Player Matchup

Sun Wukong
Sun Wukong
EA2305
Sun Wukong
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,185 Elo+
Solo
Olorun
Olorun
ElGordoMata8808
Olorun
Level 83
God Stats
8W - 10L
1,365 SR
Queue Stats
597W - 664L
1,369 Elo+
Party 2
Bacchus
Bacchus
PBandShellie
Bacchus
Level 107
God Stats
21W - 17L
1,412 SR
Queue Stats
117W - 122L
1,228 Elo+
Party 2
Danzaburou
Danzaburou
Streunami
Danzaburou
Level 100
God Stats
15W - 13L
1,382 SR
Queue Stats
110W - 107L
1,304 Elo+
Party 2
Ratatoskr
Ratatoskr
laker24
Ratatoskr
Level 47
God Stats
0W - 3L
1,221 SR
Queue Stats
5W - 15L
1,188 Elo+
Solo
Team Averages
Level 77
1,376 SR
1,255 Elo+

VS

Team Averages
Level 105
1,458 SR
1,346 Elo+
Susano
Susano
CrispyBacon5018
Susano
Level 84
God Stats
1W - 2L
1,755 SR
Queue Stats
84W - 62L
1,368 Elo+
Party 1
Izanami
Izanami
DethAwaits696
Izanami
Level 106
God Stats
11W - 13L
1,401 SR
Queue Stats
91W - 92L
1,338 Elo+
Solo
Cupid
Cupid
GrimGrohms
Cupid
Level 144
God Stats
3W - 8L
1,285 SR
Queue Stats
102W - 98L
1,343 Elo+
Solo
Gilgamesh
Gilgamesh
soupoftheday9
Gilgamesh
Level 124
God Stats
16W - 12L
1,635 SR
Queue Stats
504W - 547L
1,313 Elo+
Solo
King Arthur
King Arthur
wheels212
King Arthur
Level 68
God Stats
1W - 2L
1,216 SR
Queue Stats
10W - 12L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EA2305
Sun Wukong
14
1 / 5 / 4
8,703
458
3,179
14,225
10,419
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

12
0 / 9 / 4
7,346
387
7,163
16,501
8,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
PBandShellie
Bacchus
12
1 / 6 / 9
8,705
458
7,087
20,743
29,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Streunami
Danzaburou
13
7 / 7 / 3
9,901
521
12,126
17,264
7,841
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ratatoskr
laker24
Ratatoskr
12
5 / 9 / 1
8,064
424
7,032
17,036
7,003
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 17
9,474
499
14,139
16,787
6,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
14
4 / 4 / 10
8,985
473
11,781
12,048
5,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cupid
14
10 / 4 / 8
9,919
522
14,256
17,915
7,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
soupoftheday9
Gilgamesh
14
4 / 1 / 10
9,947
524
4,571
10,008
9,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

King Arthur
wheels212
King Arthur
15
14 / 2 / 8
10,623
559
19,578
17,020
18,849
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
88
14
Kills
35
36
Deaths
16
21
Assists
53
Player
Kills
Deaths
Assists
KDA
W
3
5
17
2.3
W
Izanami
4
4
10
2.25
L
Sun Wukong
EA2305
Sun Wukong
1
5
4
0.6
L
0
9
4
0.22
W
Cupid
10
4
8
3.5
L
Bacchus
PBandShellie
Bacchus
1
6
9
0.92
L
Danzaburou
Streunami
Danzaburou
7
7
3
1.21
L
Ratatoskr
laker24
Ratatoskr
5
9
1
0.61
W
Gilgamesh
soupoftheday9
Gilgamesh
4
1
10
9
W
King Arthur
wheels212
King Arthur
14
2
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,587
Damage
64,325
85,769
Taken
73,778
64,030
Mitigated
49,271
12,938
Healing
16,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,139
2,855
0
5,114
16,787
6,747
0
1,959
14,828
0
67,529
W
Izanami
11,781
8,147
0
1,988
12,048
5,885
2,487
2,395
9,653
0
52,854
L
Sun Wukong
EA2305
Sun Wukong
3,179
930
0
1,035
14,225
10,419
169
0
14,225
0
32,339
L
7,163
3,379
841
3,511
16,501
8,927
1,206
0
16,501
36,375
3,764
W
Cupid
14,256
7,735
538
5,067
17,915
7,871
2,211
3,617
14,298
0
53,983
L
Bacchus
PBandShellie
Bacchus
7,087
1,202
207
1,627
20,743
29,840
523
0
20,743
24,227
0
L
Danzaburou
Streunami
Danzaburou
12,126
7,059
0
4,130
17,264
7,841
701
0
17,264
0
49,260
L
Ratatoskr
laker24
Ratatoskr
7,032
2,400
0
1,587
17,036
7,003
240
0
17,036
0
29,857
W
Gilgamesh
soupoftheday9
Gilgamesh
4,571
1,091
504
2,070
10,008
9,919
734
2,314
7,694
0
42,518
W
King Arthur
wheels212
King Arthur
19,578
235
0
761
17,020
18,849
482
2,987
14,033
0
48,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,719
Gold Earned
48,948
260
Minions Killed
382
0
Camps Cleared
0
1,570,294
Distance Traveled
1,813,777
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,474
499
88
5
0
401,486
0
W
Izanami
8,985
473
100
5
0
342,831
3
L
Sun Wukong
8,703
458
56
3
0
344,851
1
L
Olorun
7,346
387
55
3
0
282,100
5
W
Cupid
9,919
522
71
4
0
339,160
2
L
Bacchus
8,705
458
42
2
0
331,230
1
L
Danzaburou
9,901
521
70
4
0
314,287
2
L
Ratatoskr
8,064
424
37
2
0
297,826
0
W
Gilgamesh
9,947
524
71
4
0
387,556
8
W
King Arthur
10,623
559
52
3
0
342,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role