Player Matchup

Baron Samedi
Baron Samedi
Darknight0022
Baron Samedi
Level 89
God Stats
5W - 0L
1,580 SR
Queue Stats
27W - 20L
1,523 Elo+
Party 2
Charybdis
Charybdis
damstergo09
Charybdis
Level 100
God Stats
3W - 1L
1,401 SR
Queue Stats
25W - 17L
1,536 Elo+
Party 2
Horus
Horus
joanpolninja
Horus
Level 107
God Stats
1W - 0L
1,518 SR
Queue Stats
6W - 2L
1,599 Elo+
Party 2
Team Averages
Level 99
1,500 SR
1,553 Elo+

VS

Team Averages
Level 131
1,598 SR
1,520 Elo+
Bastet
Bastet
 
Bastet
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Husaj95
Horus
Level 153
God Stats
6W - 4L
1,794 SR
Queue Stats
148W - 100L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Darknight0022
Baron Samedi
13
2 / 1 / 3
7,282
728
9,073
6,256
3,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charybdis
damstergo09
Charybdis
12
3 / 1 / 1
7,345
735
6,589
6,629
2,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

12
0 / 1 / 5
6,843
684
3,886
8,309
6,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
2 / 2 / 1
7,587
759
7,802
9,072
3,187
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Scylla
 
Scylla
10
0 / 3 / 2
6,668
667
5,106
5,829
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Horus
Husaj95
Horus
12
1 / 0 / 2
7,111
711
4,012
8,560
7,455
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
5
Kills
3
3
Deaths
5
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
2
1
1.25
L
Scylla
 
Scylla
0
3
2
0.33
W
Baron Samedi
Darknight0022
Baron Samedi
2
1
3
3.5
L
Horus
Husaj95
Horus
1
0
2
2
W
Charybdis
damstergo09
Charybdis
3
1
1
3.5
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,548
Damage
16,920
21,194
Taken
23,461
12,518
Mitigated
12,962
7,104
Healing
6,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
7,802
1,708
0
2,085
9,072
3,187
0
2,668
5,931
0
29,882
L
Scylla
 
Scylla
5,106
561
0
375
5,829
2,320
0
2,780
2,840
27,568
0
W
Baron Samedi
Darknight0022
Baron Samedi
9,073
738
1,997
2,059
6,256
3,465
0
1,604
4,652
34,014
0
L
Horus
Husaj95
Horus
4,012
1,711
896
3,514
8,560
7,455
0
3,414
4,771
0
13,609
W
Charybdis
damstergo09
Charybdis
6,589
2,395
0
500
6,629
2,718
519
1,927
4,702
0
22,814
W
3,886
1,096
591
1,957
8,309
6,335
20
1,698
6,611
0
7,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,470
Gold Earned
21,366
139
Minions Killed
133
5
Camps Cleared
6
604,370
Distance Traveled
565,976
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,587
759
60
6
3
203,862
0
L
Scylla
6,668
667
51
5
2
165,795
2
W
Baron Samedi
7,282
728
71
7
3
191,974
1
L
Horus
7,111
711
22
2
1
196,319
0
W
Charybdis
7,345
735
49
5
1
185,646
4
W
Horus
6,843
684
19
2
1
226,750
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role