Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
FinnaKila
Zhong Kui
Level 48
God Stats
4W - 2L
1,832 SR
Queue Stats
134W - 171L
1,402 Elo+
Solo
Cupid
Cupid
Mozambique_On_Me
Cupid
Level 84
God Stats
5W - 4L
1,350 SR
Queue Stats
62W - 88L
1,312 Elo+
Solo
Team Averages
Level 61
1,561 SR
1,405 Elo+

VS

Team Averages
Level 66
1,512 SR
1,386 Elo+
Cerberus
Cerberus
Da_Hebrewhammer_
Cerberus
Level 27
God Stats
13W - 9L
1,603 SR
Queue Stats
41W - 77L
1,335 Elo+
Party 1
Janus
Janus
bruhmoment32829
Janus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,499 Elo+
Solo
Danzaburou
Danzaburou
lIIlA-DrulIIl
Danzaburou
Level 84
God Stats
8W - 10L
1,434 SR
Queue Stats
136W - 244L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
8 / 3 / 8
12,430
829
15,548
15,239
17,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
FinnaKila
Zhong Kui
17
6 / 6 / 9
11,659
777
16,140
17,448
12,602
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
6 / 5 / 8
11,691
779
13,239
13,119
5,618
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 8
10,208
681
6,313
18,919
23,638
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 6 / 6
10,669
711
9,189
13,384
5,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
lIIlA-DrulIIl
Danzaburou
16
7 / 8 / 4
11,749
783
14,322
18,766
8,976
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
32
20
Kills
14
14
Deaths
20
25
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
8
3
8
4
L
3
6
8
1.17
W
Zhong Kui
FinnaKila
Zhong Kui
6
6
9
1.75
W
6
5
8
2
L
4
6
6
1.17
L
Danzaburou
lIIlA-DrulIIl
Danzaburou
7
8
4
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,927
Damage
29,824
45,806
Taken
51,069
35,501
Mitigated
38,289
9,050
Healing
7,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
15,548
4,797
0
186
15,239
17,281
53
5,619
9,409
0
37,734
L
6,313
625
0
3,343
18,919
23,638
0
5,415
13,504
17,835
0
W
Zhong Kui
FinnaKila
Zhong Kui
16,140
1,960
0
6,108
17,448
12,602
1,055
5,896
11,294
36,303
0
W
13,239
9,186
34
2,722
13,119
5,618
1,155
3,948
9,089
0
51,748
L
9,189
627
0
750
13,384
5,675
0
5,956
7,428
42,051
0
L
Danzaburou
lIIlA-DrulIIl
Danzaburou
14,322
9,071
0
3,108
18,766
8,976
0
5,326
13,440
0
36,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,780
Gold Earned
32,626
178
Minions Killed
172
8
Camps Cleared
7
742,680
Distance Traveled
650,640
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,430
829
34
2
3
275,058
1
L
Cerberus
10,208
681
35
2
1
227,481
2
W
Zhong Kui
11,659
777
55
4
3
228,701
0
W
Cupid
11,691
779
89
6
2
238,921
0
L
Janus
10,669
711
84
6
3
229,331
3
L
Danzaburou
11,749
783
53
4
3
193,828
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role