Player Matchup

King Arthur
King Arthur
AncientParty
King Arthur
Level 105
God Stats
0W - 1L
1,289 SR
Queue Stats
16W - 14L
1,655 Elo+
Party 3
Anhur
Anhur
Boomer6052
Anhur
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,595 Elo+
Solo
Kali
Kali
CrossSharks1
Kali
Level 145
God Stats
0W - 1L
1,718 SR
Queue Stats
51W - 46L
1,566 Elo+
Party 3
Terra
Terra
HookJamORWeasel
Terra
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,410 Elo+
Party 2
Geb
Geb
beverage15
Geb
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,520 Elo+
Party 2
Team Averages
Level 113
1,502 SR
1,549 Elo+

VS

Team Averages
Level 144
1,530 SR
1,467 Elo+
Anubis
Anubis
DEATHKING2011
Anubis
Level 159
God Stats
2W - 2L
1,435 SR
Queue Stats
200W - 197L
1,519 Elo+
Solo
Thor
Thor
ExterminatorCold
Thor
Level 156
God Stats
5W - 2L
1,610 SR
Queue Stats
288W - 285L
1,562 Elo+
Solo
Artemis
Artemis
HydroCozine
Artemis
Level 134
God Stats
2W - 0L
1,542 SR
Queue Stats
71W - 87L
1,362 Elo+
Party 1
Ah Puch
Ah Puch
ITz Dat R3aL Og
Ah Puch
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 110L
1,445 Elo+
Party 1
Chang'e
Chang'e
Suddle Trout
Chang'e
Level 147
God Stats
4W - 2L
1,563 SR
Queue Stats
246W - 283L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AncientParty
King Arthur
14
2 / 5 / 3
7,043
704
5,913
13,738
14,953
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
12
0 / 5 / 3
6,311
631
7,134
12,988
6,315
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
0 / 5 / 2
6,411
641
10,226
12,856
6,643
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
0 / 4 / 2
6,270
627
3,638
13,678
14,188
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 6 / 1
7,283
728
7,531
16,161
16,673
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 13
8,847
885
13,538
10,075
6,193
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
7 / 0 / 15
9,053
905
7,630
7,582
7,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artemis
HydroCozine
Artemis
15
3 / 2 / 13
8,761
876
14,323
10,681
5,490
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 0 / 19
9,044
904
15,268
5,891
2,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Suddle Trout
Chang'e
14
4 / 2 / 15
8,408
841
12,141
14,967
6,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
100
5
Kills
25
25
Deaths
5
11
Assists
75
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AncientParty
King Arthur
2
5
3
0.7
L
Anhur
0
5
3
0.3
L
0
5
2
0.2
W
6
1
13
12.5
W
7
0
15
14.5
L
0
4
2
0.25
W
Artemis
HydroCozine
Artemis
3
2
13
4.75
W
5
0
19
14.5
W
Chang'e
Suddle Trout
Chang'e
4
2
15
5.75
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,442
Damage
62,900
69,421
Taken
49,196
58,772
Mitigated
28,421
14,815
Healing
32,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AncientParty
King Arthur
5,913
320
0
0
13,738
14,953
0
7,803
5,435
489
13,380
L
Anhur
7,134
2,266
522
2,024
12,988
6,315
0
9,110
3,621
0
15,583
L
10,226
2,604
786
2,660
12,856
6,643
0
7,204
5,298
0
16,010
W
13,538
841
980
2,961
10,075
6,193
1,420
1,589
8,486
27,019
0
W
7,630
1,954
1,543
1,736
7,582
7,891
729
2,513
5,069
0
8,413
L
3,638
340
5,041
2,818
13,678
14,188
0
6,858
6,207
7,190
0
W
Artemis
HydroCozine
Artemis
14,323
7,625
598
2,736
10,681
5,490
1,897
2,827
7,854
0
26,634
W
15,268
369
1,372
1,294
5,891
2,773
642
1,708
4,183
23,732
0
W
Chang'e
Suddle Trout
Chang'e
12,141
606
11,609
7,716
14,967
6,074
393
2,997
11,970
20,186
0
L
7,531
597
610
354
16,161
16,673
0
8,290
7,115
13,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,318
Gold Earned
44,113
79
Minions Killed
113
0
Camps Cleared
0
809,545
Distance Traveled
920,392
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,043
704
20
2
0
158,094
1
L
Anhur
6,311
631
34
3
0
161,014
0
L
Kali
6,411
641
12
1
0
187,256
0
W
Anubis
8,847
885
32
3
0
148,066
0
W
Thor
9,053
905
12
1
0
208,944
3
L
Terra
6,270
627
3
0
0
160,037
0
W
Artemis
8,761
876
30
3
0
153,047
0
W
Ah Puch
9,044
904
21
2
0
207,767
0
W
Chang'e
8,408
841
18
2
0
202,568
0
L
Geb
7,283
728
10
1
0
143,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role