Player Matchup

Anhur
Anhur
LordKorgoth
Anhur
Level 109
God Stats
4W - 0L
1,838 SR
Queue Stats
244W - 62L
1,967 Elo+
Party 1
Khepri
Khepri
PumpkinStar412
Khepri
Level 18
God Stats
5W - 1L
1,900 SR
Queue Stats
220W - 62L
1,984 Elo+
Party 1
Raijin
Raijin
keags13
Raijin
Level 26
God Stats
2W - 0L
1,784 SR
Queue Stats
246W - 66L
1,929 Elo+
Party 1
Team Averages
Level 51
1,841 SR
1,960 Elo+

VS

Team Averages
Level 73
1,440 SR
1,466 Elo+
Cthulhu
Cthulhu
ArseniOwO
Cthulhu
Level 126
God Stats
6W - 10L
1,407 SR
Queue Stats
463W - 442L
1,467 Elo+
Solo
Izanami
Izanami
Reynaexe
Izanami
Level 12
God Stats
11W - 8L
1,548 SR
Queue Stats
16W - 13L
1,447 Elo+
Party 2
Loki
Loki
mndlrnwarrior
Loki
Level 81
God Stats
0W - 2L
1,365 SR
Queue Stats
21W - 19L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 4
8,249
750
11,461
6,867
3,449
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
2 / 0 / 6
8,479
771
4,375
7,306
6,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
keags13
Raijin
13
2 / 1 / 7
8,046
731
7,634
7,505
3,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ArseniOwO
Cthulhu
12
1 / 2 / 0
6,916
629
7,827
11,876
10,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
Reynaexe
Izanami
11
0 / 3 / 0
6,657
605
2,673
9,144
3,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 4 / 1
6,564
597
5,927
7,940
2,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
9
Kills
1
1
Deaths
9
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ArseniOwO
Cthulhu
1
2
0
0.5
W
5
0
4
7
W
2
0
6
5
L
Izanami
Reynaexe
Izanami
0
3
0
0
W
Raijin
keags13
Raijin
2
1
7
5.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,470
Damage
16,427
21,678
Taken
28,960
13,765
Mitigated
16,581
5,630
Healing
4,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ArseniOwO
Cthulhu
7,827
380
86
2,801
11,876
10,291
0
4,453
7,423
27,131
0
W
11,461
7,245
0
1,150
6,867
3,449
839
2,308
4,406
0
24,559
W
4,375
238
488
2,742
7,306
6,520
234
1,799
5,292
15,342
0
L
Izanami
Reynaexe
Izanami
2,673
1,836
0
1,056
9,144
3,364
103
4,477
4,667
0
17,356
W
Raijin
keags13
Raijin
7,634
1,202
0
1,250
7,505
3,796
480
3,107
4,075
31,649
0
L
5,927
1,716
0
1,056
7,940
2,926
0
3,733
4,207
0
16,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,774
Gold Earned
20,137
111
Minions Killed
115
6
Camps Cleared
4
589,864
Distance Traveled
512,996
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,916
629
38
3
0
185,589
0
W
Anhur
8,249
750
31
3
2
194,059
4
W
Khepri
8,479
771
16
1
2
215,841
4
L
Izanami
6,657
605
50
5
0
169,932
0
W
Raijin
8,046
731
64
6
2
179,964
3
L
Loki
6,564
597
27
2
4
157,475
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role