Player Matchup

Scylla
Scylla
 
Scylla
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Florken
Kuzenbo
Level 28
God Stats
1W - 0L
1,250 SR
Queue Stats
3W - 1L
1,451 Elo+
Party 1
Thanatos
Thanatos
ReinFeedTenner
Thanatos
Level 141
God Stats
1W - 0L
1,692 SR
Queue Stats
23W - 11L
1,642 Elo+
Party 1
Neith
Neith
csMidna
Neith
Level 8
God Stats
4W - 1L
1,681 SR
Queue Stats
5W - 5L
1,394 Elo+
Party 1
Xing Tian
Xing Tian
Ötteeeees
Xing Tian
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 48L
1,394 Elo+
Party 1
Team Averages
Level 65
1,525 SR
1,476 Elo+

VS

Team Averages
Level 39
1,556 SR
1,360 Elo+
Chaac
Chaac
AquaPainBall
Chaac
Level 26
God Stats
1W - 1L
1,528 SR
Queue Stats
10W - 14L
1,378 Elo+
Party 2
Ra
Ra
CheekyMarko
Ra
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 30L
1,363 Elo+
Party 2
Sol
Sol
Kaduen
Sol
Level 29
God Stats
1W - 2L
1,733 SR
Queue Stats
5W - 11L
1,357 Elo+
Party 2
Athena
Athena
LGFA
Athena
Level 72
God Stats
3W - 4L
1,746 SR
Queue Stats
73W - 61L
1,363 Elo+
Party 2
Nemesis
Nemesis
drgons
Nemesis
Level 44
God Stats
0W - 2L
1,272 SR
Queue Stats
2W - 11L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
5 / 0 / 2
6,199
620
4,329
3,014
1,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kuzenbo
Florken
Kuzenbo
8
2 / 0 / 0
5,559
556
2,819
5,761
5,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
10
2 / 0 / 4
5,797
580
5,642
9,257
3,386
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
csMidna
Neith
8
1 / 1 / 1
4,769
477
3,873
4,194
1,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xing Tian
Ötteeeees
Xing Tian
10
0 / 0 / 1
4,872
487
3,845
9,670
7,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,263
626
6,851
8,575
4,869
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 4 / 0
5,701
570
1,606
6,577
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
Kaduen
Sol
9
1 / 0 / 0
5,207
521
4,828
4,311
1,176
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
LGFA
Athena
8
0 / 2 / 1
5,282
528
2,182
8,797
5,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
drgons
Nemesis
8
0 / 3 / 0
4,688
469
2,774
8,459
2,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
10
Kills
1
1
Deaths
10
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
0
2
6
L
0
1
0
0
L
0
4
0
0
W
Kuzenbo
Florken
Kuzenbo
2
0
0
2
L
Sol
Kaduen
Sol
1
0
0
1
L
Athena
LGFA
Athena
0
2
1
0.25
W
Thanatos
2
0
4
4
W
Neith
csMidna
Neith
1
1
1
1.5
L
Nemesis
drgons
Nemesis
0
3
0
0
W
Xing Tian
Ötteeeees
Xing Tian
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,508
Damage
18,241
31,896
Taken
36,719
18,692
Mitigated
16,044
11,996
Healing
10,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,329
337
0
312
3,014
1,104
0
659
2,355
28,647
0
L
6,851
983
0
3,430
8,575
4,869
496
3,269
4,845
0
45,969
L
1,606
252
160
621
6,577
2,152
656
1,867
4,550
37,396
0
W
Kuzenbo
Florken
Kuzenbo
2,819
1,529
0
1,175
5,761
5,266
0
3,944
1,817
11,320
0
L
Sol
Kaduen
Sol
4,828
1,788
0
3,183
4,311
1,176
76
965
3,346
40,984
0
L
Athena
LGFA
Athena
2,182
811
106
1,729
8,797
5,172
23
2,034
6,719
18,383
0
W
Thanatos
5,642
1,353
0
7,961
9,257
3,386
0
947
8,310
0
38,858
W
Neith
csMidna
Neith
3,873
1,478
0
1,566
4,194
1,812
0
3,066
1,128
0
29,615
L
Nemesis
drgons
Nemesis
2,774
1,174
0
784
8,459
2,675
0
2,085
6,266
0
30,666
W
Xing Tian
Ötteeeees
Xing Tian
3,845
541
0
982
9,670
7,124
0
0
9,670
19,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,196
Gold Earned
27,141
222
Minions Killed
330
0
Camps Cleared
0
980,979
Distance Traveled
993,140
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,199
620
65
7
0
189,191
2
L
Chaac
6,263
626
86
9
0
193,404
1
L
Ra
5,701
570
80
8
0
195,599
0
W
Kuzenbo
5,559
556
12
1
0
196,793
1
L
Sol
5,207
521
74
7
0
170,430
2
L
Athena
5,282
528
40
4
0
223,785
2
W
Thanatos
5,797
580
57
6
0
235,833
1
W
Neith
4,769
477
50
5
0
174,503
0
L
Nemesis
4,688
469
50
5
0
209,922
1
W
Xing Tian
4,872
487
38
4
0
184,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role