Player Matchup

Vamana
Vamana
BigJuicyDogger
Vamana
Level 87
God Stats
2W - 1L
1,426 SR
Queue Stats
111W - 110L
1,377 Elo+
Party 1
Arachne
Arachne
Dat_Sum_BS
Arachne
Level 103
God Stats
3W - 2L
1,640 SR
Queue Stats
344W - 383L
1,419 Elo+
Party 1
Skadi
Skadi
IsshoFujitora10
Skadi
Level 35
God Stats
3W - 2L
1,530 SR
Queue Stats
315W - 363L
1,485 Elo+
Solo
Chiron
Chiron
JRichie13
Chiron
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 136L
1,470 Elo+
Solo
Kali
Kali
ReptarsWatching
Kali
Level 127
God Stats
1W - 0L
1,265 SR
Queue Stats
174W - 177L
1,557 Elo+
Solo
Team Averages
Level 92
1,472 SR
1,462 Elo+

VS

Team Averages
Level 119
1,421 SR
1,324 Elo+
Ah Puch
Ah Puch
L0rd 2Tap
Ah Puch
Level 156
God Stats
4W - 3L
1,480 SR
Queue Stats
343W - 324L
1,422 Elo+
Solo
Thor
Thor
Pocoayt
Thor
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,086 Elo+
Party 2
Anubis
Anubis
TinyToastGhost
Anubis
Level 147
God Stats
2W - 4L
1,323 SR
Queue Stats
130W - 144L
1,372 Elo+
Solo
Poseidon
Poseidon
ZoraAzuma
Poseidon
Level 108
God Stats
2W - 3L
1,318 SR
Queue Stats
243W - 252L
1,384 Elo+
Party 2
Janus
Janus
g_jungleman
Janus
Level 159
God Stats
7W - 8L
1,483 SR
Queue Stats
361W - 363L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 6 / 29
17,900
716
29,245
47,357
60,047
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Arachne
Dat_Sum_BS
Arachne
20
17 / 6 / 21
18,502
740
21,774
30,627
31,188
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
8 / 6 / 16
16,513
661
28,657
28,111
11,797
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chiron
JRichie13
Chiron
20
9 / 6 / 22
17,717
709
32,460
25,138
14,235
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
9 / 7 / 14
16,585
663
19,090
32,281
15,200
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
L0rd 2Tap
Ah Puch
20
8 / 8 / 12
15,692
628
38,556
22,914
12,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
Pocoayt
Thor
20
5 / 13 / 4
14,265
571
17,157
29,916
14,899
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

20
7 / 16 / 6
15,684
627
21,409
30,738
13,967
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Poseidon
ZoraAzuma
Poseidon
20
6 / 8 / 17
17,115
685
34,783
30,074
16,473
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 8 / 14
14,686
587
12,272
23,846
26,999
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
83
53
Kills
30
31
Deaths
53
102
Assists
53
Player
Kills
Deaths
Assists
KDA
W
10
6
29
4.08
W
Arachne
Dat_Sum_BS
Arachne
17
6
21
4.58
W
8
6
16
2.67
W
Chiron
JRichie13
Chiron
9
6
22
3.33
L
Ah Puch
L0rd 2Tap
Ah Puch
8
8
12
1.75
L
Thor
Pocoayt
Thor
5
13
4
0.54
W
9
7
14
2.29
L
7
16
6
0.63
L
Poseidon
ZoraAzuma
Poseidon
6
8
17
1.81
L
4
8
14
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,226
Damage
124,177
163,514
Taken
137,488
132,467
Mitigated
84,761
75,284
Healing
33,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,245
9,865
6,580
19,675
47,357
60,047
3,236
24,799
22,558
7,928
56,370
W
Arachne
Dat_Sum_BS
Arachne
21,774
14,487
3,211
8,237
30,627
31,188
1,875
21,491
9,136
0
41,504
W
28,657
11,811
2,627
8,418
28,111
11,797
1,094
17,674
10,437
0
50,919
W
Chiron
JRichie13
Chiron
32,460
11,126
5,016
9,439
25,138
14,235
2,106
20,560
4,578
0
77,477
L
Ah Puch
L0rd 2Tap
Ah Puch
38,556
1,969
100
3,180
22,914
12,423
0
1,760
21,154
72,406
0
L
Thor
Pocoayt
Thor
17,157
3,377
456
1,906
29,916
14,899
173
1,244
28,672
0
35,530
W
19,090
9,091
1,252
10,829
32,281
15,200
761
22,496
9,785
1,741
33,225
L
21,409
917
1,234
4,207
30,738
13,967
295
690
30,048
36,470
0
L
Poseidon
ZoraAzuma
Poseidon
34,783
4,023
1,832
14,422
30,074
16,473
1,370
469
29,605
90,301
0
L
12,272
3,562
1,330
4,383
23,846
26,999
35
2,574
21,272
38,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,217
Gold Earned
77,442
317
Minions Killed
317
0
Camps Cleared
0
2,178,872
Distance Traveled
1,650,120
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
17,900
716
54
2
0
485,613
1
W
Arachne
18,502
740
35
1
0
466,945
0
W
Skadi
16,513
661
57
2
0
397,304
0
W
Chiron
17,717
709
141
6
0
405,533
0
L
Ah Puch
15,692
628
66
3
0
332,880
0
L
Thor
14,265
571
36
1
0
319,781
0
W
Kali
16,585
663
30
1
0
423,477
0
L
Anubis
15,684
627
28
1
0
290,001
0
L
Poseidon
17,115
685
125
5
0
397,262
0
L
Janus
14,686
587
62
2
0
310,196
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role