Player Matchup

Khepri
Khepri
Just Zaack
Khepri
Level 120
God Stats
9W - 8L
1,633 SR
Queue Stats
121W - 117L
1,538 Elo+
Party 2
Scylla
Scylla
Orchid Eclipse
Scylla
Level 127
God Stats
13W - 10L
1,605 SR
Queue Stats
354W - 203L
1,634 Elo+
Party 2
Hou Yi
Hou Yi
SinisterZefSide
Hou Yi
Level 148
God Stats
15W - 15L
1,616 SR
Queue Stats
400W - 352L
1,627 Elo+
Party 2
Team Averages
Level 132
1,618 SR
1,600 Elo+

VS

Team Averages
Level 95
1,621 SR
1,531 Elo+
Chiron
Chiron
 
Chiron
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Ellipsey
Baron Samedi
Level 67
God Stats
4W - 6L
1,530 SR
Queue Stats
7W - 12L
1,623 Elo+
Party 1
Bacchus
Bacchus
IIIIVIKEIIII
Bacchus
Level 127
God Stats
2W - 1L
1,832 SR
Queue Stats
162W - 178L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Just Zaack
Khepri
14
0 / 0 / 9
10,281
734
3,878
12,004
18,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
6 / 0 / 5
10,252
732
13,961
4,316
2,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
6 / 1 / 2
10,164
726
13,411
9,768
5,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
1 / 3 / 0
8,655
618
8,327
10,311
4,421
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Ellipsey
Baron Samedi
12
0 / 5 / 1
8,280
591
3,679
11,347
7,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
IIIIVIKEIIII
Bacchus
10
0 / 4 / 1
8,326
595
5,546
18,136
19,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
12
Kills
1
1
Deaths
12
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
3
0
0.33
L
Baron Samedi
Ellipsey
Baron Samedi
0
5
1
0.1
L
Bacchus
IIIIVIKEIIII
Bacchus
0
4
1
0.13
W
Khepri
Just Zaack
Khepri
0
0
9
4.5
W
6
0
5
8.5
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,250
Damage
17,552
26,088
Taken
39,794
27,063
Mitigated
31,203
4,549
Healing
9,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
8,327
3,485
1,115
2,523
10,311
4,421
45
3,113
7,038
0
34,590
L
Baron Samedi
Ellipsey
Baron Samedi
3,679
279
734
1,294
11,347
7,403
56
7,262
3,767
22,949
0
L
Bacchus
IIIIVIKEIIII
Bacchus
5,546
547
0
3,841
18,136
19,379
0
6,795
10,973
14,651
0
W
Khepri
Just Zaack
Khepri
3,878
515
0
1,446
12,004
18,269
332
2,487
9,517
12,297
0
W
13,961
1,879
0
834
4,316
2,818
935
3,024
1,292
37,492
0
W
13,411
7,054
0
2,269
9,768
5,976
1,964
4,210
5,558
0
49,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,697
Gold Earned
25,261
149
Minions Killed
133
9
Camps Cleared
3
767,808
Distance Traveled
696,178
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,655
618
81
6
1
241,898
0
L
Baron Samedi
8,280
591
38
3
0
208,349
5
L
Bacchus
8,326
595
14
1
2
245,931
4
W
Khepri
10,281
734
5
0
2
271,991
1
W
Scylla
10,252
732
64
5
3
264,333
3
W
Hou Yi
10,164
726
80
6
4
231,484
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role