Player Matchup

Lancelot
Lancelot
OpNomad X
Lancelot
Level 77
God Stats
3W - 6L
1,500 SR
Queue Stats
70W - 52L
1,648 Elo+
Party 1
Chang'e
Chang'e
SwitchLeader
Chang'e
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
239W - 152L
1,543 Elo+
Party 1
Vamana
Vamana
XavierKain
Vamana
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 30L
1,598 Elo+
Solo
Team Averages
Level 130
1,500 SR
1,596 Elo+

VS

Team Averages
Level 127
1,522 SR
1,507 Elo+
Janus
Janus
biggiepenguin
Janus
Level 138
God Stats
5W - 7L
1,418 SR
Queue Stats
175W - 122L
1,618 Elo+
Party 2
Gilgamesh
Gilgamesh
okfinez
Gilgamesh
Level 108
God Stats
1W - 0L
1,599 SR
Queue Stats
3W - 11L
1,312 Elo+
Solo
Neith
Neith
storma333
Neith
Level 136
God Stats
4W - 3L
1,550 SR
Queue Stats
170W - 128L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
OpNomad X
Lancelot
16
1 / 1 / 3
10,598
589
7,062
18,045
17,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chang'e
SwitchLeader
Chang'e
17
1 / 3 / 3
11,092
616
16,350
20,070
9,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vamana
XavierKain
Vamana
16
3 / 3 / 1
11,554
642
15,785
26,758
25,979
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 2
12,546
697
19,804
7,885
3,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
okfinez
Gilgamesh
16
1 / 3 / 5
12,059
670
12,915
21,817
23,769
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
storma333
Neith
17
1 / 1 / 5
11,638
647
20,048
14,374
9,852
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
5
Kills
7
7
Deaths
5
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Lancelot
OpNomad X
Lancelot
1
1
3
2.5
L
Chang'e
SwitchLeader
Chang'e
1
3
3
0.83
L
Vamana
XavierKain
Vamana
3
3
1
1.17
W
5
1
2
6
W
Gilgamesh
okfinez
Gilgamesh
1
3
5
1.17
W
Neith
storma333
Neith
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,197
Damage
52,767
64,873
Taken
44,076
52,511
Mitigated
37,464
26,400
Healing
11,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
OpNomad X
Lancelot
7,062
303
0
501
18,045
17,480
0
5,454
12,049
0
33,597
L
Chang'e
SwitchLeader
Chang'e
16,350
567
7,962
11,398
20,070
9,052
132
5,436
14,249
53,237
0
L
Vamana
XavierKain
Vamana
15,785
5,816
717
5,822
26,758
25,979
140
8,193
17,979
0
50,706
W
19,804
733
308
1,620
7,885
3,843
500
1,716
6,169
60,477
0
W
Gilgamesh
okfinez
Gilgamesh
12,915
5,080
775
2,678
21,817
23,769
123
8,698
12,546
0
26,025
W
Neith
storma333
Neith
20,048
6,908
0
5,637
14,374
9,852
1,818
6,143
8,111
0
69,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,244
Gold Earned
36,243
202
Minions Killed
229
6
Camps Cleared
10
1,058,289
Distance Traveled
1,034,618
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,598
589
50
3
1
381,753
2
L
Chang'e
11,092
616
84
5
2
354,587
2
L
Vamana
11,554
642
68
4
3
321,949
3
W
Janus
12,546
697
106
6
3
334,320
3
W
Gilgamesh
12,059
670
14
1
2
343,857
3
W
Neith
11,638
647
109
6
5
356,441
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role