Player Matchup

Bastet
Bastet
Clavas1995
Bastet
Level 31
God Stats
14W - 15L
1,428 SR
Queue Stats
41W - 58L
1,344 Elo+
Party 1
Baron Samedi
Baron Samedi
ComedyJulian
Baron Samedi
Level 62
God Stats
10W - 5L
1,617 SR
Queue Stats
99W - 92L
1,464 Elo+
Party 3
Vulcan
Vulcan
POSTOR
Vulcan
Level 29
God Stats
0W - 2L
1,285 SR
Queue Stats
57W - 54L
1,440 Elo+
Party 3
Izanami
Izanami
SMGirl_Itsfefe
Izanami
Level 28
God Stats
2W - 7L
1,341 SR
Queue Stats
20W - 38L
1,254 Elo+
Party 1
Gilgamesh
Gilgamesh
jendermenNL
Gilgamesh
Level 55
God Stats
1W - 2L
1,471 SR
Queue Stats
81W - 60L
1,496 Elo+
Party 3
Team Averages
Level 41
1,428 SR
1,400 Elo+

VS

Team Averages
Level 65
1,608 SR
1,290 Elo+
Sol
Sol
Intxxl
Sol
Level 60
God Stats
2W - 3L
1,285 SR
Queue Stats
55W - 61L
1,360 Elo+
Party 2
Xbalanque
Xbalanque
LaLyG
Xbalanque
Level 102
God Stats
16W - 8L
2,057 SR
Queue Stats
65W - 65L
1,335 Elo+
Party 2
Loki
Loki
Therunerys
Loki
Level 29
God Stats
6W - 6L
1,500 SR
Queue Stats
54W - 49L
1,218 Elo+
Party 2
Ymir
Ymir
dymah
Ymir
Level 26
God Stats
5W - 2L
1,698 SR
Queue Stats
18W - 18L
1,301 Elo+
Party 2
Achilles
Achilles
iiZura
Achilles
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 52L
1,238 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Clavas1995
Bastet
18
9 / 5 / 2
11,781
561
15,731
23,945
11,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
ComedyJulian
Baron Samedi
13
1 / 6 / 1
9,304
443
8,465
22,727
24,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
POSTOR
Vulcan
12
0 / 8 / 3
8,566
408
8,866
13,652
6,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 4 / 4
9,304
443
8,622
17,162
7,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
jendermenNL
Gilgamesh
16
3 / 7 / 2
10,542
502
13,825
20,845
14,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Intxxl
Sol
18
7 / 6 / 13
11,863
565
24,971
22,724
10,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
LaLyG
Xbalanque
17
6 / 3 / 11
10,905
519
22,351
16,841
8,371
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
5 / 2 / 12
11,845
564
7,453
15,566
7,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
dymah
Ymir
16
4 / 3 / 11
11,544
550
7,295
20,977
29,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
iiZura
Achilles
17
8 / 1 / 9
11,360
541
16,161
18,629
20,093
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
86
14
Kills
30
30
Deaths
15
12
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Bastet
Clavas1995
Bastet
9
5
2
2
L
Baron Samedi
ComedyJulian
Baron Samedi
1
6
1
0.25
W
Sol
Intxxl
Sol
7
6
13
2.25
W
Xbalanque
LaLyG
Xbalanque
6
3
11
3.83
L
Vulcan
POSTOR
Vulcan
0
8
3
0.19
L
1
4
4
0.75
W
5
2
12
5.5
W
Ymir
dymah
Ymir
4
3
11
3.17
W
Achilles
iiZura
Achilles
8
1
9
12.5
L
Gilgamesh
jendermenNL
Gilgamesh
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,509
Damage
78,231
98,331
Taken
94,737
64,327
Mitigated
76,123
21,490
Healing
26,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Clavas1995
Bastet
15,731
6,938
23
3,591
23,945
11,505
0
8,486
15,459
0
101,465
L
Baron Samedi
ComedyJulian
Baron Samedi
8,465
1,108
2,508
6,062
22,727
24,818
351
5,870
16,857
50,488
0
W
Sol
Intxxl
Sol
24,971
11,818
379
10,191
22,724
10,877
4,131
3,697
19,027
110,048
0
W
Xbalanque
LaLyG
Xbalanque
22,351
11,861
0
6,065
16,841
8,371
4,120
4,249
12,592
0
105,384
L
Vulcan
POSTOR
Vulcan
8,866
3,070
0
412
13,652
6,012
697
7,266
6,386
48,978
0
L
8,622
5,679
285
3,955
17,162
7,051
938
3,868
13,294
0
57,027
W
7,453
1,083
0
5,582
15,566
7,780
1,279
407
15,159
0
83,572
W
Ymir
dymah
Ymir
7,295
1,795
0
1,690
20,977
29,002
322
6,647
14,330
33,169
0
W
Achilles
iiZura
Achilles
16,161
4,483
758
1,986
18,629
20,093
543
3,261
15,368
0
49,223
L
Gilgamesh
jendermenNL
Gilgamesh
13,825
4,029
119
4,535
20,845
14,941
1,206
6,776
14,069
0
65,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,497
Gold Earned
57,517
499
Minions Killed
509
0
Camps Cleared
0
1,836,001
Distance Traveled
2,058,662
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,781
561
149
7
0
440,891
0
L
Baron Samedi
9,304
443
55
3
0
319,702
4
W
Sol
11,863
565
134
6
0
367,630
0
W
Xbalanque
10,905
519
136
6
0
379,623
0
L
Vulcan
8,566
408
80
4
0
307,285
2
L
Izanami
9,304
443
98
5
0
386,940
3
W
Loki
11,845
564
136
6
0
469,372
0
W
Ymir
11,544
550
44
2
0
391,362
3
W
Achilles
11,360
541
59
3
0
450,675
0
L
Gilgamesh
10,542
502
117
6
0
381,183
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role