Player Matchup

Chiron
Chiron
 
Chiron
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
 
Kali
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Mooshall
Hades
Level 108
God Stats
3W - 3L
1,443 SR
Queue Stats
62W - 53L
1,514 Elo+
Solo
Kumbhakarna
Kumbhakarna
szwarzy
Kumbhakarna
Level 157
God Stats
3W - 4L
1,371 SR
Queue Stats
77W - 71L
1,478 Elo+
Solo
Team Averages
Level 131
1,463 SR
1,499 Elo+

VS

Team Averages
Level 109
1,426 SR
1,525 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
CZrenaultclioRS
Loki
Level 122
God Stats
8W - 7L
1,532 SR
Queue Stats
170W - 179L
1,504 Elo+
Solo
Sun Wukong
Sun Wukong
Dtakul
Sun Wukong
Level 68
God Stats
3W - 5L
1,495 SR
Queue Stats
107W - 103L
1,557 Elo+
Party 1
Cupid
Cupid
Ser-ve
Cupid
Level 121
God Stats
1W - 3L
1,318 SR
Queue Stats
166W - 192L
1,463 Elo+
Solo
Vulcan
Vulcan
cavehouse
Vulcan
Level 123
God Stats
0W - 2L
1,286 SR
Queue Stats
7W - 7L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
9 / 0 / 9
14,966
880
23,679
9,555
4,715
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kali
 
Kali
20
9 / 3 / 5
13,863
815
16,514
21,234
15,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hercules
 
Hercules
20
5 / 0 / 8
12,897
759
11,458
16,839
19,434
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hades
Mooshall
Hades
18
3 / 8 / 10
12,205
718
20,984
26,896
18,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
szwarzy
Kumbhakarna
18
1 / 0 / 12
12,581
740
5,733
22,763
22,552
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
0 / 1 / 2
9,594
564
4,290
8,228
4,693
18
3 / 8 / 5
11,094
653
13,095
18,236
8,851
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
Dtakul
Sun Wukong
20
7 / 3 / 2
13,020
766
23,270
26,917
28,587
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
Ser-ve
Cupid
17
0 / 6 / 3
10,562
621
9,399
19,594
9,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
cavehouse
Vulcan
16
0 / 9 / 1
10,291
605
7,572
16,658
7,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
23
27
Kills
10
11
Deaths
27
44
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
9
0
9
13.5
W
Kali
 
Kali
9
3
5
3.83
W
Hercules
 
Hercules
5
0
8
9
L
Sylvanus
 
Sylvanus
0
1
2
1
L
3
8
5
0.69
L
Sun Wukong
Dtakul
Sun Wukong
7
3
2
2.67
W
Hades
Mooshall
Hades
3
8
10
1
L
Cupid
Ser-ve
Cupid
0
6
3
0.25
L
Vulcan
cavehouse
Vulcan
0
9
1
0.06
W
Kumbhakarna
szwarzy
Kumbhakarna
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,368
Damage
57,626
97,287
Taken
89,633
80,285
Mitigated
59,142
38,435
Healing
15,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
23,679
7,966
1,455
4,254
9,555
4,715
10,604
676
8,835
0
104,331
W
Kali
 
Kali
16,514
8,239
0
5,197
21,234
15,441
1,283
3,567
17,619
0
58,705
W
Hercules
 
Hercules
11,458
2,548
312
8,451
16,839
19,434
599
1,736
14,979
0
34,790
L
Sylvanus
 
Sylvanus
4,290
272
1,245
3,153
8,228
4,693
0
4,121
4,008
13,016
0
L
13,095
1,885
328
724
18,236
8,851
0
3,934
14,262
0
41,580
L
Sun Wukong
Dtakul
Sun Wukong
23,270
3,009
0
7,824
26,917
28,587
0
7,502
19,137
0
65,949
W
Hades
Mooshall
Hades
20,984
2,190
689
7,869
26,896
18,143
539
3,845
22,885
56,194
0
L
Cupid
Ser-ve
Cupid
9,399
4,336
503
1,275
19,594
9,461
0
5,365
14,089
0
39,709
L
Vulcan
cavehouse
Vulcan
7,572
3,306
0
170
16,658
7,550
0
5,434
11,143
38,498
0
W
Kumbhakarna
szwarzy
Kumbhakarna
5,733
161
0
10,208
22,763
22,552
46
1,612
21,107
25,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,512
Gold Earned
54,561
381
Minions Killed
272
0
Camps Cleared
0
1,794,076
Distance Traveled
1,530,111
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
14,966
880
146
9
0
353,327
2
W
Kali
13,863
815
79
5
0
413,364
3
W
Hercules
12,897
759
54
3
0
363,226
3
L
Sylvanus
9,594
564
20
1
0
289,907
0
L
Loki
11,094
653
34
2
0
356,920
3
L
Sun Wukong
13,020
766
99
6
0
341,819
2
W
Hades
12,205
718
66
4
0
313,415
2
L
Cupid
10,562
621
59
3
0
285,051
2
L
Vulcan
10,291
605
60
4
0
256,414
0
W
Kumbhakarna
12,581
740
36
2
0
350,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role