Player Matchup

Terra
Terra
BaronVonWaffles
Terra
Level 122
God Stats
3W - 2L
1,739 SR
Queue Stats
403W - 253L
1,604 Elo+
Party 1
Anhur
Anhur
Rogyuken
Anhur
Level 62
God Stats
4W - 5L
1,590 SR
Queue Stats
538W - 381L
1,520 Elo+
Party 1
Baron Samedi
Baron Samedi
Sapient-Android
Baron Samedi
Level 125
God Stats
19W - 9L
1,659 SR
Queue Stats
590W - 419L
1,630 Elo+
Party 1
Gilgamesh
Gilgamesh
danronin
Gilgamesh
Level 126
God Stats
95W - 100L
1,570 SR
Queue Stats
325W - 357L
1,508 Elo+
Solo
Bastet
Bastet
games_haven
Bastet
Level 149
God Stats
17W - 7L
1,743 SR
Queue Stats
668W - 471L
1,614 Elo+
Party 1
Team Averages
Level 117
1,660 SR
1,575 Elo+

VS

Team Averages
Level 107
1,453 SR
1,478 Elo+
Neith
Neith
 
Neith
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Drussnaga
Kumbhakarna
Level 142
God Stats
1W - 2L
1,722 SR
Queue Stats
25W - 34L
1,416 Elo+
Solo
Eset
Eset
GothMoth4489
Eset
Level 105
God Stats
57W - 66L
1,426 SR
Queue Stats
604W - 666L
1,465 Elo+
Solo
Mulan
Mulan
HylanArclight
Mulan
Level 58
God Stats
2W - 5L
1,140 SR
Queue Stats
201W - 204L
1,492 Elo+
Solo
Hera
Hera
ahmunrah09
Hera
Level 128
God Stats
12W - 13L
1,478 SR
Queue Stats
29W - 38L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 13
10,783
1,078
5,396
11,990
15,116
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anhur
Rogyuken
Anhur
16
2 / 1 / 13
10,211
1,021
7,477
9,901
5,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Sapient-Android
Baron Samedi
16
3 / 0 / 11
10,498
1,050
13,310
7,771
5,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
danronin
Gilgamesh
16
3 / 0 / 8
10,383
1,038
8,732
16,374
15,032
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
17
10 / 0 / 10
11,486
1,149
21,244
9,895
4,860
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

288

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
1 / 3 / 0
9,472
947
9,364
9,989
4,024
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
Drussnaga
Kumbhakarna
15
0 / 5 / 0
8,882
888
3,830
15,914
18,399
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
1 / 6 / 1
9,672
967
11,729
12,757
5,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 3 / 2
9,456
946
15,031
14,182
16,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
0 / 3 / 2
9,457
946
11,036
8,194
3,001
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
7
20
Kills
2
2
Deaths
20
55
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
0
0.33
W
2
1
13
8.5
L
Kumbhakarna
Drussnaga
Kumbhakarna
0
5
0
0
L
1
6
1
0.25
L
0
3
2
0.33
W
Anhur
Rogyuken
Anhur
2
1
13
8.5
W
Baron Samedi
Sapient-Android
Baron Samedi
3
0
11
8.5
L
0
3
2
0.33
W
Gilgamesh
danronin
Gilgamesh
3
0
8
7
W
Bastet
10
0
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,159
Damage
50,990
55,931
Taken
61,036
45,319
Mitigated
47,205
17,803
Healing
4,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,364
4,153
0
437
9,989
4,024
0
2,728
7,261
0
28,963
W
5,396
694
3,658
2,602
11,990
15,116
0
5,398
6,265
13,248
0
L
Kumbhakarna
Drussnaga
Kumbhakarna
3,830
231
0
0
15,914
18,399
0
6,001
9,913
11,422
0
L
11,729
233
455
404
12,757
5,030
0
3,072
9,685
26,549
0
L
15,031
971
0
3,173
14,182
16,751
0
5,102
9,080
0
30,211
W
Anhur
Rogyuken
Anhur
7,477
4,068
0
66
9,901
5,164
0
5,108
4,679
0
12,273
W
Baron Samedi
Sapient-Android
Baron Samedi
13,310
1,218
5,516
2,765
7,771
5,147
0
4,898
2,761
48,275
0
L
11,036
3,205
0
0
8,194
3,001
0
1,803
6,391
35,277
0
W
Gilgamesh
danronin
Gilgamesh
8,732
1,904
0
251
16,374
15,032
0
7,222
8,779
0
32,791
W
Bastet
21,244
5,640
0
2,945
9,895
4,860
0
3,969
5,609
0
27,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,361
Gold Earned
46,939
176
Minions Killed
193
3
Camps Cleared
8
1,026,265
Distance Traveled
912,261
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,472
947
54
5
4
161,540
0
W
Terra
10,783
1,078
10
1
0
201,682
0
L
Kumbhakarna
8,882
888
8
1
0
180,775
0
L
Eset
9,672
967
31
3
3
191,964
1
L
Mulan
9,456
946
46
5
1
193,723
0
W
Anhur
10,211
1,021
14
1
1
197,306
0
W
Baron Samedi
10,498
1,050
80
8
0
188,067
1
L
Hera
9,457
946
54
5
0
184,259
1
W
Gilgamesh
10,383
1,038
53
5
0
204,241
0
W
Bastet
11,486
1,149
19
2
2
234,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role