Player Matchup

Sol
Sol
 
Sol
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
BrookieeWookiee
Pele
Level 155
God Stats
5W - 3L
1,616 SR
Queue Stats
61W - 56L
1,579 Elo+
Solo
Tyr
Tyr
DontFourGetMe
Tyr
Level 158
God Stats
9W - 12L
1,447 SR
Queue Stats
256W - 279L
1,548 Elo+
Solo
Khepri
Khepri
Silverfish55
Khepri
Level 109
God Stats
11W - 4L
1,842 SR
Queue Stats
75W - 60L
1,596 Elo+
Party 1
Xbalanque
Xbalanque
meyfer666
Xbalanque
Level 101
God Stats
2W - 2L
1,250 SR
Queue Stats
48W - 54L
1,429 Elo+
Solo
Team Averages
Level 129
1,531 SR
1,530 Elo+

VS

Team Averages
Level 116
1,645 SR
1,570 Elo+
Vamana
Vamana
AndImGonnaLive
Vamana
Level 156
God Stats
24W - 20L
1,585 SR
Queue Stats
334W - 347L
1,584 Elo+
Solo
Zhong Kui
Zhong Kui
CheffaVulcan
Zhong Kui
Level 131
God Stats
0W - 4L
1,500 SR
Queue Stats
168W - 177L
1,612 Elo+
Solo
Zeus
Zeus
MrSake
Zeus
Level 140
God Stats
6W - 2L
1,670 SR
Queue Stats
82W - 78L
1,591 Elo+
Solo
Kumbhakarna
Kumbhakarna
OnBulk
Kumbhakarna
Level 65
God Stats
17W - 18L
1,643 SR
Queue Stats
524W - 523L
1,564 Elo+
Solo
Da Ji
Da Ji
SkeetGod58
Da Ji
Level 89
God Stats
0W - 1L
1,826 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
3 / 2 / 2
9,197
836
17,648
14,311
7,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 1 / 2
9,438
858
8,848
11,451
5,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 2 / 7
8,113
738
5,266
11,596
10,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Khepri
14
0 / 2 / 5
8,517
774
4,563
11,422
11,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
meyfer666
Xbalanque
16
2 / 1 / 2
8,952
814
10,939
10,164
4,729
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 4
7,858
714
9,025
15,368
12,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
CheffaVulcan
Zhong Kui
16
4 / 3 / 2
9,086
826
17,932
13,780
10,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
MrSake
Zeus
15
3 / 3 / 4
8,513
774
14,129
8,247
3,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
OnBulk
Kumbhakarna
14
0 / 1 / 6
8,095
736
3,204
16,271
15,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
10
0 / 0 / 0
6,527
593
0
456
168
Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
24
9
Kills
8
8
Deaths
9
18
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
2
2
2
L
1
2
4
1.5
W
4
1
2
5
L
Zhong Kui
CheffaVulcan
Zhong Kui
4
3
2
1.67
W
0
2
7
1.75
L
Zeus
MrSake
Zeus
3
3
4
1.67
L
Kumbhakarna
OnBulk
Kumbhakarna
0
1
6
3
W
Khepri
0
2
5
1.25
L
Da Ji
0
0
0
0
W
Xbalanque
meyfer666
Xbalanque
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,264
Damage
44,290
58,944
Taken
54,122
40,176
Mitigated
43,403
18,656
Healing
14,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
17,648
6,483
0
7,229
14,311
7,582
3,516
8,202
5,863
43,926
0
L
9,025
4,343
0
4,786
15,368
12,936
0
6,935
8,124
0
28,529
W
8,848
1,126
0
4,400
11,451
5,859
1,955
7,349
3,958
0
40,543
L
Zhong Kui
CheffaVulcan
Zhong Kui
17,932
1,072
0
5,647
13,780
10,894
0
5,369
8,178
48,650
0
W
5,266
588
0
2,213
11,596
10,933
251
7,073
4,313
0
13,965
L
Zeus
MrSake
Zeus
14,129
710
0
0
8,247
3,539
0
2,178
5,826
29,933
0
L
Kumbhakarna
OnBulk
Kumbhakarna
3,204
507
0
4,402
16,271
15,866
0
6,866
8,793
9,572
0
W
Khepri
4,563
338
993
1,581
11,422
11,073
117
6,135
5,035
13,266
0
L
Da Ji
0
0
0
0
456
168
0
0
456
0
1,400
W
Xbalanque
meyfer666
Xbalanque
10,939
7,367
0
2,240
10,164
4,729
0
5,470
4,510
0
37,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,217
Gold Earned
40,079
257
Minions Killed
198
0
Camps Cleared
0
1,148,174
Distance Traveled
980,202
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,197
836
78
7
0
208,339
2
L
Vamana
7,858
714
44
4
0
244,602
2
W
Pele
9,438
858
78
7
0
244,519
1
L
Zhong Kui
9,086
826
96
9
0
237,324
1
W
Tyr
8,113
738
15
1
0
233,812
1
L
Zeus
8,513
774
48
4
0
224,760
1
L
Kumbhakarna
8,095
736
9
1
0
246,417
0
W
Khepri
8,517
774
21
2
0
235,684
10
L
Da Ji
6,527
593
1
0
0
27,099
0
W
Xbalanque
8,952
814
65
6
0
225,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role