Player Matchup

Cernunnos
Cernunnos
AshRomale
Cernunnos
Level 149
God Stats
3W - 3L
1,431 SR
Queue Stats
655W - 677L
1,536 Elo+
Solo
Erlang Shen
Erlang Shen
HiPNoTiX
Erlang Shen
Level 160
God Stats
3W - 4L
1,340 SR
Queue Stats
301W - 330L
1,584 Elo+
Solo
Raijin
Raijin
Misterwalrus112
Raijin
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 119L
1,626 Elo+
Solo
Chaac
Chaac
antoine_032
Chaac
Level 158
God Stats
1W - 0L
1,639 SR
Queue Stats
130W - 116L
1,599 Elo+
Solo
Yemoja
Yemoja
redminotaur21
Yemoja
Level 160
God Stats
4W - 3L
1,376 SR
Queue Stats
544W - 562L
1,623 Elo+
Solo
Team Averages
Level 155
1,457 SR
1,593 Elo+

VS

Team Averages
Level 129
1,512 SR
1,571 Elo+
Scylla
Scylla
 
Scylla
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Khrysez
Osiris
Level 142
God Stats
3W - 10L
1,389 SR
Queue Stats
506W - 520L
1,617 Elo+
Solo
Yemoja
Yemoja
WarmCheerios
Yemoja
Level 102
God Stats
0W - 3L
1,500 SR
Queue Stats
109W - 84L
1,688 Elo+
Solo
Athena
Athena
Yeetimus2000
Athena
Level 112
God Stats
1W - 2L
1,672 SR
Queue Stats
50W - 54L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AshRomale
Cernunnos
17
3 / 5 / 4
11,284
752
21,936
16,949
7,961
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
HiPNoTiX
Erlang Shen
17
1 / 4 / 5
10,921
728
9,998
22,699
18,355
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 5 / 9
12,372
825
19,065
16,913
7,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
7 / 6 / 9
12,221
815
18,579
23,715
24,206
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
1 / 1 / 13
12,208
814
7,527
14,129
15,595
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
11 / 4 / 8
12,428
829
25,503
16,602
7,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
 
He Bo
9
0 / 4 / 4
7,408
494
4,413
8,039
2,633
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Osiris
Khrysez
Osiris
19
7 / 4 / 10
11,005
734
24,566
27,678
34,802
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Yemoja
19
2 / 4 / 14
11,080
739
5,687
25,773
34,834
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Athena
1
0 / 3 / 0
3,842
256
0
2,466
491

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
56
19
Kills
20
21
Deaths
19
40
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
11
4
8
3.75
L
He Bo
 
He Bo
0
4
4
0.5
W
Cernunnos
AshRomale
Cernunnos
3
5
4
1
W
Erlang Shen
HiPNoTiX
Erlang Shen
1
4
5
0.88
L
Osiris
Khrysez
Osiris
7
4
10
3
W
7
5
9
2.3
L
Yemoja
2
4
14
2.25
L
Athena
0
3
0
0
W
7
6
9
1.92
W
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,105
Damage
60,169
94,405
Taken
80,558
74,037
Mitigated
80,426
41,910
Healing
34,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
25,503
2,886
1,832
1,570
16,602
7,666
90
5,799
10,803
56,644
0
L
He Bo
 
He Bo
4,413
284
0
933
8,039
2,633
0
2,066
5,973
6,317
0
W
Cernunnos
AshRomale
Cernunnos
21,936
9,781
1,283
2,713
16,949
7,961
2,570
7,259
9,690
0
43,447
W
Erlang Shen
HiPNoTiX
Erlang Shen
9,998
4,313
2,760
7,561
22,699
18,355
705
8,118
14,581
0
19,197
L
Osiris
Khrysez
Osiris
24,566
8,892
4,660
4,148
27,678
34,802
0
8,249
19,429
0
37,382
W
19,065
1,178
1,697
1,592
16,913
7,920
2,383
8,207
8,706
39,629
0
L
Yemoja
5,687
2,283
13,820
7,086
25,773
34,834
0
8,103
17,670
16,924
0
L
Athena
0
0
0
0
2,466
491
0
2,375
91
0
0
W
18,579
2,832
601
6,056
23,715
24,206
910
5,842
17,873
0
38,407
W
7,527
3,035
13,424
4,223
14,129
15,595
1,829
6,177
7,952
16,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,006
Gold Earned
45,763
164
Minions Killed
124
0
Camps Cleared
0
1,343,751
Distance Traveled
917,548
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,428
829
79
5
0
265,457
0
L
He Bo
7,408
494
6
0
0
143,883
2
W
Cernunnos
11,284
752
58
4
0
266,285
0
W
Erlang Shen
10,921
728
17
1
0
272,257
3
L
Osiris
11,005
734
24
2
0
274,666
0
W
Raijin
12,372
825
41
3
0
244,651
0
L
Yemoja
11,080
739
15
1
0
233,542
1
L
Athena
3,842
256
0
0
0
0
0
W
Chaac
12,221
815
30
2
0
297,207
1
W
Yemoja
12,208
814
18
1
0
263,351
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role