Player Matchup

Danzaburou
Danzaburou
Matsoup
Danzaburou
Level 69
God Stats
10W - 9L
1,630 SR
Queue Stats
52W - 52L
1,600 Elo+
Party 1
Janus
Janus
Otaymaster
Janus
Level 160
God Stats
8W - 4L
1,551 SR
Queue Stats
529W - 142L
1,908 Elo+
Party 1
Thor
Thor
shuav
Thor
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
470W - 123L
2,034 Elo+
Party 1
Team Averages
Level 125
1,560 SR
1,847 Elo+

VS

Team Averages
Level 152
1,544 SR
1,618 Elo+
Morgan Le Fay
Morgan Le Fay
GORILLA RAGE 27
Morgan Le Fay
Level 160
God Stats
18W - 16L
1,580 SR
Queue Stats
485W - 452L
1,660 Elo+
Solo
Cliodhna
Cliodhna
The G0dfather80
Cliodhna
Level 160
God Stats
2W - 10L
1,551 SR
Queue Stats
76W - 106L
1,634 Elo+
Solo
Ymir
Ymir
iSqugg
Ymir
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 92L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Matsoup
Danzaburou
14
2 / 0 / 6
8,922
686
4,094
7,858
3,658
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
14
3 / 0 / 4
9,284
714
12,976
8,354
3,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
shuav
Thor
14
4 / 1 / 4
9,123
702
7,715
9,309
5,614
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GORILLA RAGE 27
Morgan Le Fay
12
1 / 2 / 0
7,911
609
8,873
9,409
3,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
13
0 / 4 / 1
7,837
603
7,927
10,684
4,018
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
iSqugg
Ymir
12
0 / 3 / 1
8,284
637
4,306
11,319
11,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
9
Kills
1
1
Deaths
9
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
GORILLA RAGE 27
Morgan Le Fay
1
2
0
0.5
W
Danzaburou
Matsoup
Danzaburou
2
0
6
5
W
Janus
3
0
4
5
L
Cliodhna
0
4
1
0.13
L
Ymir
iSqugg
Ymir
0
3
1
0.17
W
Thor
shuav
Thor
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,785
Damage
21,106
25,521
Taken
31,412
12,920
Mitigated
19,452
1,860
Healing
4,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
GORILLA RAGE 27
Morgan Le Fay
8,873
166
0
1,888
9,409
3,755
0
4,349
4,826
32,199
0
W
Danzaburou
Matsoup
Danzaburou
4,094
1,326
0
860
7,858
3,658
827
4,578
3,280
0
15,741
W
Janus
12,976
780
0
500
8,354
3,648
0
4,895
3,459
42,424
0
L
Cliodhna
7,927
1,107
0
623
10,684
4,018
0
3,270
7,210
0
40,722
L
Ymir
iSqugg
Ymir
4,306
568
0
1,544
11,319
11,679
0
4,703
6,208
10,516
0
W
Thor
shuav
Thor
7,715
1,463
0
500
9,309
5,614
560
4,090
5,219
0
26,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,329
Gold Earned
24,032
161
Minions Killed
148
4
Camps Cleared
8
779,505
Distance Traveled
694,574
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,911
609
62
5
4
250,502
4
W
Danzaburou
8,922
686
23
2
0
270,839
0
W
Janus
9,284
714
102
8
2
271,592
3
L
Cliodhna
7,837
603
75
6
3
230,754
3
L
Ymir
8,284
637
11
1
1
213,318
5
W
Thor
9,123
702
36
3
2
237,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role