Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Kochawakinov
Ah Muzen Cab
Level 102
God Stats
6W - 4L
1,590 SR
Queue Stats
190W - 180L
1,463 Elo+
Solo
Ganesha
Ganesha
Shedlow
Ganesha
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,403 Elo+
Solo
Artemis
Artemis
Slattery
Artemis
Level 127
God Stats
0W - 3L
1,211 SR
Queue Stats
62W - 67L
1,403 Elo+
Solo
Thor
Thor
ghostshadow82
Thor
Level 85
God Stats
4W - 6L
1,457 SR
Queue Stats
287W - 302L
1,437 Elo+
Solo
Apollo
Apollo
holzeils
Apollo
Level 82
God Stats
0W - 1L
1,330 SR
Queue Stats
36W - 22L
1,611 Elo+
Solo
Team Averages
Level 107
1,418 SR
1,463 Elo+

VS

Team Averages
Level 84
1,362 SR
1,392 Elo+
Tiamat
Tiamat
BIG cheese125
Tiamat
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,265 Elo+
Party 1
Kumbhakarna
Kumbhakarna
InHuman_Torch33
Kumbhakarna
Level 108
God Stats
1W - 1L
1,216 SR
Queue Stats
159W - 162L
1,358 Elo+
Solo
Sol
Sol
RADIANT8804
Sol
Level 127
God Stats
1W - 0L
1,225 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 1
Chronos
Chronos
TouchSomeGrass00
Chronos
Level 49
God Stats
4W - 3L
1,369 SR
Queue Stats
307W - 356L
1,339 Elo+
Solo
Achilles
Achilles
karrotkarlo
Achilles
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Kochawakinov
Ah Muzen Cab
20
12 / 7 / 7
12,764
751
25,950
20,187
10,361
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
Shedlow
Ganesha
17
1 / 7 / 18
11,226
660
10,265
22,818
22,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Artemis
Slattery
Artemis
19
5 / 9 / 15
12,627
743
19,925
18,588
8,226
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
10 / 9 / 15
13,921
819
11,064
22,416
22,394
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Apollo
holzeils
Apollo
19
4 / 8 / 16
11,815
695
18,384
19,997
9,399
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 16
13,623
801
21,110
16,601
13,361
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
InHuman_Torch33
Kumbhakarna
17
3 / 11 / 13
11,488
676
7,525
26,343
28,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
12 / 5 / 19
14,520
854
28,479
24,340
10,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

16
1 / 7 / 18
10,663
627
6,246
14,591
7,019
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Achilles
karrotkarlo
Achilles
20
14 / 3 / 17
14,051
827
28,193
23,529
30,485
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
122
32
Kills
39
40
Deaths
32
71
Assists
83
Player
Kills
Deaths
Assists
KDA
W
9
6
16
2.83
W
Kumbhakarna
InHuman_Torch33
Kumbhakarna
3
11
13
0.86
L
Ah Muzen Cab
Kochawakinov
Ah Muzen Cab
12
7
7
2.21
W
12
5
19
4.3
L
Ganesha
Shedlow
Ganesha
1
7
18
1.43
L
Artemis
Slattery
Artemis
5
9
15
1.39
W
1
7
18
1.43
L
10
9
15
1.94
L
Apollo
holzeils
Apollo
4
8
16
1.5
W
Achilles
karrotkarlo
Achilles
14
3
17
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,588
Damage
91,553
104,006
Taken
105,404
73,014
Mitigated
89,662
23,136
Healing
38,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,110
2,312
543
3,795
16,601
13,361
1,423
1,584
15,017
35,774
0
W
Kumbhakarna
InHuman_Torch33
Kumbhakarna
7,525
1,026
1,025
2,236
26,343
28,019
357
4,175
22,168
13,666
0
L
Ah Muzen Cab
Kochawakinov
Ah Muzen Cab
25,950
8,272
1,333
3,935
20,187
10,361
532
12,947
6,465
0
48,437
W
28,479
10,763
3,956
13,016
24,340
10,778
3,518
2,515
21,825
53,509
0
L
Ganesha
Shedlow
Ganesha
10,265
851
1,976
3,294
22,818
22,634
86
13,062
8,467
19,295
0
L
Artemis
Slattery
Artemis
19,925
12,447
995
2,401
18,588
8,226
3,313
11,218
6,816
0
32,333
W
6,246
969
1,400
1,302
14,591
7,019
2,440
490
14,101
18,308
0
L
11,064
1,932
2,785
2,738
22,416
22,394
221
12,510
8,885
0
21,387
L
Apollo
holzeils
Apollo
18,384
6,432
1,406
2,273
19,997
9,399
2,396
11,040
7,966
0
29,026
W
Achilles
karrotkarlo
Achilles
28,193
6,828
1,083
9,746
23,529
30,485
246
1,501
22,028
0
38,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,353
Gold Earned
64,345
145
Minions Killed
159
0
Camps Cleared
0
1,274,304
Distance Traveled
1,379,057
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,623
801
52
3
0
285,658
0
W
Kumbhakarna
11,488
676
17
1
0
224,429
0
L
Ah Muzen Cab
12,764
751
56
3
0
269,565
1
W
Sol
14,520
854
38
2
0
285,378
0
L
Ganesha
11,226
660
1
0
0
247,096
1
L
Artemis
12,627
743
35
2
0
223,397
0
W
Chronos
10,663
627
29
2
0
254,037
0
L
Thor
13,921
819
20
1
0
250,968
0
L
Apollo
11,815
695
33
2
0
283,278
0
W
Achilles
14,051
827
23
1
0
329,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role