Player Matchup

The Morrigan
The Morrigan
Ch0senRyse
The Morrigan
Level 158
God Stats
0W - 3L
1,459 SR
Queue Stats
132W - 120L
1,719 Elo+
Solo
Chaac
Chaac
CthulhuHasAwoken
Chaac
Level 120
God Stats
3W - 3L
1,587 SR
Queue Stats
130W - 140L
1,566 Elo+
Party 2
Athena
Athena
LaughingPumpkin
Athena
Level 146
God Stats
15W - 14L
1,636 SR
Queue Stats
193W - 184L
1,607 Elo+
Party 2
Charybdis
Charybdis
Pidofriend
Charybdis
Level 154
God Stats
11W - 10L
1,705 SR
Queue Stats
204W - 205L
1,443 Elo+
Solo
Bakasura
Bakasura
Zenarcious
Bakasura
Level 126
God Stats
8W - 12L
1,658 SR
Queue Stats
180W - 189L
1,665 Elo+
Solo
Team Averages
Level 141
1,609 SR
1,600 Elo+

VS

Team Averages
Level 136
1,569 SR
1,814 Elo+
Guan Yu
Guan Yu
Afterain
Guan Yu
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 25L
1,751 Elo+
Party 1
Ganesha
Ganesha
JinguBang
Ganesha
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 10L
1,921 Elo+
Party 1
Achilles
Achilles
Spectre
Achilles
Level 160
God Stats
16W - 4L
1,717 SR
Queue Stats
77W - 26L
1,849 Elo+
Party 1
Ullr
Ullr
coyle22
Ullr
Level 135
God Stats
14W - 9L
1,627 SR
Queue Stats
390W - 325L
1,635 Elo+
Solo
Merlin
Merlin
hahaStewiexD
Merlin
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 17L
1,912 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Ch0senRyse
The Morrigan
13
0 / 5 / 1
6,901
627
5,858
7,836
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 1 / 5
7,654
696
8,923
13,772
10,354
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
3 / 5 / 3
7,927
721
7,220
17,273
18,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
Pidofriend
Charybdis
14
1 / 4 / 3
7,568
688
10,629
13,331
4,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Zenarcious
Bakasura
15
3 / 4 / 5
8,347
759
11,152
15,522
8,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Afterain
Guan Yu
14
4 / 6 / 9
8,281
753
12,380
15,842
10,811
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
JinguBang
Ganesha
15
0 / 0 / 16
8,433
767
9,300
12,514
13,636
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Achilles
Spectre
Achilles
16
7 / 1 / 5
8,925
811
11,672
15,019
14,540
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
coyle22
Ullr
16
3 / 1 / 7
8,592
781
8,114
8,212
4,362
Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
17
5 / 1 / 12
9,139
831
17,988
8,325
5,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
68
9
Kills
19
19
Deaths
9
17
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Afterain
Guan Yu
4
6
9
1.42
L
The Morrigan
Ch0senRyse
The Morrigan
0
5
1
0.1
L
2
1
5
4.5
W
Ganesha
JinguBang
Ganesha
0
0
16
8
L
3
5
3
0.9
L
Charybdis
Pidofriend
Charybdis
1
4
3
0.63
W
Achilles
Spectre
Achilles
7
1
5
9.5
L
Bakasura
Zenarcious
Bakasura
3
4
5
1.38
W
Ullr
coyle22
Ullr
3
1
7
6.5
W
Merlin
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,782
Damage
59,454
67,734
Taken
59,912
43,728
Mitigated
48,438
11,983
Healing
12,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Afterain
Guan Yu
12,380
2,425
2,681
3,005
15,842
10,811
0
2,892
11,749
0
31,973
L
The Morrigan
Ch0senRyse
The Morrigan
5,858
518
0
480
7,836
2,674
0
3,030
4,698
22,480
852
L
8,923
784
0
2,525
13,772
10,354
0
5,290
8,225
0
26,880
W
Ganesha
JinguBang
Ganesha
9,300
1,288
1,420
1,630
12,514
13,636
0
2,021
9,843
28,041
0
L
7,220
1,561
1,055
2,244
17,273
18,098
0
8,107
8,711
14,100
0
L
Charybdis
Pidofriend
Charybdis
10,629
4,888
0
2,529
13,331
4,251
0
4,241
8,967
0
34,734
W
Achilles
Spectre
Achilles
11,672
2,969
0
1,024
15,019
14,540
42
3,447
11,286
4,433
27,631
L
Bakasura
Zenarcious
Bakasura
11,152
6,516
0
3,150
15,522
8,351
0
6,393
8,893
0
26,408
W
Ullr
coyle22
Ullr
8,114
3,760
0
2,298
8,212
4,362
940
1,278
6,647
0
42,347
W
Merlin
17,988
3,125
0
568
8,325
5,089
225
2,588
5,597
47,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,397
Gold Earned
43,370
198
Minions Killed
278
0
Camps Cleared
0
1,032,929
Distance Traveled
1,179,019
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,281
753
42
4
0
246,362
2
L
The Morrigan
6,901
627
33
3
0
154,845
2
L
Chaac
7,654
696
30
3
0
225,637
4
W
Ganesha
8,433
767
10
1
0
252,313
2
L
Athena
7,927
721
13
1
0
220,552
3
L
Charybdis
7,568
688
55
5
0
185,064
1
W
Achilles
8,925
811
49
4
0
246,124
4
L
Bakasura
8,347
759
67
6
0
246,831
4
W
Ullr
8,592
781
83
8
0
215,991
2
W
Merlin
9,139
831
94
9
0
218,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role