Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Itsygo784
Yemoja
Level 97
God Stats
56W - 52L
1,466 SR
Queue Stats
527W - 571L
1,316 Elo+
Solo
Charybdis
Charybdis
KillerBlood751
Charybdis
Level 97
God Stats
0W - 4L
1,163 SR
Queue Stats
302W - 329L
1,404 Elo+
Solo
Ra
Ra
gloryan
Ra
Level 156
God Stats
0W - 4L
1,500 SR
Queue Stats
130W - 185L
1,100 Elo+
Party 2
Set
Set
mightynikhil
Set
Level 105
God Stats
44W - 23L
1,470 SR
Queue Stats
173W - 149L
1,446 Elo+
Solo
Team Averages
Level 107
1,420 SR
1,353 Elo+

VS

Team Averages
Level 59
1,494 SR
1,381 Elo+
Thor
Thor
 
Thor
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Chirogane
Sol
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 40L
1,353 Elo+
Party 1
Scylla
Scylla
Lisеnо4еК
Scylla
Level 105
God Stats
4W - 2L
1,559 SR
Queue Stats
59W - 66L
1,380 Elo+
Party 1
Chernobog
Chernobog
dimasikjiv
Chernobog
Level 13
God Stats
4W - 5L
1,412 SR
Queue Stats
12W - 16L
1,315 Elo+
Party 1
Hercules
Hercules
синекдоха
Hercules
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 72L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
7
0 / 0 / 0
3,921
490
878
3,964
1,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Itsygo784
Yemoja
6
0 / 0 / 0
4,195
524
1,054
5,635
1,981
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
KillerBlood751
Charybdis
6
0 / 2 / 0
3,874
484
3,435
6,464
1,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
0 / 0 / 0
4,722
590
1,574
1,918
678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
1,503
188
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
6
0 / 0 / 0
4,175
522
581
4,531
1,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 0 / 0
4,958
620
2,135
1,414
526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
0 / 0 / 0
4,545
568
1,055
1,416
475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
dimasikjiv
Chernobog
6
1 / 0 / 1
4,265
533
5,005
2,163
547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 0 / 1
4,788
599
3,284
6,228
2,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
2
2
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
0
0
0
W
Thor
 
Thor
0
0
0
0
W
0
0
0
0
L
Yemoja
Itsygo784
Yemoja
0
0
0
0
L
Charybdis
KillerBlood751
Charybdis
0
2
0
0
W
0
0
0
0
W
Chernobog
dimasikjiv
Chernobog
1
0
1
1.5
L
0
0
0
0
L
0
0
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,941
Damage
12,060
17,981
Taken
15,752
5,554
Mitigated
5,692
7,213
Healing
5,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
878
134
0
566
3,964
1,431
0
1,979
1,985
12,696
0
W
Thor
 
Thor
581
64
0
1,748
4,531
1,392
0
556
3,887
0
19,066
W
2,135
585
0
531
1,414
526
0
693
647
22,819
4,097
L
Yemoja
Itsygo784
Yemoja
1,054
292
1,610
2,134
5,635
1,981
0
0
5,635
8,899
0
L
Charybdis
KillerBlood751
Charybdis
3,435
1,639
0
2,009
6,464
1,464
0
0
6,464
0
22,526
W
1,055
229
0
0
1,416
475
384
903
375
24,344
0
W
Chernobog
dimasikjiv
Chernobog
5,005
2,781
0
1,655
2,163
547
0
449
1,714
0
20,837
L
1,574
301
0
894
1,918
678
304
939
863
30,210
0
L
0
0
0
0
0
0
0
0
0
0
0
W
3,284
1,142
0
1,466
6,228
2,752
0
605
5,623
0
11,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,215
Gold Earned
22,731
133
Minions Killed
198
0
Camps Cleared
0
532,023
Distance Traveled
706,537
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
3,921
490
22
3
0
135,045
0
W
Thor
4,175
522
48
6
0
149,414
0
W
Sol
4,958
620
54
7
0
133,541
4
L
Yemoja
4,195
524
20
3
0
124,398
2
L
Charybdis
3,874
484
39
5
0
129,490
2
W
Scylla
4,545
568
50
6
0
141,919
2
W
Chernobog
4,265
533
35
4
0
134,573
1
L
Ra
4,722
590
52
7
0
143,090
0
L
Set
1,503
188
0
0
0
0
0
W
Hercules
4,788
599
11
1
0
147,090
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role