Player Matchup

Artemis
Artemis
I_Dont_Care_07
Artemis
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 14L
1,532 Elo+
Party 2
Neith
Neith
Martiliy
Neith
Level 102
God Stats
16W - 14L
1,584 SR
Queue Stats
878W - 896L
1,428 Elo+
Party 1
Medusa
Medusa
j4kd182
Medusa
Level 88
God Stats
1W - 0L
1,466 SR
Queue Stats
11W - 10L
1,397 Elo+
Party 2
Agni
Agni
sNe3KyPeeky09
Agni
Level 123
God Stats
1W - 0L
1,187 SR
Queue Stats
29W - 20L
1,489 Elo+
Party 2
Scylla
Scylla
Мoonflower
Scylla
Level 127
God Stats
26W - 30L
1,436 SR
Queue Stats
880W - 900L
1,431 Elo+
Party 1
Team Averages
Level 109
1,435 SR
1,455 Elo+

VS

Team Averages
Level 122
1,480 SR
1,471 Elo+
Chaac
Chaac
 
Chaac
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Graydoros
Skadi
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
31W - 45L
1,462 Elo+
Solo
Freya
Freya
SkinnyShrek
Freya
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,480 Elo+
Solo
Jormungandr
Jormungandr
VikingKerekMe
Jormungandr
Level 147
God Stats
1W - 3L
1,401 SR
Queue Stats
116W - 151L
1,483 Elo+
Solo
Raijin
Raijin
romport
Raijin
Level 104
God Stats
4W - 2L
1,500 SR
Queue Stats
231W - 223L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 13
12,119
757
20,944
14,527
7,409
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Neith
Martiliy
Neith
19
5 / 3 / 10
11,296
706
14,881
10,916
5,225
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Medusa
j4kd182
Medusa
17
3 / 5 / 12
11,126
695
10,870
14,215
6,692
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
4 / 5 / 14
11,737
734
12,697
12,013
5,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
19
5 / 3 / 13
11,649
728
12,735
9,454
4,257
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 3 / 4
8,462
529
8,728
9,177
6,636
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Skadi
Graydoros
Skadi
19
4 / 5 / 10
11,397
712
10,079
14,259
6,997
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
6 / 6 / 3
11,017
689
10,442
18,865
9,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
VikingKerekMe
Jormungandr
20
3 / 5 / 12
11,397
712
13,582
25,099
27,417
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
romport
Raijin
18
5 / 5 / 8
10,630
664
9,742
13,851
7,223
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
56
24
Kills
19
19
Deaths
24
62
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
3
4
1
L
Skadi
Graydoros
Skadi
4
5
10
1.8
W
7
3
13
4.5
W
Neith
Martiliy
Neith
5
3
10
3.33
L
6
6
3
1.25
L
Jormungandr
VikingKerekMe
Jormungandr
3
5
12
1.8
W
Medusa
j4kd182
Medusa
3
5
12
1.8
L
Raijin
romport
Raijin
5
5
8
1.8
W
4
5
14
2.2
W
Scylla
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,127
Damage
52,573
61,125
Taken
81,251
29,306
Mitigated
57,593
21,789
Healing
17,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,728
91
586
1,796
9,177
6,636
0
2,387
6,790
0
14,352
L
Skadi
Graydoros
Skadi
10,079
3,165
0
632
14,259
6,997
559
4,203
10,056
0
30,488
W
20,944
6,996
2,106
4,832
14,527
7,409
2,870
7,072
7,455
0
42,409
W
Neith
Martiliy
Neith
14,881
4,399
808
2,526
10,916
5,225
1,558
5,395
5,521
0
35,454
L
10,442
2,671
596
5,432
18,865
9,320
858
6,691
12,174
19,987
0
L
Jormungandr
VikingKerekMe
Jormungandr
13,582
1,142
1,251
3,526
25,099
27,417
0
6,534
18,565
34,879
0
W
Medusa
j4kd182
Medusa
10,870
3,814
695
2,422
14,215
6,692
318
9,274
4,941
0
20,548
L
Raijin
romport
Raijin
9,742
479
2,012
1,256
13,851
7,223
273
5,617
8,234
26,113
0
W
12,697
503
2,925
2,051
12,013
5,723
1,367
6,503
5,510
23,033
0
W
Scylla
12,735
859
2,299
1,125
9,454
4,257
1,823
5,522
3,932
28,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,927
Gold Earned
52,903
148
Minions Killed
154
0
Camps Cleared
0
1,431,719
Distance Traveled
997,511
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,462
529
10
1
0
163,298
0
L
Skadi
11,397
712
41
3
0
180,744
0
W
Artemis
12,119
757
50
3
0
286,687
0
W
Neith
11,296
706
32
2
0
288,161
3
L
Freya
11,017
689
29
2
0
256,720
0
L
Jormungandr
11,397
712
35
2
0
212,558
0
W
Medusa
11,126
695
26
2
0
275,102
0
L
Raijin
10,630
664
39
2
0
184,191
0
W
Agni
11,737
734
15
1
0
287,584
0
W
Scylla
11,649
728
25
2
0
294,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role