Player Matchup

Apollo
Apollo
BiiRa Gamer
Apollo
Level 29
God Stats
5W - 1L
1,422 SR
Queue Stats
9W - 11L
1,369 Elo+
Party 1
Ne Zha
Ne Zha
InTacT Dead
Ne Zha
Level 129
God Stats
8W - 12L
1,551 SR
Queue Stats
680W - 741L
1,461 Elo+
Party 1
Ra
Ra
Kaue Gatti
Ra
Level 137
God Stats
90W - 64L
1,543 SR
Queue Stats
744W - 710L
1,457 Elo+
Party 1
Nemesis
Nemesis
lucianoRJplay
Nemesis
Level 126
God Stats
38W - 45L
1,456 SR
Queue Stats
436W - 476L
1,431 Elo+
Solo
Athena
Athena
xXMohammadXx432
Athena
Level 78
God Stats
3W - 4L
1,462 SR
Queue Stats
257W - 287L
1,453 Elo+
Party 1
Team Averages
Level 100
1,487 SR
1,434 Elo+

VS

Team Averages
Level 88
1,429 SR
1,403 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
AIN_GUI
Freya
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
200W - 219L
1,397 Elo+
Party 2
Nu Wa
Nu Wa
Dama-pintada
Nu Wa
Level 109
God Stats
17W - 17L
1,491 SR
Queue Stats
111W - 116L
1,477 Elo+
Solo
Ravana
Ravana
thiagohunter
Ravana
Level 104
God Stats
10W - 14L
1,425 SR
Queue Stats
89W - 89L
1,435 Elo+
Solo
Anubis
Anubis
ySpiderr-_
Anubis
Level 7
God Stats
1W - 6L
1,227 SR
Queue Stats
7W - 26L
1,204 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
1 / 2 / 4
6,341
488
3,354
7,251
2,464
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
12
5 / 0 / 8
7,627
587
3,959
10,286
3,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
4 / 0 / 6
8,147
627
8,980
4,917
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
13
4 / 1 / 2
7,933
610
7,938
10,548
3,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 1 / 9
7,574
583
3,658
11,765
9,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
0 / 4 / 2
5,446
419
6,399
7,645
3,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Freya
AIN_GUI
Freya
10
2 / 3 / 0
5,979
460
4,053
8,188
3,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 1 / 0
7,347
565
4,021
5,470
2,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
9
0 / 6 / 0
5,532
426
3,855
9,487
4,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
ySpiderr-_
Anubis
10
0 / 4 / 1
6,202
477
5,089
8,688
3,919
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
18
Kills
4
4
Deaths
18
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
4
2
0.25
L
Freya
AIN_GUI
Freya
2
3
0
0.67
W
Apollo
1
2
4
1.5
L
2
1
0
2
W
Ne Zha
5
0
8
9
W
4
0
6
7
W
Nemesis
4
1
2
5
L
Ravana
0
6
0
0
W
4
1
9
8.5
L
Anubis
ySpiderr-_
Anubis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,889
Damage
23,417
44,767
Taken
39,478
21,943
Mitigated
18,185
16,803
Healing
10,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,399
2,145
368
1,286
7,645
3,825
0
3,573
4,072
25,905
7,776
L
Freya
AIN_GUI
Freya
4,053
1,377
0
2,490
8,188
3,553
306
3,210
4,978
30,636
5,296
W
Apollo
3,354
2,020
0
916
7,251
2,464
562
3,559
3,676
0
35,138
L
4,021
621
0
1,250
5,470
2,210
46
2,801
2,669
55,644
0
W
Ne Zha
3,959
2,181
0
5,248
10,286
3,736
302
3,281
6,920
0
36,454
W
8,980
1,864
979
1,506
4,917
2,420
1,583
2,195
2,634
80,806
0
W
Nemesis
7,938
4,685
0
4,484
10,548
3,771
582
4,979
5,553
0
55,312
L
Ravana
3,855
1,542
0
2,219
9,487
4,678
0
3,164
6,323
0
32,489
W
3,658
1,269
209
3,461
11,765
9,552
352
4,370
7,317
22,460
0
L
Anubis
ySpiderr-_
Anubis
5,089
815
0
3,183
8,688
3,919
26
42
8,646
35,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,622
Gold Earned
30,506
382
Minions Killed
340
0
Camps Cleared
0
1,385,439
Distance Traveled
1,104,124
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,446
419
51
4
0
198,217
0
L
Freya
5,979
460
58
4
0
231,209
0
W
Apollo
6,341
488
62
5
0
246,164
1
L
Nu Wa
7,347
565
111
9
0
222,943
2
W
Ne Zha
7,627
587
73
6
0
262,438
4
W
Ra
8,147
627
137
11
0
291,232
1
W
Nemesis
7,933
610
84
6
0
284,620
0
L
Ravana
5,532
426
57
4
0
254,873
4
W
Athena
7,574
583
26
2
0
300,985
1
L
Anubis
6,202
477
63
5
0
196,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role