Player Matchup

Sol
Sol
GEt THaT KuSH69
Sol
Level 27
God Stats
6W - 7L
1,407 SR
Queue Stats
44W - 42L
1,251 Elo+
Party 1
Ymir
Ymir
SMiTH JHONSON
Ymir
Level 17
God Stats
10W - 11L
1,493 SR
Queue Stats
19W - 23L
1,240 Elo+
Party 1
Da Ji
Da Ji
The One Vid
Da Ji
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 91L
1,272 Elo+
Party 1
Team Averages
Level 57
1,467 SR
1,254 Elo+

VS

Team Averages
Level 45
1,274 SR
1,099 Elo+
Scylla
Scylla
Baked_Jeffy420
Scylla
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,030 Elo+
Party 2
Danzaburou
Danzaburou
LaBrando420
Danzaburou
Level 66
God Stats
1W - 7L
1,105 SR
Queue Stats
2W - 8L
1,062 Elo+
Party 2
Loki
Loki
Outofcontrol420
Loki
Level 19
God Stats
0W - 2L
1,217 SR
Queue Stats
0W - 2L
1,204 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 11
12,177
761
17,095
12,450
4,766
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
2 / 2 / 12
10,681
668
4,418
15,428
14,663
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
12 / 3 / 4
12,821
801
20,078
12,253
6,198
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 3
10,389
649
11,109
13,283
4,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
LaBrando420
Danzaburou
15
3 / 8 / 2
11,005
688
10,777
17,890
7,049
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 7 / 4
9,389
587
4,649
14,768
5,440
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
17
Kills
5
6
Deaths
17
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
2
3
1.75
W
3
1
11
8.5
L
Danzaburou
LaBrando420
Danzaburou
3
8
2
0.5
L
0
7
4
0.29
W
2
2
12
4
W
12
3
4
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,591
Damage
26,535
40,131
Taken
45,941
25,627
Mitigated
16,935
9,052
Healing
1,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,109
253
105
243
13,283
4,446
0
5,328
7,955
39,505
0
W
17,095
3,731
0
4,315
12,450
4,766
1,695
4,585
7,865
68,731
111
L
Danzaburou
LaBrando420
Danzaburou
10,777
6,015
0
1,002
17,890
7,049
0
8,606
9,284
0
28,869
L
4,649
717
0
350
14,768
5,440
0
7,707
7,061
0
19,027
W
4,418
683
185
3,651
15,428
14,663
242
5,057
10,371
24,220
0
W
20,078
3,619
157
744
12,253
6,198
719
2,577
9,676
0
37,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,679
Gold Earned
30,783
162
Minions Killed
130
10
Camps Cleared
4
893,262
Distance Traveled
766,647
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,389
649
54
3
1
271,238
0
W
Sol
12,177
761
105
7
4
304,926
0
L
Danzaburou
11,005
688
46
3
1
234,275
0
L
Loki
9,389
587
30
2
2
261,134
0
W
Ymir
10,681
668
31
2
1
284,628
2
W
Da Ji
12,821
801
26
2
5
303,708
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role