Player Matchup

Neith
Neith
 
Neith
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LuxDesTroYeR
Morgan Le Fay
Level 158
God Stats
38W - 34L
1,572 SR
Queue Stats
783W - 632L
1,694 Elo+
Solo
Team Averages
Level 138
1,524 SR
1,565 Elo+

VS

Team Averages
Level 149
1,606 SR
1,743 Elo+
Olorun
Olorun
BlackTempus
Olorun
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
205W - 189L
1,475 Elo+
Solo
Mulan
Mulan
Marlbōro
Mulan
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 20L
1,770 Elo+
Party 1
Gilgamesh
Gilgamesh
däm1an
Gilgamesh
Level 159
God Stats
3W - 0L
1,819 SR
Queue Stats
14W - 1L
1,985 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 3 / 1
6,233
623
3,787
6,531
3,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Amaterasu
 
Amaterasu
9
0 / 0 / 0
6,028
603
3,779
5,197
4,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
LuxDesTroYeR
Morgan Le Fay
11
1 / 2 / 0
6,805
681
6,969
7,460
4,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
0 / 0 / 5
7,168
717
5,740
5,955
2,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
Marlbōro
Mulan
11
0 / 0 / 4
6,897
690
6,529
8,437
7,121
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
däm1an
Gilgamesh
12
5 / 1 / 0
7,820
782
5,698
7,440
5,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
5
5
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
1
0.17
L
Amaterasu
 
Amaterasu
0
0
0
0
W
Olorun
0
0
5
2.5
L
Morgan Le Fay
LuxDesTroYeR
Morgan Le Fay
1
2
0
0.5
W
Mulan
Marlbōro
Mulan
0
0
4
2
W
Gilgamesh
däm1an
Gilgamesh
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,535
Damage
17,967
19,188
Taken
21,832
12,287
Mitigated
15,141
2,946
Healing
8,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,787
1,124
0
823
6,531
3,082
0
1,328
5,203
0
13,063
L
Amaterasu
 
Amaterasu
3,779
1,695
0
1,133
5,197
4,669
0
954
4,243
0
12,134
W
Olorun
5,740
2,736
219
2,695
5,955
2,649
2,140
2,948
3,007
24,384
3,866
L
Morgan Le Fay
LuxDesTroYeR
Morgan Le Fay
6,969
755
0
990
7,460
4,536
0
2,930
4,530
29,014
0
W
Mulan
Marlbōro
Mulan
6,529
1,602
0
3,449
8,437
7,121
512
2,159
6,278
0
19,648
W
Gilgamesh
däm1an
Gilgamesh
5,698
1,959
0
1,701
7,440
5,371
0
2,081
5,359
0
21,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,066
Gold Earned
21,885
101
Minions Killed
114
4
Camps Cleared
6
480,946
Distance Traveled
582,871
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,233
623
23
2
2
152,251
4
L
Amaterasu
6,028
603
23
2
0
140,378
2
W
Olorun
7,168
717
63
6
4
186,218
1
L
Morgan Le Fay
6,805
681
55
6
2
188,317
2
W
Mulan
6,897
690
22
2
0
186,388
2
W
Gilgamesh
7,820
782
29
3
2
210,265
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role