Player Matchup

Sun Wukong
Sun Wukong
LihlDEEC
Sun Wukong
Level 146
God Stats
3W - 5L
1,279 SR
Queue Stats
229W - 233L
1,497 Elo+
Solo
Thoth
Thoth
MR LoveNutz
Thoth
Level 116
God Stats
3W - 3L
1,531 SR
Queue Stats
130W - 129L
1,544 Elo+
Solo
Ao Kuang
Ao Kuang
ReluctntHiro
Ao Kuang
Level 129
God Stats
2W - 3L
1,713 SR
Queue Stats
426W - 417L
1,605 Elo+
Solo
Kumbhakarna
Kumbhakarna
itsRehsba
Kumbhakarna
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
163W - 133L
1,616 Elo+
Solo
Horus
Horus
vududu
Horus
Level 146
God Stats
7W - 3L
1,910 SR
Queue Stats
316W - 307L
1,503 Elo+
Solo
Team Averages
Level 129
1,587 SR
1,553 Elo+

VS

Team Averages
Level 130
1,548 SR
1,525 Elo+
Arachne
Arachne
Hebrew Jorge
Arachne
Level 160
God Stats
4W - 5L
1,786 SR
Queue Stats
649W - 632L
1,548 Elo+
Party 1
Guan Yu
Guan Yu
HydroFragged
Guan Yu
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
252W - 222L
1,514 Elo+
Party 1
Kuzenbo
Kuzenbo
IamIANianIam
Kuzenbo
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 73L
1,546 Elo+
Solo
Thor
Thor
MrGarbo420
Thor
Level 50
God Stats
7W - 12L
1,757 SR
Queue Stats
587W - 633L
1,462 Elo+
Solo
Sobek
Sobek
WOPP A LOPP
Sobek
Level 160
God Stats
4W - 9L
1,194 SR
Queue Stats
766W - 757L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LihlDEEC
Sun Wukong
20
13 / 4 / 18
17,100
684
46,763
33,288
24,147
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
7 / 6 / 18
16,084
643
34,972
21,552
12,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
ReluctntHiro
Ao Kuang
20
7 / 5 / 16
16,480
659
28,383
40,991
54,560
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kumbhakarna
itsRehsba
Kumbhakarna
20
3 / 3 / 29
16,988
680
17,544
29,104
47,918
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Horus
vududu
Horus
20
6 / 4 / 22
15,846
634
18,244
36,005
48,637
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Hebrew Jorge
Arachne
20
6 / 7 / 12
14,836
593
27,148
37,123
43,536
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
HydroFragged
Guan Yu
20
3 / 8 / 15
14,498
580
30,159
42,868
26,230
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kuzenbo
IamIANianIam
Kuzenbo
20
4 / 7 / 14
14,451
578
28,989
35,857
57,489
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
6 / 10 / 11
14,811
592
29,014
29,238
13,809
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 4 / 10
14,105
564
16,598
28,490
37,433
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
84
36
Kills
22
22
Deaths
36
103
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Arachne
Hebrew Jorge
Arachne
6
7
12
1.71
L
Guan Yu
HydroFragged
Guan Yu
3
8
15
1.31
L
Kuzenbo
IamIANianIam
Kuzenbo
4
7
14
1.57
W
Sun Wukong
LihlDEEC
Sun Wukong
13
4
18
5.5
W
7
6
18
2.67
L
6
10
11
1.15
W
Ao Kuang
ReluctntHiro
Ao Kuang
7
5
16
3
L
3
4
10
2
W
Kumbhakarna
itsRehsba
Kumbhakarna
3
3
29
5.83
W
Horus
vududu
Horus
6
4
22
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

145,906
Damage
131,908
160,940
Taken
173,576
187,318
Mitigated
178,497
83,950
Healing
72,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Hebrew Jorge
Arachne
27,148
13,585
1,036
12,653
37,123
43,536
1,559
15,798
20,627
0
42,263
L
Guan Yu
HydroFragged
Guan Yu
30,159
2,890
18,076
18,598
42,868
26,230
494
18,561
23,891
0
58,130
L
Kuzenbo
IamIANianIam
Kuzenbo
28,989
6,647
3,207
6,173
35,857
57,489
613
18,275
17,125
49,764
0
W
Sun Wukong
LihlDEEC
Sun Wukong
46,763
7,979
2,785
13,664
33,288
24,147
1,023
9,913
23,375
0
83,449
W
34,972
2,313
2,595
3,462
21,552
12,056
1,520
8,625
12,927
93,943
0
L
29,014
2,230
2,744
2,175
29,238
13,809
82
15,583
13,487
0
66,017
W
Ao Kuang
ReluctntHiro
Ao Kuang
28,383
9,922
1,981
15,231
40,991
54,560
4,423
9,773
31,218
56,241
0
L
16,598
565
656
7,640
28,490
37,433
926
12,682
15,317
41,670
0
W
Kumbhakarna
itsRehsba
Kumbhakarna
17,544
1,399
2,392
4,258
29,104
47,918
1,823
6,006
23,098
48,696
0
W
Horus
vududu
Horus
18,244
7,769
16,824
20,758
36,005
48,637
933
11,270
24,735
0
47,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,498
Gold Earned
72,701
391
Minions Killed
227
0
Camps Cleared
0
2,049,939
Distance Traveled
1,992,247
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
14,836
593
34
1
0
381,443
0
L
Guan Yu
14,498
580
61
2
0
416,409
0
L
Kuzenbo
14,451
578
30
1
0
450,254
0
W
Sun Wukong
17,100
684
89
4
0
441,231
3
W
Thoth
16,084
643
118
5
0
390,465
3
L
Thor
14,811
592
59
2
0
343,070
0
W
Ao Kuang
16,480
659
58
2
0
380,507
0
L
Sobek
14,105
564
43
2
0
401,071
0
W
Kumbhakarna
16,988
680
58
2
0
415,616
2
W
Horus
15,846
634
68
3
0
422,120
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role