Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
DreadRowe
Erlang Shen
Level 78
God Stats
19W - 12L
1,644 SR
Queue Stats
218W - 247L
1,261 Elo+
Party 1
Sun Wukong
Sun Wukong
Larron-Prime
Sun Wukong
Level 84
God Stats
20W - 16L
1,427 SR
Queue Stats
205W - 251L
1,268 Elo+
Party 1
Izanami
Izanami
TeaCup487
Izanami
Level 46
God Stats
9W - 10L
1,323 SR
Queue Stats
13W - 16L
1,248 Elo+
Party 2
Loki
Loki
vibecheck11
Loki
Level 67
God Stats
1W - 1L
1,313 SR
Queue Stats
77W - 81L
1,284 Elo+
Party 2
Team Averages
Level 67
1,441 SR
1,312 Elo+

VS

Team Averages
Level 72
1,441 SR
1,292 Elo+
Merlin
Merlin
BigButterz22
Merlin
Level 74
God Stats
1W - 5L
1,395 SR
Queue Stats
77W - 92L
1,303 Elo+
Solo
Izanami
Izanami
F4BRI_PL4Z4
Izanami
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 30L
1,309 Elo+
Solo
Sun Wukong
Sun Wukong
FreshDaBeast
Sun Wukong
Level 49
God Stats
33W - 24L
1,461 SR
Queue Stats
286W - 289L
1,301 Elo+
Solo
Yemoja
Yemoja
Niinij4h
Yemoja
Level 60
God Stats
47W - 51L
1,394 SR
Queue Stats
66W - 80L
1,253 Elo+
Solo
Cliodhna
Cliodhna
Onigamer1
Cliodhna
Level 103
God Stats
2W - 2L
1,454 SR
Queue Stats
13W - 11L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
0 / 2 / 0
4,281
612
412
3,902
1,264
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
DreadRowe
Erlang Shen
7
2 / 2 / 0
4,408
630
3,717
5,298
2,139
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sun Wukong
Larron-Prime
Sun Wukong
6
0 / 2 / 1
3,687
527
2,224
6,443
2,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
TeaCup487
Izanami
1
0 / 0 / 0
1,317
188
0
0
0
1
0 / 0 / 0
1,317
188
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
5
1 / 2 / 0
3,842
549
1,057
3,300
837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Izanami
F4BRI_PL4Z4
Izanami
7
3 / 0 / 0
4,587
655
3,315
3,753
1,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
FreshDaBeast
Sun Wukong
1
0 / 0 / 0
1,442
206
0
0
0
Yemoja
Niinij4h
Yemoja
6
0 / 1 / 3
4,276
611
2,011
4,908
1,925
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cliodhna
Onigamer1
Cliodhna
6
0 / 0 / 0
3,815
545
1,146
3,223
887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
2
Kills
4
6
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
2
0
0
L
Merlin
1
2
0
0.5
W
Erlang Shen
DreadRowe
Erlang Shen
2
2
0
1
L
Izanami
F4BRI_PL4Z4
Izanami
3
0
0
3
L
Sun Wukong
FreshDaBeast
Sun Wukong
0
0
0
0
W
Sun Wukong
Larron-Prime
Sun Wukong
0
2
1
0.25
L
Yemoja
Niinij4h
Yemoja
0
1
3
1.5
L
Cliodhna
Onigamer1
Cliodhna
0
0
0
0
W
Izanami
TeaCup487
Izanami
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,353
Damage
7,529
15,643
Taken
15,184
5,813
Mitigated
4,688
4,793
Healing
5,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
412
24
0
720
3,902
1,264
414
0
3,902
0
19,656
L
Merlin
1,057
219
0
330
3,300
837
0
0
3,300
12,714
0
W
Erlang Shen
DreadRowe
Erlang Shen
3,717
2,634
0
2,144
5,298
2,139
0
1,285
4,013
0
21,083
L
Izanami
F4BRI_PL4Z4
Izanami
3,315
2,840
0
1,681
3,753
1,039
611
0
3,753
0
28,569
L
Sun Wukong
FreshDaBeast
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
Larron-Prime
Sun Wukong
2,224
348
0
1,929
6,443
2,410
0
1,783
4,660
0
17,640
L
Yemoja
Niinij4h
Yemoja
2,011
709
1,274
1,819
4,908
1,925
466
0
4,908
8,161
0
L
Cliodhna
Onigamer1
Cliodhna
1,146
432
0
9
3,223
887
0
0
3,223
0
14,590
W
Izanami
TeaCup487
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,010
Gold Earned
17,962
97
Minions Killed
121
0
Camps Cleared
0
421,855
Distance Traveled
467,680
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
4,281
612
42
6
0
134,591
0
L
Merlin
3,842
549
25
4
0
100,997
0
W
Erlang Shen
4,408
630
33
5
0
147,730
0
L
Izanami
4,587
655
48
7
0
110,948
2
L
Sun Wukong
1,442
206
0
0
0
0
0
W
Sun Wukong
3,687
527
22
3
0
139,534
0
L
Yemoja
4,276
611
15
2
0
109,415
2
L
Cliodhna
3,815
545
33
5
0
146,320
0
W
Izanami
1,317
188
0
0
0
0
0
W
Loki
1,317
188
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role