Player Matchup

Vamana
Vamana
Bubzie
Vamana
Level 55
God Stats
12W - 11L
1,544 SR
Queue Stats
86W - 79L
1,550 Elo+
Party 1
Bakasura
Bakasura
Lockwook
Bakasura
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
244W - 239L
1,558 Elo+
Party 1
Discordia
Discordia
SHARKTOOTHMAN23
Discordia
Level 97
God Stats
4W - 3L
1,453 SR
Queue Stats
14W - 14L
1,499 Elo+
Solo
Team Averages
Level 89
1,499 SR
1,536 Elo+

VS

Team Averages
Level 104
1,439 SR
1,448 Elo+
Eset
Eset
CurtCrown11
Eset
Level 125
God Stats
0W - 3L
1,338 SR
Queue Stats
118W - 145L
1,447 Elo+
Solo
Kuzenbo
Kuzenbo
Darltok
Kuzenbo
Level 99
God Stats
6W - 10L
1,479 SR
Queue Stats
21W - 36L
1,367 Elo+
Solo
Ullr
Ullr
StonedBison
Ullr
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 40L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Bubzie
Vamana
18
3 / 2 / 19
12,825
675
21,203
23,999
23,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
Lockwook
Bakasura
19
13 / 2 / 8
14,343
755
23,498
17,591
10,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
SHARKTOOTHMAN23
Discordia
19
8 / 2 / 15
13,992
736
21,796
8,976
3,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 13 / 2
12,855
677
11,024
17,275
7,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kuzenbo
Darltok
Kuzenbo
16
0 / 5 / 5
11,112
585
15,483
28,313
26,205
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
3 / 6 / 1
11,819
622
11,011
28,300
12,927
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
14
24
Kills
6
6
Deaths
24
42
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Vamana
Bubzie
Vamana
3
2
19
6.25
L
3
13
2
0.31
L
Kuzenbo
Darltok
Kuzenbo
0
5
5
0.5
W
Bakasura
Lockwook
Bakasura
13
2
8
8.5
W
Discordia
SHARKTOOTHMAN23
Discordia
8
2
15
7.75
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,497
Damage
37,518
50,566
Taken
73,888
37,934
Mitigated
46,506
13,421
Healing
9,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Bubzie
Vamana
21,203
11,727
574
6,295
23,999
23,818
361
13,873
10,126
0
40,184
L
11,024
264
708
593
17,275
7,374
0
3,310
13,225
46,248
0
L
Kuzenbo
Darltok
Kuzenbo
15,483
3,222
0
6,745
28,313
26,205
45
10,367
16,256
37,589
0
W
Bakasura
Lockwook
Bakasura
23,498
12,866
0
5,711
17,591
10,504
1,311
8,337
9,254
0
54,747
W
Discordia
SHARKTOOTHMAN23
Discordia
21,796
1,047
0
841
8,976
3,612
1,511
4,813
4,163
62,035
0
L
11,011
4,545
0
1,464
28,300
12,927
0
8,991
18,622
0
47,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,160
Gold Earned
35,786
230
Minions Killed
172
9
Camps Cleared
8
1,157,283
Distance Traveled
926,067
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,825
675
52
3
1
343,798
1
L
Eset
12,855
677
62
3
2
265,291
3
L
Kuzenbo
11,112
585
43
2
1
337,908
6
W
Bakasura
14,343
755
86
5
7
440,856
1
W
Discordia
13,992
736
92
5
1
372,629
1
L
Ullr
11,819
622
67
4
5
322,868
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role