
Cthulhu
visiond
Cthulhu
7,838
151
587
7,190
25,856
18,630
108
10,568
15,288
26,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,862
Gold Earned
30,531
115
Minions Killed
183
2
Camps Cleared
7
676,768
Distance Traveled
683,105
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,417
801
84
6
2
207,317
0
W
Merlin
10,340
795
74
6
5
215,339
2
L
Zeus
9,884
760
29
2
1
217,341
1
W
Atlas
9,774
752
25
2
0
260,449
3
L
Ah Muzen Cab
9,513
732
50
4
0
199,416
0
L
Cthulhu
9,465
728
36
3
1
260,011
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role