Player Matchup

Olorun
Olorun
KayzerBoi
Olorun
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,445 Elo+
Party 1
Artemis
Artemis
Nimari
Artemis
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,534 Elo+
Solo
Xing Tian
Xing Tian
TXQ12345
Xing Tian
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,568 Elo+
Party 1
Cliodhna
Cliodhna
TheDrazzi
Cliodhna
Level 63
God Stats
2W - 1L
1,694 SR
Queue Stats
11W - 9L
1,510 Elo+
Party 1
Guan Yu
Guan Yu
buddy12
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,680 Elo+
Party 1
Team Averages
Level 43
1,539 SR
1,547 Elo+

VS

Team Averages
Level 62
1,544 SR
1,569 Elo+
Mulan
Mulan
HunterBills
Mulan
Level 69
God Stats
0W - 3L
1,250 SR
Queue Stats
28W - 37L
1,478 Elo+
Party 3
Thanatos
Thanatos
TheKalhe
Thanatos
Level 18
God Stats
3W - 3L
1,689 SR
Queue Stats
75W - 33L
1,667 Elo+
Party 2
Janus
Janus
Tzëëntch
Janus
Level 127
God Stats
2W - 3L
1,507 SR
Queue Stats
319W - 261L
1,601 Elo+
Party 2
Athena
Athena
Vlachus8855
Athena
Level 88
God Stats
4W - 3L
1,772 SR
Queue Stats
64W - 51L
1,597 Elo+
Party 2
Sun Wukong
Sun Wukong
golpecerto
Sun Wukong
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
KayzerBoi
Olorun
20
9 / 2 / 24
15,381
1,183
34,376
19,278
10,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Nimari
Artemis
20
8 / 1 / 28
14,266
1,097
40,651
11,139
6,411
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
TXQ12345
Xing Tian
20
6 / 2 / 30
15,058
1,158
21,345
23,924
35,844
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
TheDrazzi
Cliodhna
20
16 / 5 / 14
15,468
1,190
44,560
28,047
15,509
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
buddy12
Guan Yu
20
2 / 3 / 24
12,815
986
9,561
21,784
26,597
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

157

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 11 / 5
12,172
936
12,071
29,564
26,947
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
TheKalhe
Thanatos
18
5 / 19 / 4
13,259
1,020
23,317
38,910
22,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
19
4 / 0 / 6
14,998
1,154
38,077
14,356
6,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Athena
20
3 / 2 / 10
15,398
1,184
12,434
40,329
56,227
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sun Wukong
golpecerto
Sun Wukong
18
0 / 9 / 8
12,240
942
12,705
34,261
32,062
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
46
41
Kills
13
13
Deaths
41
120
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
11
5
0.32
W
Olorun
KayzerBoi
Olorun
9
2
24
10.5
W
Artemis
Nimari
Artemis
8
1
28
22
W
Xing Tian
TXQ12345
Xing Tian
6
2
30
10.5
W
Cliodhna
TheDrazzi
Cliodhna
16
5
14
4.6
L
Thanatos
TheKalhe
Thanatos
5
19
4
0.37
L
Janus
4
0
6
7
L
Athena
3
2
10
4
W
Guan Yu
buddy12
Guan Yu
2
3
24
4.67
L
Sun Wukong
golpecerto
Sun Wukong
0
9
8
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

150,493
Damage
98,604
104,172
Taken
157,420
94,464
Mitigated
143,969
37,850
Healing
18,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,071
3,974
931
1,731
29,564
26,947
0
11,939
17,625
0
25,667
W
Olorun
KayzerBoi
Olorun
34,376
19,508
3,582
9,407
19,278
10,103
0
11,747
7,531
66,604
0
W
Artemis
Nimari
Artemis
40,651
22,581
0
2,355
11,139
6,411
0
7,545
3,594
0
66,703
W
Xing Tian
TXQ12345
Xing Tian
21,345
2,592
0
1,617
23,924
35,844
0
7,757
16,167
35,178
0
W
Cliodhna
TheDrazzi
Cliodhna
44,560
10,227
0
10,469
28,047
15,509
0
14,087
13,960
0
70,371
L
Thanatos
TheKalhe
Thanatos
23,317
6,618
0
10,584
38,910
22,698
0
11,768
27,142
0
30,948
L
Janus
38,077
1,383
0
1,230
14,356
6,035
0
6,483
7,873
89,734
0
L
Athena
12,434
2,367
0
1,439
40,329
56,227
0
14,304
26,025
27,150
0
W
Guan Yu
buddy12
Guan Yu
9,561
2,024
4,920
5,500
21,784
26,597
0
9,375
12,409
1,334
16,723
L
Sun Wukong
golpecerto
Sun Wukong
12,705
3,549
0
2,822
34,261
32,062
0
12,162
22,099
0
34,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,988
Gold Earned
68,067
245
Minions Killed
252
13
Camps Cleared
4
1,217,914
Distance Traveled
1,210,248
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
12,172
936
21
2
1
170,583
0
W
Olorun
15,381
1,183
76
6
5
226,394
2
W
Artemis
14,266
1,097
71
5
1
227,954
0
W
Xing Tian
15,058
1,158
18
1
1
270,962
3
W
Cliodhna
15,468
1,190
61
5
6
255,005
0
L
Thanatos
13,259
1,020
20
2
3
238,257
0
L
Janus
14,998
1,154
134
10
0
286,283
0
L
Athena
15,398
1,184
23
2
0
270,541
0
W
Guan Yu
12,815
986
19
1
0
237,599
0
L
Sun Wukong
12,240
942
54
4
0
244,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role