Player Matchup

Xing Tian
Xing Tian
Laetare
Xing Tian
Level 18
God Stats
1W - 1L
1,803 SR
Queue Stats
2W - 5L
1,329 Elo+
Party 2
Baron Samedi
Baron Samedi
TeIethia
Baron Samedi
Level 12
God Stats
2W - 2L
1,626 SR
Queue Stats
13W - 13L
1,508 Elo+
Party 2
Artemis
Artemis
akporreca
Artemis
Level 60
God Stats
2W - 2L
1,637 SR
Queue Stats
35W - 37L
1,499 Elo+
Party 2
Team Averages
Level 30
1,689 SR
1,445 Elo+

VS

Team Averages
Level 52
1,671 SR
1,570 Elo+
Ra
Ra
CatCatcher03
Ra
Level 25
God Stats
4W - 1L
1,856 SR
Queue Stats
155W - 48L
1,656 Elo+
Party 1
Amaterasu
Amaterasu
Girome
Amaterasu
Level 13
God Stats
3W - 3L
1,418 SR
Queue Stats
6W - 9L
1,444 Elo+
Party 1
Danzaburou
Danzaburou
RedsonCR
Danzaburou
Level 118
God Stats
9W - 3L
1,737 SR
Queue Stats
98W - 54L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Laetare
Xing Tian
14
0 / 6 / 5
10,093
631
5,824
24,173
30,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
TeIethia
Baron Samedi
14
2 / 8 / 5
10,234
640
11,546
15,539
8,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
akporreca
Artemis
14
5 / 7 / 2
10,662
666
22,988
17,921
8,117
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 1 / 6
13,832
865
18,396
12,363
6,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Girome
Amaterasu
15
1 / 4 / 17
11,288
706
7,075
21,399
20,464
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
RedsonCR
Danzaburou
16
5 / 2 / 14
12,402
775
23,534
17,452
8,743
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
57
7
Kills
20
21
Deaths
7
12
Assists
37
Player
Kills
Deaths
Assists
KDA
W
14
1
6
17
W
Amaterasu
Girome
Amaterasu
1
4
17
2.38
L
Xing Tian
Laetare
Xing Tian
0
6
5
0.42
W
Danzaburou
RedsonCR
Danzaburou
5
2
14
6
L
Baron Samedi
TeIethia
Baron Samedi
2
8
5
0.56
L
Artemis
akporreca
Artemis
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,358
Damage
49,005
57,633
Taken
51,214
47,174
Mitigated
35,224
8,480
Healing
19,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,396
3,416
4,755
6,868
12,363
6,017
608
4,096
8,267
70,357
0
W
Amaterasu
Girome
Amaterasu
7,075
2,874
539
4,053
21,399
20,464
90
7,401
13,998
0
15,121
L
Xing Tian
Laetare
Xing Tian
5,824
1,139
0
909
24,173
30,131
0
11,072
13,101
18,836
0
W
Danzaburou
RedsonCR
Danzaburou
23,534
9,830
0
3,214
17,452
8,743
2,199
6,713
10,739
0
54,408
L
Baron Samedi
TeIethia
Baron Samedi
11,546
1,155
2,322
2,766
15,539
8,926
0
4,394
11,145
43,568
0
L
Artemis
akporreca
Artemis
22,988
14,360
0
2,483
17,921
8,117
0
3,323
14,598
0
55,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,989
Gold Earned
37,522
152
Minions Killed
185
6
Camps Cleared
9
747,323
Distance Traveled
846,965
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,832
865
118
7
5
288,778
1
W
Amaterasu
11,288
706
9
1
1
278,584
2
L
Xing Tian
10,093
631
20
1
0
277,668
3
W
Danzaburou
12,402
775
58
4
3
279,603
0
L
Baron Samedi
10,234
640
63
4
3
226,358
0
L
Artemis
10,662
666
69
4
3
243,297
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role