Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Izanami
Izanami
Haruhani
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,207 Elo+
Party 4
Ares
Ares
Irish1944
Ares
Level 34
God Stats
9W - 12L
1,441 SR
Queue Stats
28W - 38L
1,416 Elo+
Party 1
Thor
Thor
Koschhh
Thor
Level 8
God Stats
6W - 4L
1,657 SR
Queue Stats
10W - 10L
1,461 Elo+
Party 1
The Morrigan
The Morrigan
Prophetian87
The Morrigan
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,328 Elo+
Solo
Team Averages
Level 37
1,520 SR
1,382 Elo+

VS

Team Averages
Level 81
1,470 SR
1,494 Elo+
Vulcan
Vulcan
ArminVanKuzin
Vulcan
Level 66
God Stats
10W - 8L
1,478 SR
Queue Stats
104W - 88L
1,552 Elo+
Party 3
Medusa
Medusa
Raizo999
Medusa
Level 68
God Stats
1W - 2L
1,195 SR
Queue Stats
156W - 177L
1,393 Elo+
Party 2
Freya
Freya
StornoRalle
Freya
Level 129
God Stats
3W - 1L
1,726 SR
Queue Stats
100W - 91L
1,445 Elo+
Solo
Bacchus
Bacchus
totish100
Bacchus
Level 59
God Stats
31W - 41L
1,434 SR
Queue Stats
246W - 276L
1,455 Elo+
Party 2
Thanatos
Thanatos
ǺrhiKot
Thanatos
Level 85
God Stats
3W - 3L
1,515 SR
Queue Stats
84W - 46L
1,622 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
2 / 7 / 3
10,637
1,064
10,430
23,712
24,249
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
Haruhani
Izanami
15
0 / 9 / 2
9,080
908
2,127
17,081
7,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
16
0 / 7 / 4
10,852
1,085
7,456
23,829
31,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thor
Koschhh
Thor
15
1 / 7 / 3
9,774
977
7,319
13,175
5,468
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
Prophetian87
The Morrigan
15
2 / 5 / 1
10,183
1,018
9,666
10,474
3,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

99

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 22
11,193
1,119
18,794
3,876
2,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Raizo999
Medusa
17
8 / 2 / 17
11,686
1,169
20,879
10,541
5,504
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 0 / 21
11,769
1,177
13,140
7,558
4,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
totish100
Bacchus
17
1 / 1 / 21
11,548
1,155
8,639
9,922
18,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
ǺrhiKot
Thanatos
19
18 / 2 / 12
13,832
1,383
22,364
12,659
7,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
128
5
Kills
35
35
Deaths
5
13
Assists
93
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
7
3
0.5
W
3
0
22
14
L
Izanami
Haruhani
Izanami
0
9
2
0.11
L
Ares
0
7
4
0.29
L
Thor
Koschhh
Thor
1
7
3
0.36
L
The Morrigan
Prophetian87
The Morrigan
2
5
1
0.5
W
Medusa
Raizo999
Medusa
8
2
17
8.25
W
5
0
21
15.5
W
Bacchus
totish100
Bacchus
1
1
21
11.5
W
Thanatos
ǺrhiKot
Thanatos
18
2
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,998
Damage
83,816
88,271
Taken
44,556
71,827
Mitigated
38,788
2,350
Healing
19,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
10,430
1,835
0
0
23,712
24,249
0
12,918
10,794
0
22,657
W
18,794
11,160
0
270
3,876
2,456
0
578
3,298
53,120
0
L
Izanami
Haruhani
Izanami
2,127
1,689
0
761
17,081
7,168
0
6,070
11,011
0
13,827
L
Ares
7,456
556
0
1,429
23,829
31,177
0
13,177
10,652
21,749
0
L
Thor
Koschhh
Thor
7,319
525
0
139
13,175
5,468
0
5,944
7,231
0
14,794
L
The Morrigan
Prophetian87
The Morrigan
9,666
1,328
0
21
10,474
3,765
0
2,426
8,010
43,145
4,387
W
Medusa
Raizo999
Medusa
20,879
15,165
0
1,946
10,541
5,504
0
2,718
7,823
0
31,396
W
13,140
3,862
0
3,152
7,558
4,257
0
2,388
5,170
32,651
0
W
Bacchus
totish100
Bacchus
8,639
687
0
1,193
9,922
18,915
0
4,424
5,498
18,832
0
W
Thanatos
ǺrhiKot
Thanatos
22,364
10,658
0
12,856
12,659
7,656
0
3,641
9,018
0
44,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,526
Gold Earned
60,028
192
Minions Killed
188
3
Camps Cleared
12
913,705
Distance Traveled
1,062,726
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,637
1,064
22
2
0
204,025
1
W
Vulcan
11,193
1,119
65
7
0
231,163
0
L
Izanami
9,080
908
34
3
0
149,976
0
L
Ares
10,852
1,085
18
2
0
188,848
0
L
Thor
9,774
977
18
2
2
191,122
0
L
The Morrigan
10,183
1,018
100
10
1
179,734
0
W
Medusa
11,686
1,169
29
3
1
186,658
0
W
Freya
11,769
1,177
40
4
0
209,210
1
W
Bacchus
11,548
1,155
15
2
0
218,353
0
W
Thanatos
13,832
1,383
39
4
11
217,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role