Player Matchup

Merlin
Merlin
Sh4rkb4it
Merlin
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 46L
1,424 Elo+
Solo
Hou Yi
Hou Yi
llBamBamllVG
Hou Yi
Level 100
God Stats
14W - 11L
1,438 SR
Queue Stats
125W - 118L
1,459 Elo+
Solo
Nemesis
Nemesis
stormikh
Nemesis
Level 127
God Stats
4W - 4L
1,358 SR
Queue Stats
90W - 92L
1,467 Elo+
Party 1
Terra
Terra
vvSnagology
Terra
Level 102
God Stats
1W - 1L
1,293 SR
Queue Stats
69W - 73L
1,418 Elo+
Party 1
Vamana
Vamana
xCenturizex
Vamana
Level 119
God Stats
1W - 0L
1,290 SR
Queue Stats
49W - 36L
1,532 Elo+
Solo
Team Averages
Level 107
1,376 SR
1,460 Elo+

VS

Team Averages
Level 94
1,614 SR
1,553 Elo+
Poseidon
Poseidon
BONBONMEOW
Poseidon
Level 149
God Stats
3W - 1L
1,827 SR
Queue Stats
78W - 71L
1,637 Elo+
Solo
Anhur
Anhur
Chopolaun
Anhur
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,651 Elo+
Party 2
Pele
Pele
TypicalTij
Pele
Level 102
God Stats
6W - 4L
1,601 SR
Queue Stats
28W - 24L
1,464 Elo+
Party 2
Hercules
Hercules
YTChachan24
Hercules
Level 63
God Stats
1W - 3L
1,382 SR
Queue Stats
178W - 201L
1,444 Elo+
Solo
Arachne
Arachne
kmille3651
Arachne
Level 66
God Stats
39W - 15L
1,759 SR
Queue Stats
122W - 92L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Sh4rkb4it
Merlin
9
0 / 0 / 0
7,143
376
1,481
1,191
385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
14
2 / 3 / 1
8,664
456
10,493
17,575
5,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
stormikh
Nemesis
16
7 / 2 / 4
10,102
532
12,795
14,184
7,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 1 / 5
9,400
495
6,852
18,769
9,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Vamana
17
5 / 1 / 4
10,744
565
16,317
13,184
12,975
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BONBONMEOW
Poseidon
14
5 / 0 / 0
9,211
485
6,159
6,803
2,678
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Anhur
Chopolaun
Anhur
13
1 / 4 / 3
8,096
426
12,713
15,320
5,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 3 / 4
8,265
435
6,148
16,413
18,259
Mace

Mace

+10
Physical Power

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
YTChachan24
Hercules
13
1 / 6 / 1
8,582
452
6,208
17,755
18,961
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
kmille3651
Arachne
15
0 / 3 / 1
8,592
452
6,974
17,935
9,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
16
Kills
7
7
Deaths
16
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Poseidon
BONBONMEOW
Poseidon
5
0
0
5
L
Anhur
Chopolaun
Anhur
1
4
3
0.63
W
Merlin
Sh4rkb4it
Merlin
0
0
0
0
L
0
3
4
0.67
L
Hercules
YTChachan24
Hercules
1
6
1
0.25
L
Arachne
kmille3651
Arachne
0
3
1
0.17
W
Hou Yi
2
3
1
0.83
W
Nemesis
stormikh
Nemesis
7
2
4
4.5
W
2
1
5
4.5
W
Vamana
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,938
Damage
38,202
64,903
Taken
74,226
36,323
Mitigated
54,991
24,134
Healing
17,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
BONBONMEOW
Poseidon
6,159
807
0
2,638
6,803
2,678
67
1,109
5,694
62,998
0
L
Anhur
Chopolaun
Anhur
12,713
7,368
0
5,028
15,320
5,777
214
2,403
12,917
0
63,191
W
Merlin
Sh4rkb4it
Merlin
1,481
38
0
47
1,191
385
45
108
1,083
33,913
0
L
6,148
1,820
0
1,218
16,413
18,259
0
2,693
13,665
0
46,094
L
Hercules
YTChachan24
Hercules
6,208
1,142
0
3,458
17,755
18,961
523
414
17,181
0
55,803
L
Arachne
kmille3651
Arachne
6,974
4,108
0
5,652
17,935
9,316
364
1,714
16,172
0
75,903
W
Hou Yi
10,493
4,568
0
5,143
17,575
5,979
0
1,644
15,931
0
84,883
W
Nemesis
stormikh
Nemesis
12,795
7,356
0
1,630
14,184
7,335
37
2,493
11,691
0
91,672
W
6,852
1,329
3,731
10,296
18,769
9,649
644
1,554
17,215
36,631
0
W
Vamana
16,317
7,367
0
3,287
13,184
12,975
2,255
360
12,824
0
86,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,053
Gold Earned
42,746
534
Minions Killed
487
0
Camps Cleared
0
1,645,105
Distance Traveled
1,668,379
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,211
485
116
6
0
267,363
1
L
Anhur
8,096
426
81
4
0
293,741
4
W
Merlin
7,143
376
74
4
0
159,667
1
L
Pele
8,265
435
70
4
0
373,434
1
L
Hercules
8,582
452
102
5
0
331,144
2
L
Arachne
8,592
452
118
6
0
402,697
5
W
Hou Yi
8,664
456
125
7
0
312,853
3
W
Nemesis
10,102
532
129
7
0
442,448
4
W
Terra
9,400
495
58
3
0
339,779
4
W
Vamana
10,744
565
148
8
0
390,358
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role