Player Matchup

Danzaburou
Danzaburou
StPUrWorstEnemy
Danzaburou
Level 150
God Stats
123W - 133L
1,399 SR
Queue Stats
304W - 397L
1,378 Elo+
Solo
Chaac
Chaac
iToxicxSync
Chaac
Level 123
God Stats
26W - 28L
1,529 SR
Queue Stats
239W - 270L
1,422 Elo+
Solo
Janus
Janus
tone_order
Janus
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 52L
1,351 Elo+
Solo
Team Averages
Level 128
1,476 SR
1,384 Elo+

VS

Team Averages
Level 88
1,428 SR
1,324 Elo+
Da Ji
Da Ji
BunBun12345678
Da Ji
Level 84
God Stats
2W - 2L
1,522 SR
Queue Stats
5W - 10L
1,264 Elo+
Party 1
Xing Tian
Xing Tian
RiverBoiii
Xing Tian
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,248 Elo+
Party 1
Chernobog
Chernobog
ThatTubaGuy7886
Chernobog
Level 69
God Stats
1W - 2L
1,263 SR
Queue Stats
4W - 5L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
StPUrWorstEnemy
Danzaburou
10
2 / 5 / 3
9,113
570
4,432
10,011
3,567
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
6 / 3 / 4
11,254
703
14,926
24,196
24,485
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
15
1 / 9 / 6
10,826
677
9,446
16,203
5,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 7 / 8
12,094
756
18,472
16,739
9,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
RiverBoiii
Xing Tian
16
2 / 2 / 15
11,925
745
6,837
14,407
16,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chernobog
ThatTubaGuy7886
Chernobog
18
7 / 1 / 9
12,727
795
20,988
11,999
5,351
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
9
Kills
17
17
Deaths
10
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
8
7
8
1.71
W
Xing Tian
RiverBoiii
Xing Tian
2
2
15
4.75
L
Danzaburou
StPUrWorstEnemy
Danzaburou
2
5
3
0.7
W
Chernobog
ThatTubaGuy7886
Chernobog
7
1
9
11.5
L
6
3
4
2.67
L
Janus
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,804
Damage
46,297
50,410
Taken
43,145
33,204
Mitigated
31,471
9,723
Healing
9,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,472
6,564
0
2,229
16,739
9,817
756
2,218
14,349
0
37,833
W
Xing Tian
RiverBoiii
Xing Tian
6,837
827
646
4,491
14,407
16,303
0
2,774
11,291
20,358
0
L
Danzaburou
StPUrWorstEnemy
Danzaburou
4,432
1,662
0
2,069
10,011
3,567
0
1,777
8,234
0
16,383
W
Chernobog
ThatTubaGuy7886
Chernobog
20,988
14,545
0
2,238
11,999
5,351
2,274
3,868
7,801
0
77,993
L
14,926
2,298
0
5,473
24,196
24,485
0
4,011
20,185
0
40,007
L
Janus
9,446
80
136
2,045
16,203
5,152
0
1,352
14,851
38,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,193
Gold Earned
36,746
164
Minions Killed
177
6
Camps Cleared
10
655,374
Distance Traveled
850,011
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,094
756
34
2
2
275,242
4
W
Xing Tian
11,925
745
24
2
0
278,331
3
L
Danzaburou
9,113
570
29
2
3
119,557
2
W
Chernobog
12,727
795
119
7
8
296,438
3
L
Chaac
11,254
703
50
3
3
301,412
3
L
Janus
10,826
677
85
5
0
234,405
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role