Player Matchup

Aphrodite
Aphrodite
FlowerChildSage
Aphrodite
Level 89
God Stats
1W - 1L
1,600 SR
Queue Stats
30W - 56L
1,291 Elo+
Party 2
Izanami
Izanami
SealingMeteor87
Izanami
Level 96
God Stats
5W - 9L
1,397 SR
Queue Stats
83W - 105L
1,314 Elo+
Solo
Cthulhu
Cthulhu
sota_exe
Cthulhu
Level 9
God Stats
3W - 4L
1,438 SR
Queue Stats
7W - 17L
1,296 Elo+
Party 2
Team Averages
Level 65
1,478 SR
1,300 Elo+

VS

Team Averages
Level 83
1,648 SR
1,359 Elo+
Cupid
Cupid
AkinoKaturo
Cupid
Level 28
God Stats
7W - 4L
1,514 SR
Queue Stats
100W - 142L
1,247 Elo+
Party 1
Shiva
Shiva
Akuno1530
Shiva
Level 119
God Stats
67W - 55L
1,591 SR
Queue Stats
278W - 343L
1,340 Elo+
Party 1
Ao Kuang
Ao Kuang
Obsidiian-
Ao Kuang
Level 103
God Stats
17W - 7L
1,838 SR
Queue Stats
64W - 59L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FlowerChildSage
Aphrodite
13
4 / 5 / 4
9,457
676
11,261
18,520
9,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 11 / 5
10,126
723
13,189
17,316
7,499
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
sota_exe
Cthulhu
12
1 / 5 / 6
8,646
618
10,613
22,117
11,754
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 11
10,297
736
11,492
15,123
6,176
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shiva
Akuno1530
Shiva
16
4 / 1 / 14
11,032
788
19,180
15,977
18,612
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
Obsidiian-
Ao Kuang
17
13 / 1 / 7
12,565
898
21,303
19,484
11,966
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
53
8
Kills
21
21
Deaths
9
15
Assists
32
Player
Kills
Deaths
Assists
KDA
W
4
7
11
1.36
W
Shiva
Akuno1530
Shiva
4
1
14
11
L
Aphrodite
FlowerChildSage
Aphrodite
4
5
4
1.2
W
Ao Kuang
Obsidiian-
Ao Kuang
13
1
7
16.5
L
3
11
5
0.5
L
Cthulhu
sota_exe
Cthulhu
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,063
Damage
51,975
57,953
Taken
50,584
29,214
Mitigated
36,754
14,358
Healing
17,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,492
7,294
191
2,349
15,123
6,176
175
6,486
8,637
0
30,510
W
Shiva
Akuno1530
Shiva
19,180
3,529
422
2,562
15,977
18,612
235
8,372
7,605
0
39,884
L
Aphrodite
FlowerChildSage
Aphrodite
11,261
502
4,642
7,316
18,520
9,961
0
6,063
12,457
29,046
0
W
Ao Kuang
Obsidiian-
Ao Kuang
21,303
6,537
777
11,539
19,484
11,966
1,896
7,739
11,745
53,830
0
L
13,189
7,071
0
618
17,316
7,499
214
8,205
9,111
0
36,577
L
Cthulhu
sota_exe
Cthulhu
10,613
2,317
184
1,598
22,117
11,754
0
7,551
14,566
17,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,229
Gold Earned
33,894
111
Minions Killed
131
5
Camps Cleared
7
656,949
Distance Traveled
749,087
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,297
736
33
2
4
221,578
0
W
Shiva
11,032
788
46
3
0
252,402
0
L
Aphrodite
9,457
676
38
3
1
238,406
3
W
Ao Kuang
12,565
898
52
4
3
275,107
1
L
Izanami
10,126
723
43
3
3
189,898
0
L
Cthulhu
8,646
618
30
2
1
228,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role