Player Matchup

Bacchus
Bacchus
Fectum
Bacchus
Level 160
God Stats
3W - 0L
1,732 SR
Queue Stats
126W - 36L
1,902 Elo+
Party 1
Zeus
Zeus
NotCaff
Zeus
Level 89
God Stats
1W - 0L
1,634 SR
Queue Stats
60W - 26L
1,724 Elo+
Party 1
Neith
Neith
Êxíled
Neith
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 0L
1,793 Elo+
Party 1
Team Averages
Level 87
1,622 SR
1,806 Elo+

VS

Team Averages
Level 39
1,517 SR
1,570 Elo+
Apollo
Apollo
 
Apollo
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
JustShroom
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,723 Elo+
Party 2
Hades
Hades
snipingmf
Hades
Level 45
God Stats
1W - 1L
1,552 SR
Queue Stats
38W - 33L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fectum
Bacchus
13
5 / 0 / 22
9,487
949
7,301
7,344
10,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zeus
NotCaff
Zeus
14
8 / 0 / 19
9,123
912
17,196
6,976
3,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Êxíled
Neith
13
17 / 0 / 10
10,157
1,016
18,183
7,613
3,455
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
8
0 / 13 / 0
5,582
558
4,939
15,130
5,932
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
JustShroom
Cthulhu
9
0 / 7 / 0
6,085
609
3,330
16,584
11,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hades
snipingmf
Hades
9
0 / 10 / 0
5,757
576
6,209
17,180
8,896

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
0
30
Kills
0
0
Deaths
30
51
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
13
0
0
W
Bacchus
Fectum
Bacchus
5
0
22
16
L
Cthulhu
JustShroom
Cthulhu
0
7
0
0
W
Zeus
NotCaff
Zeus
8
0
19
17.5
L
Hades
snipingmf
Hades
0
10
0
0
W
Neith
Êxíled
Neith
17
0
10
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,680
Damage
14,478
21,933
Taken
48,894
17,197
Mitigated
26,300
6,558
Healing
5,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,939
2,707
0
540
15,130
5,932
0
8,046
7,084
0
9,356
W
Bacchus
Fectum
Bacchus
7,301
1,705
0
1,626
7,344
10,444
27
2,302
5,042
12,085
0
L
Cthulhu
JustShroom
Cthulhu
3,330
394
0
1,200
16,584
11,472
0
9,564
7,020
9,834
0
W
Zeus
NotCaff
Zeus
17,196
5,092
183
1,981
6,976
3,298
328
3,912
3,064
40,537
0
L
Hades
snipingmf
Hades
6,209
378
310
2,999
17,180
8,896
0
7,103
10,077
22,385
0
W
Neith
Êxíled
Neith
18,183
9,285
0
2,768
7,613
3,455
879
3,438
4,175
0
39,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,767
Gold Earned
17,424
120
Minions Killed
53
7
Camps Cleared
1
498,336
Distance Traveled
344,950
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,582
558
7
1
0
108,919
0
W
Bacchus
9,487
949
14
1
0
171,615
3
L
Cthulhu
6,085
609
18
2
0
111,670
0
W
Zeus
9,123
912
63
6
4
174,636
1
L
Hades
5,757
576
28
3
1
124,361
0
W
Neith
10,157
1,016
43
4
3
152,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role