Player Matchup

Hachiman
Hachiman
AkuaChan
Hachiman
Level 125
God Stats
9W - 3L
1,572 SR
Queue Stats
186W - 171L
1,505 Elo+
Party 1
Khepri
Khepri
DocDirrty
Khepri
Level 67
God Stats
17W - 6L
1,706 SR
Queue Stats
158W - 117L
1,577 Elo+
Party 2
Amaterasu
Amaterasu
RayyRayyy
Amaterasu
Level 11
God Stats
1W - 1L
1,237 SR
Queue Stats
9W - 8L
1,619 Elo+
Party 1
Vulcan
Vulcan
StNevano
Vulcan
Level 68
God Stats
3W - 3L
1,350 SR
Queue Stats
319W - 378L
1,394 Elo+
Solo
Thanatos
Thanatos
soapypoo
Thanatos
Level 20
God Stats
6W - 0L
1,779 SR
Queue Stats
25W - 15L
1,800 Elo+
Party 2
Team Averages
Level 58
1,529 SR
1,579 Elo+

VS

Team Averages
Level 73
1,494 SR
1,458 Elo+
Thor
Thor
CheapFeetPics
Thor
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 87L
1,389 Elo+
Party 4
Ullr
Ullr
FelipeNeduro69
Ullr
Level 44
God Stats
28W - 33L
1,536 SR
Queue Stats
128W - 156L
1,525 Elo+
Party 3
Ravana
Ravana
JDhardONem
Ravana
Level 88
God Stats
6W - 9L
1,447 SR
Queue Stats
755W - 799L
1,354 Elo+
Party 4
Freya
Freya
Jerg07
Freya
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 221L
1,445 Elo+
Solo
Sun Wukong
Sun Wukong
Matsuda2001
Sun Wukong
Level 39
God Stats
1W - 4L
1,486 SR
Queue Stats
30W - 38L
1,578 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AkuaChan
Hachiman
20
11 / 3 / 9
15,526
555
32,038
28,928
17,100
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
DocDirrty
Khepri
18
2 / 5 / 20
13,377
478
6,508
25,096
37,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amaterasu
RayyRayyy
Amaterasu
19
1 / 1 / 15
12,716
454
10,128
23,895
27,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
StNevano
Vulcan
19
6 / 5 / 12
13,552
484
22,933
16,501
9,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Thanatos
soapypoo
Thanatos
20
19 / 7 / 11
16,642
594
40,209
28,470
18,905
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 9 / 5
12,991
464
13,081
30,246
13,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
12 / 9 / 3
14,843
530
28,616
26,783
11,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ravana
JDhardONem
Ravana
17
1 / 6 / 11
11,085
396
7,909
24,963
24,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
Jerg07
Freya
17
2 / 10 / 6
11,522
412
13,055
27,419
10,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Matsuda2001
Sun Wukong
18
1 / 5 / 7
12,330
440
18,761
32,144
32,797
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
52
39
Kills
20
21
Deaths
39
67
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AkuaChan
Hachiman
11
3
9
5.17
L
4
9
5
0.72
W
Khepri
DocDirrty
Khepri
2
5
20
2.4
L
12
9
3
1.5
L
Ravana
JDhardONem
Ravana
1
6
11
1.08
L
Freya
Jerg07
Freya
2
10
6
0.5
L
Sun Wukong
Matsuda2001
Sun Wukong
1
5
7
0.9
W
Amaterasu
RayyRayyy
Amaterasu
1
1
15
8.5
W
Vulcan
StNevano
Vulcan
6
5
12
2.4
W
Thanatos
soapypoo
Thanatos
19
7
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,816
Damage
81,422
122,890
Taken
141,555
111,310
Mitigated
92,465
65,842
Healing
31,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AkuaChan
Hachiman
32,038
24,174
0
19,342
28,928
17,100
3,969
4,409
24,145
0
161,197
L
13,081
4,214
0
6,638
30,246
13,241
0
4,776
25,470
0
97,656
W
Khepri
DocDirrty
Khepri
6,508
231
616
4,030
25,096
37,787
515
4,085
20,517
28,481
0
L
28,616
10,144
0
1,003
26,783
11,226
1,118
6,180
20,603
0
103,617
L
Ravana
JDhardONem
Ravana
7,909
2,402
396
5,644
24,963
24,230
82
9,211
15,752
0
52,486
L
Freya
Jerg07
Freya
13,055
3,655
0
8,312
27,419
10,971
498
4,699
22,720
82,554
0
L
Sun Wukong
Matsuda2001
Sun Wukong
18,761
3,926
0
9,454
32,144
32,797
38
5,369
26,775
0
96,357
W
Amaterasu
RayyRayyy
Amaterasu
10,128
4,744
0
10,827
23,895
27,915
2,288
595
23,216
0
71,867
W
Vulcan
StNevano
Vulcan
22,933
7,136
0
2,874
16,501
9,603
822
229
16,224
122,395
0
W
Thanatos
soapypoo
Thanatos
40,209
14,951
0
28,153
28,470
18,905
1,393
2,794
25,516
0
151,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,813
Gold Earned
62,771
659
Minions Killed
657
0
Camps Cleared
0
2,700,347
Distance Traveled
2,362,227
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
15,526
555
202
7
0
479,109
2
L
Thor
12,991
464
139
5
0
457,962
4
W
Khepri
13,377
478
27
1
0
519,518
7
L
Ullr
14,843
530
162
6
0
489,348
1
L
Ravana
11,085
396
74
3
0
504,546
5
L
Freya
11,522
412
129
5
0
424,251
0
L
Sun Wukong
12,330
440
153
5
0
486,120
2
W
Amaterasu
12,716
454
108
4
0
621,285
3
W
Vulcan
13,552
484
169
6
0
526,373
7
W
Thanatos
16,642
594
153
5
0
554,062
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role