Player Matchup

Hel
Hel
MrHeret1c
Hel
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
273W - 223L
1,602 Elo+
Party 1
Anhur
Anhur
Nataliа
Anhur
Level 152
God Stats
2W - 2L
1,766 SR
Queue Stats
336W - 275L
1,595 Elo+
Party 1
Freya
Freya
PearlReedquist
Freya
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,296 Elo+
Party 3
Erlang Shen
Erlang Shen
Riolfie
Erlang Shen
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Bellona
Bellona
SirSkyber
Bellona
Level 119
God Stats
0W - 1L
1,704 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Team Averages
Level 73
1,594 SR
1,499 Elo+

VS

Team Averages
Level 115
1,486 SR
1,569 Elo+
Lancelot
Lancelot
HairyPrawnStar
Lancelot
Level 160
God Stats
2W - 5L
1,167 SR
Queue Stats
1,017W - 572L
1,627 Elo+
Party 2
Aphrodite
Aphrodite
Harvey119
Aphrodite
Level 160
God Stats
5W - 1L
1,624 SR
Queue Stats
995W - 533L
1,645 Elo+
Party 2
Tiamat
Tiamat
ITzShorTenz
Tiamat
Level 126
God Stats
2W - 1L
1,560 SR
Queue Stats
259W - 236L
1,571 Elo+
Party 2
Xing Tian
Xing Tian
MonsterXoXo
Xing Tian
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,547 Elo+
Party 2
Kuzenbo
Kuzenbo
abdshanti3
Kuzenbo
Level 108
God Stats
4W - 2L
1,579 SR
Queue Stats
260W - 269L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 6
7,502
750
11,561
15,109
8,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
Nataliа
Anhur
14
2 / 6 / 5
7,282
728
15,774
15,554
7,237
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 9 / 4
7,277
728
6,476
13,994
6,062
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
Riolfie
Erlang Shen
14
1 / 5 / 6
8,169
817
6,716
15,095
14,855
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
SirSkyber
Bellona
14
3 / 6 / 3
8,368
837
9,170
17,408
17,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
17
11 / 3 / 13
10,111
1,011
18,827
17,541
10,211
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Aphrodite
Harvey119
Aphrodite
15
6 / 3 / 17
9,745
975
11,061
13,781
9,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
17
4 / 1 / 25
9,635
964
19,403
11,574
9,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
MonsterXoXo
Xing Tian
16
7 / 2 / 18
9,678
968
13,499
17,287
20,671
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
abdshanti3
Kuzenbo
16
4 / 1 / 21
9,859
986
7,437
16,480
22,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
126
9
Kills
32
32
Deaths
10
24
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Lancelot
11
3
13
5.83
W
Aphrodite
Harvey119
Aphrodite
6
3
17
4.83
W
Tiamat
4
1
25
16.5
W
Xing Tian
MonsterXoXo
Xing Tian
7
2
18
8
L
2
6
6
0.83
L
Anhur
Nataliа
Anhur
2
6
5
0.75
L
1
9
4
0.33
L
Erlang Shen
Riolfie
Erlang Shen
1
5
6
0.8
L
Bellona
SirSkyber
Bellona
3
6
3
0.75
W
Kuzenbo
abdshanti3
Kuzenbo
4
1
21
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,697
Damage
70,227
77,160
Taken
76,663
53,622
Mitigated
72,202
24,402
Healing
36,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
18,827
2,408
2,647
5,590
17,541
10,211
2,033
2,589
14,952
0
32,213
W
Aphrodite
Harvey119
Aphrodite
11,061
1,764
8,221
7,079
13,781
9,222
1,406
2,815
10,966
25,229
0
W
Tiamat
19,403
1,884
3,526
3,800
11,574
9,401
1,322
2,621
8,953
28,633
0
W
Xing Tian
MonsterXoXo
Xing Tian
13,499
1,437
0
1,450
17,287
20,671
328
4,987
12,300
20,083
0
L
11,561
1,104
5,982
5,316
15,109
8,015
0
11,246
3,485
18,315
0
L
Anhur
Nataliа
Anhur
15,774
11,350
564
2,759
15,554
7,237
0
10,373
4,865
0
24,839
L
6,476
2,267
458
1,090
13,994
6,062
0
8,583
5,235
14,266
0
L
Erlang Shen
Riolfie
Erlang Shen
6,716
2,770
1,363
2,190
15,095
14,855
0
8,816
6,041
0
13,249
L
Bellona
SirSkyber
Bellona
9,170
3,089
1,822
2,858
17,408
17,453
0
10,768
6,134
0
17,228
W
Kuzenbo
abdshanti3
Kuzenbo
7,437
2,649
980
3,003
16,480
22,697
1,415
5,025
11,455
10,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,598
Gold Earned
49,028
87
Minions Killed
109
0
Camps Cleared
0
880,255
Distance Traveled
1,048,811
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,111
1,011
28
3
0
233,615
2
W
Aphrodite
9,745
975
37
4
0
167,727
1
W
Tiamat
9,635
964
20
2
0
224,796
0
W
Xing Tian
9,678
968
15
2
0
200,179
0
L
Hel
7,502
750
14
1
0
174,426
0
L
Anhur
7,282
728
24
2
0
155,689
0
L
Freya
7,277
728
17
2
0
164,061
0
L
Erlang Shen
8,169
817
14
1
0
206,657
0
L
Bellona
8,368
837
18
2
0
179,422
0
W
Kuzenbo
9,859
986
9
1
0
222,494
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role