Player Matchup

Chernobog
Chernobog
ApexxMango
Chernobog
Level 109
God Stats
3W - 2L
1,671 SR
Queue Stats
18W - 13L
1,273 Elo+
Solo
Baron Samedi
Baron Samedi
DekerZoT
Baron Samedi
Level 128
God Stats
1W - 1L
1,352 SR
Queue Stats
22W - 13L
1,590 Elo+
Solo
Ymir
Ymir
Heybok
Ymir
Level 63
God Stats
14W - 10L
1,319 SR
Queue Stats
256W - 270L
1,502 Elo+
Solo
Nox
Nox
MasterGhostGamer
Nox
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 18L
1,399 Elo+
Party 2
Odin
Odin
jamspr
Odin
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 22L
1,432 Elo+
Party 2
Team Averages
Level 73
1,468 SR
1,439 Elo+

VS

Team Averages
Level 81
1,488 SR
1,483 Elo+
Jormungandr
Jormungandr
DemonBaal
Jormungandr
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 52L
1,427 Elo+
Solo
Gilgamesh
Gilgamesh
EgoWrek
Gilgamesh
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 23L
1,518 Elo+
Solo
Fenrir
Fenrir
SpicyMoistGum
Fenrir
Level 105
God Stats
3W - 3L
1,495 SR
Queue Stats
88W - 105L
1,490 Elo+
Party 1
Freya
Freya
Xx95MONEY95xX
Freya
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,560 Elo+
Party 1
Hachiman
Hachiman
bielmx
Hachiman
Level 43
God Stats
49W - 71L
1,443 SR
Queue Stats
103W - 131L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ApexxMango
Chernobog
20
14 / 8 / 8
18,141
1,134
49,984
30,025
17,782
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
DekerZoT
Baron Samedi
20
6 / 3 / 12
16,847
1,053
27,789
20,388
12,244
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
Heybok
Ymir
20
1 / 4 / 22
15,614
976
15,331
33,818
51,675
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
0 / 3 / 15
14,673
917
18,739
13,175
7,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
jamspr
Odin
20
3 / 2 / 17
16,175
1,011
21,790
23,776
31,085
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

85

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DemonBaal
Jormungandr
20
2 / 3 / 16
17,851
1,116
28,082
40,127
80,722
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
EgoWrek
Gilgamesh
20
1 / 7 / 10
15,531
971
16,786
38,038
45,928
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 6 / 6
17,596
1,100
25,430
29,662
29,691
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 7 / 10
17,900
1,119
38,613
32,011
18,862
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
bielmx
Hachiman
19
0 / 1 / 5
13,278
830
3,104
2,936
1,294
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
67
24
Kills
20
20
Deaths
24
74
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Chernobog
ApexxMango
Chernobog
14
8
8
2.25
W
Baron Samedi
DekerZoT
Baron Samedi
6
3
12
4
L
Jormungandr
DemonBaal
Jormungandr
2
3
16
3.33
L
Gilgamesh
EgoWrek
Gilgamesh
1
7
10
0.86
W
Ymir
Heybok
Ymir
1
4
22
3
W
0
3
15
2.5
L
10
6
6
2.17
L
7
7
10
1.71
L
Hachiman
bielmx
Hachiman
0
1
5
2.5
W
Odin
jamspr
Odin
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,633
Damage
112,015
121,182
Taken
142,774
120,238
Mitigated
176,497
19,894
Healing
12,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
ApexxMango
Chernobog
49,984
34,463
0
2,673
30,025
17,782
0
18,964
11,061
0
93,380
W
Baron Samedi
DekerZoT
Baron Samedi
27,789
2,735
9,720
5,130
20,388
12,244
0
9,420
10,968
65,351
0
L
Jormungandr
DemonBaal
Jormungandr
28,082
6,027
0
1,796
40,127
80,722
0
17,125
22,090
66,208
0
L
Gilgamesh
EgoWrek
Gilgamesh
16,786
4,478
0
575
38,038
45,928
0
18,273
19,383
0
33,295
W
Ymir
Heybok
Ymir
15,331
3,402
0
138
33,818
51,675
0
17,618
16,200
34,140
0
W
18,739
769
0
382
13,175
7,452
0
6,568
6,607
29,788
0
L
25,430
4,741
0
2,096
29,662
29,691
0
13,874
14,184
0
43,967
L
38,613
16,953
0
8,168
32,011
18,862
0
12,263
19,406
87,945
0
L
Hachiman
bielmx
Hachiman
3,104
2,236
0
33
2,936
1,294
0
1,509
1,339
0
9,877
W
Odin
jamspr
Odin
21,790
6,138
0
1,851
23,776
31,085
0
14,125
8,343
3,470
42,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,450
Gold Earned
82,156
323
Minions Killed
304
7
Camps Cleared
14
1,514,218
Distance Traveled
1,300,021
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
18,141
1,134
126
8
1
288,730
2
W
Baron Samedi
16,847
1,053
85
5
1
298,608
0
L
Jormungandr
17,851
1,116
108
7
1
290,228
0
L
Gilgamesh
15,531
971
32
2
3
289,619
0
W
Ymir
15,614
976
35
2
1
283,441
0
W
Nox
14,673
917
27
2
2
333,228
0
L
Fenrir
17,596
1,100
36
2
4
362,488
0
L
Freya
17,900
1,119
106
7
5
288,161
1
L
Hachiman
13,278
830
22
1
1
69,525
1
W
Odin
16,175
1,011
50
3
2
310,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role