Player Matchup

Bacchus
Bacchus
GaylordHoe
Bacchus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,201 Elo+
Party 1
Thanatos
Thanatos
JeanFile
Thanatos
Level 28
God Stats
1W - 1L
1,230 SR
Queue Stats
88W - 76L
1,483 Elo+
Party 3
Agni
Agni
Konyvran
Agni
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,465 Elo+
Party 1
Zeus
Zeus
Ondrik7
Zeus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,465 Elo+
Party 1
Terra
Terra
Shyndel
Terra
Level 17
God Stats
1W - 1L
1,265 SR
Queue Stats
33W - 21L
1,556 Elo+
Party 3
Team Averages
Level 43
1,399 SR
1,434 Elo+

VS

Team Averages
Level 102
1,500 SR
1,490 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
 
King Arthur
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
spymh
Sun Wukong
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 40L
1,484 Elo+
Party 2
Lancelot
Lancelot
witch6
Lancelot
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
xDiexDie
Guan Yu
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
429W - 460L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GaylordHoe
Bacchus
14
1 / 1 / 17
8,213
821
5,908
9,468
12,360
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
JeanFile
Thanatos
15
6 / 3 / 10
9,082
908
15,440
11,261
6,545
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Agni
17
8 / 1 / 13
9,571
957
18,985
7,812
4,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
Ondrik7
Zeus
15
7 / 2 / 10
9,391
939
17,645
8,308
4,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Terra
Shyndel
Terra
14
1 / 1 / 16
8,752
875
2,970
10,358
13,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
2 / 4 / 4
7,854
785
10,038
9,654
3,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
 
King Arthur
12
1 / 7 / 1
7,450
745
7,421
16,441
13,607
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
spymh
Sun Wukong
13
2 / 5 / 4
8,180
818
8,313
17,271
19,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Lancelot
witch6
Lancelot
12
2 / 6 / 4
7,334
733
4,854
12,899
5,698
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
xDiexDie
Guan Yu
15
1 / 1 / 6
8,140
814
3,922
14,031
14,976
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
27
23
Kills
8
8
Deaths
23
66
Assists
19
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
2
4
4
1
L
King Arthur
 
King Arthur
1
7
1
0.21
W
Bacchus
GaylordHoe
Bacchus
1
1
17
9.5
W
Thanatos
JeanFile
Thanatos
6
3
10
3.67
W
Agni
8
1
13
14.5
W
Zeus
Ondrik7
Zeus
7
2
10
6
W
Terra
Shyndel
Terra
1
1
16
9
L
Sun Wukong
spymh
Sun Wukong
2
5
4
0.8
L
Lancelot
witch6
Lancelot
2
6
4
0.67
L
Guan Yu
xDiexDie
Guan Yu
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,948
Damage
34,548
47,207
Taken
70,296
41,091
Mitigated
57,603
27,167
Healing
27,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
10,038
1,269
1,562
1,200
9,654
3,947
609
6,581
3,073
21,493
239
L
King Arthur
 
King Arthur
7,421
500
1,162
1,381
16,441
13,607
32
10,171
6,270
0
14,731
W
Bacchus
GaylordHoe
Bacchus
5,908
484
245
645
9,468
12,360
337
1,888
7,580
10,805
0
W
Thanatos
JeanFile
Thanatos
15,440
4,759
151
7,171
11,261
6,545
762
1,370
9,891
0
21,506
W
Agni
18,985
2,137
1,381
1,518
7,812
4,562
1,451
1,755
6,057
38,269
0
W
Zeus
Ondrik7
Zeus
17,645
3,348
812
332
8,308
4,582
1,161
1,918
6,390
39,388
0
W
Terra
Shyndel
Terra
2,970
540
9,591
5,321
10,358
13,042
426
2,868
7,490
6,896
0
L
Sun Wukong
spymh
Sun Wukong
8,313
824
3,567
2,792
17,271
19,375
323
10,254
7,017
0
18,330
L
Lancelot
witch6
Lancelot
4,854
971
989
1,076
12,899
5,698
490
8,732
4,167
0
8,031
L
Guan Yu
xDiexDie
Guan Yu
3,922
225
7,234
6,795
14,031
14,976
66
9,770
4,261
0
7,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,009
Gold Earned
38,958
106
Minions Killed
79
0
Camps Cleared
0
964,178
Distance Traveled
999,656
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,854
785
29
3
0
195,261
1
L
King Arthur
7,450
745
12
1
0
198,018
1
W
Bacchus
8,213
821
7
1
0
221,625
5
W
Thanatos
9,082
908
15
2
0
202,349
0
W
Agni
9,571
957
32
3
0
196,047
0
W
Zeus
9,391
939
43
4
0
160,284
0
W
Terra
8,752
875
9
1
0
183,873
1
L
Sun Wukong
8,180
818
23
2
0
194,508
0
L
Lancelot
7,334
733
12
1
0
182,583
2
L
Guan Yu
8,140
814
3
0
0
229,286
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role