Player Matchup

Baron Samedi
Baron Samedi
BuglersHoliday
Baron Samedi
Level 28
God Stats
8W - 7L
1,495 SR
Queue Stats
84W - 45L
1,579 Elo+
Party 2
Nemesis
Nemesis
JimothyV97
Nemesis
Level 69
God Stats
12W - 6L
1,733 SR
Queue Stats
494W - 336L
1,566 Elo+
Party 2
Neith
Neith
LiquiSauce
Neith
Level 108
God Stats
4W - 3L
1,369 SR
Queue Stats
5W - 11L
1,348 Elo+
Party 1
Ymir
Ymir
chunkybuttmama
Ymir
Level 152
God Stats
23W - 20L
1,451 SR
Queue Stats
568W - 420L
1,639 Elo+
Party 2
Chaac
Chaac
nthirst
Chaac
Level 18
God Stats
1W - 0L
1,238 SR
Queue Stats
5W - 9L
1,426 Elo+
Party 1
Team Averages
Level 75
1,457 SR
1,512 Elo+

VS

Team Averages
Level 77
1,440 SR
1,473 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
GreyWIIN
Izanami
Level 36
God Stats
5W - 5L
1,346 SR
Queue Stats
80W - 61L
1,533 Elo+
Solo
Thoth
Thoth
Usidore
Thoth
Level 125
God Stats
0W - 2L
1,590 SR
Queue Stats
46W - 48L
1,546 Elo+
Party 3
Thanatos
Thanatos
Zakebakecake
Thanatos
Level 38
God Stats
5W - 3L
1,576 SR
Queue Stats
22W - 29L
1,448 Elo+
Solo
Shiva
Shiva
战火燃尽英雄胆
Shiva
Level 37
God Stats
0W - 4L
1,190 SR
Queue Stats
13W - 27L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BuglersHoliday
Baron Samedi
12
2 / 0 / 3
7,256
558
6,426
4,198
2,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
JimothyV97
Nemesis
12
5 / 0 / 0
7,259
558
6,824
9,755
3,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
12
2 / 1 / 1
6,910
532
6,770
7,620
3,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 1 / 5
6,675
513
1,765
9,076
8,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chaac
nthirst
Chaac
12
3 / 1 / 3
7,871
605
6,980
9,744
10,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
0 / 0 / 2
5,917
455
3,187
9,282
4,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
GreyWIIN
Izanami
10
2 / 3 / 0
5,918
455
4,466
10,213
3,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Usidore
Thoth
11
0 / 1 / 1
6,271
482
6,387
4,042
1,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Zakebakecake
Thanatos
10
1 / 5 / 0
6,127
471
3,807
11,564
4,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 3 / 2
5,522
425
4,227
11,506
7,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
12
Kills
3
3
Deaths
12
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
0
2
1
W
Baron Samedi
BuglersHoliday
Baron Samedi
2
0
3
3.5
L
Izanami
GreyWIIN
Izanami
2
3
0
0.67
W
Nemesis
JimothyV97
Nemesis
5
0
0
5
W
Neith
2
1
1
2.5
L
Thoth
Usidore
Thoth
0
1
1
0.5
L
Thanatos
Zakebakecake
Thanatos
1
5
0
0.2
W
0
1
5
2.5
W
Chaac
nthirst
Chaac
3
1
3
4.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,765
Damage
22,074
40,393
Taken
46,607
28,898
Mitigated
19,961
14,807
Healing
15,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,187
1,162
0
4,278
9,282
4,350
0
500
8,744
0
42,185
W
Baron Samedi
BuglersHoliday
Baron Samedi
6,426
212
741
1,463
4,198
2,527
0
2,325
1,873
56,744
0
L
Izanami
GreyWIIN
Izanami
4,466
3,096
0
2,669
10,213
3,017
443
1,576
8,601
0
38,713
W
Nemesis
JimothyV97
Nemesis
6,824
3,564
0
2,382
9,755
3,978
0
472
9,283
0
57,460
W
Neith
6,770
2,479
0
3,487
7,620
3,368
906
785
6,835
0
54,025
L
Thoth
Usidore
Thoth
6,387
375
0
500
4,042
1,483
0
1,383
2,659
50,988
0
L
Thanatos
Zakebakecake
Thanatos
3,807
1,624
0
6,133
11,564
4,017
0
159
10,938
0
31,847
W
1,765
435
0
2,680
9,076
8,478
0
2,805
6,271
22,609
0
W
Chaac
nthirst
Chaac
6,980
1,648
0
4,054
9,744
10,547
0
0
9,744
0
46,083
L
4,227
390
421
1,565
11,506
7,094
0
4,573
6,891
0
14,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,971
Gold Earned
29,755
411
Minions Killed
322
0
Camps Cleared
0
1,277,526
Distance Traveled
1,304,892
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,917
455
70
5
0
310,531
3
W
Baron Samedi
7,256
558
100
8
0
246,584
4
L
Izanami
5,918
455
74
6
0
232,691
1
W
Nemesis
7,259
558
91
7
0
315,263
3
W
Neith
6,910
532
91
7
0
238,628
4
L
Thoth
6,271
482
104
8
0
241,546
2
L
Thanatos
6,127
471
60
5
0
254,533
1
W
Ymir
6,675
513
30
2
0
245,907
3
W
Chaac
7,871
605
99
8
0
231,144
2
L
Shiva
5,522
425
14
1
0
265,591
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role