Player Matchup

Xing Tian
Xing Tian
Aloeva
Xing Tian
Level 28
God Stats
16W - 2L
1,898 SR
Queue Stats
18W - 5L
1,759 Elo+
Party 2
Anubis
Anubis
Hex Assassin165
Anubis
Level 109
God Stats
22W - 5L
1,803 SR
Queue Stats
292W - 153L
1,858 Elo+
Party 2
Awilix
Awilix
LilSaltyDude
Awilix
Level 146
God Stats
3W - 0L
1,613 SR
Queue Stats
257W - 125L
1,795 Elo+
Party 2
Team Averages
Level 94
1,771 SR
1,804 Elo+

VS

Team Averages
Level 68
1,497 SR
1,306 Elo+
Khepri
Khepri
Gapple_dagoat55
Khepri
Level 54
God Stats
1W - 2L
1,682 SR
Queue Stats
78W - 104L
1,334 Elo+
Party 1
Hades
Hades
O77_Static
Hades
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 50L
1,305 Elo+
Party 1
Medusa
Medusa
royalerage37
Medusa
Level 120
God Stats
20W - 39L
1,309 SR
Queue Stats
360W - 546L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Aloeva
Xing Tian
13
2 / 2 / 14
9,576
798
7,243
8,898
10,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
7 / 0 / 8
10,274
856
13,088
5,428
3,448
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
14
8 / 3 / 9
9,552
796
18,375
12,641
5,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 3
8,607
717
5,332
17,637
17,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
12
2 / 6 / 1
8,201
683
4,281
13,457
5,714
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
12
1 / 6 / 3
7,622
635
5,064
12,291
4,035
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
17
Kills
5
5
Deaths
17
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Aloeva
Xing Tian
2
2
14
4.5
L
2
5
3
0.7
W
7
0
8
11
W
Awilix
8
3
9
4.17
L
Hades
2
6
1
0.42
L
Medusa
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,706
Damage
14,677
26,967
Taken
43,385
19,398
Mitigated
27,545
5,801
Healing
4,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Aloeva
Xing Tian
7,243
1,140
0
709
8,898
10,164
50
2,786
6,112
12,934
0
L
5,332
767
36
1,349
17,637
17,796
0
10,694
6,943
15,548
0
W
13,088
1,474
0
3,832
5,428
3,448
286
2,956
2,472
56,566
0
W
Awilix
18,375
7,832
0
1,260
12,641
5,786
277
4,317
8,324
0
30,642
L
Hades
4,281
371
51
1,610
13,457
5,714
0
4,037
9,420
18,448
0
L
Medusa
5,064
2,430
342
816
12,291
4,035
0
5,666
6,625
0
25,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,402
Gold Earned
24,430
143
Minions Killed
96
9
Camps Cleared
2
670,948
Distance Traveled
634,142
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,576
798
12
1
0
240,680
0
L
Khepri
8,607
717
25
2
0
211,417
5
W
Anubis
10,274
856
113
9
4
196,556
3
W
Awilix
9,552
796
18
2
5
233,712
4
L
Hades
8,201
683
35
3
1
198,903
0
L
Medusa
7,622
635
36
3
1
223,822
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role