Player Matchup

Danzaburou
Danzaburou
DyingCity65
Danzaburou
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 71L
1,353 Elo+
Party 1
Sun Wukong
Sun Wukong
TheSinfulSaint_6
Sun Wukong
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 45L
1,500 Elo+
Party 1
Ares
Ares
Unscoopable
Ares
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 47L
1,500 Elo+
Party 1
Team Averages
Level 35
1,500 SR
1,451 Elo+

VS

Team Averages
Level 42
1,400 SR
1,297 Elo+
Vulcan
Vulcan
Dontsleep666155
Vulcan
Level 65
God Stats
3W - 4L
1,367 SR
Queue Stats
164W - 236L
1,399 Elo+
Solo
Arachne
Arachne
SkarletsThighs
Arachne
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 40L
1,174 Elo+
Party 2
Cthulhu
Cthulhu
radomnstuff
Cthulhu
Level 18
God Stats
4W - 6L
1,334 SR
Queue Stats
21W - 24L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DyingCity65
Danzaburou
12
0 / 4 / 0
7,910
608
8,444
11,536
6,317
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
TheSinfulSaint_6
Sun Wukong
11
1 / 6 / 0
8,006
616
7,369
15,496
12,830
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 5 / 0
7,785
599
3,616
18,797
21,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 6
10,166
782
12,449
4,489
2,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
9 / 1 / 6
10,489
807
19,915
10,727
7,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
radomnstuff
Cthulhu
13
1 / 0 / 12
9,952
766
9,136
12,612
15,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
39
1
Kills
15
15
Deaths
1
0
Assists
24
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
L
Danzaburou
DyingCity65
Danzaburou
0
4
0
0
W
9
1
6
12
L
Sun Wukong
TheSinfulSaint_6
Sun Wukong
1
6
0
0.17
L
0
5
0
0
W
Cthulhu
radomnstuff
Cthulhu
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,429
Damage
41,500
45,829
Taken
27,828
40,960
Mitigated
24,295
7,072
Healing
7,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,449
2,957
0
2,511
4,489
2,139
1,081
327
4,162
49,586
0
L
Danzaburou
DyingCity65
Danzaburou
8,444
2,938
0
2,360
11,536
6,317
0
6,138
5,156
0
42,123
W
19,915
13,146
0
3,324
10,727
7,121
110
1,837
8,890
0
42,866
L
Sun Wukong
TheSinfulSaint_6
Sun Wukong
7,369
1,710
0
3,881
15,496
12,830
0
7,563
7,545
373
27,546
L
3,616
1,007
0
831
18,797
21,813
0
7,350
11,193
7,815
0
W
Cthulhu
radomnstuff
Cthulhu
9,136
1,946
88
1,976
12,612
15,035
586
2,443
10,169
16,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,701
Gold Earned
30,607
135
Minions Killed
121
4
Camps Cleared
6
684,036
Distance Traveled
812,571
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,166
782
86
7
1
261,704
1
L
Danzaburou
7,910
608
82
6
3
218,283
6
W
Arachne
10,489
807
24
2
5
278,202
5
L
Sun Wukong
8,006
616
41
3
0
248,999
1
L
Ares
7,785
599
12
1
1
216,754
0
W
Cthulhu
9,952
766
11
1
0
272,665
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role