Player Matchup

Freya
Freya
GhxstSZN-_-
Freya
Level 29
God Stats
14W - 17L
1,127 SR
Queue Stats
293W - 326L
958 Elo+
Party 1
Artio
Artio
HBK-SmokingRod-
Artio
Level 35
God Stats
2W - 6L
1,189 SR
Queue Stats
376W - 413L
1,154 Elo+
Party 1
Cerberus
Cerberus
Rexrock24
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 31L
1,500 Elo+
Party 1
Skadi
Skadi
Rose_Tys
Skadi
Level 9
God Stats
1W - 4L
1,250 SR
Queue Stats
203W - 234L
1,165 Elo+
Party 1
Loki
Loki
liljames0105
Loki
Level 22
God Stats
10W - 18L
1,247 SR
Queue Stats
167W - 185L
1,165 Elo+
Party 1
Team Averages
Level 22
1,263 SR
1,188 Elo+

VS

Team Averages
Level 41
1,453 SR
1,304 Elo+
Cu Chulainn
Cu Chulainn
BlurredFrequency
Cu Chulainn
Level 49
God Stats
8W - 8L
1,520 SR
Queue Stats
151W - 156L
1,391 Elo+
Party 2
Thanatos
Thanatos
Ghost_snipes09
Thanatos
Level 29
God Stats
5W - 5L
1,338 SR
Queue Stats
39W - 58L
1,303 Elo+
Party 3
Danzaburou
Danzaburou
X_RIP_DmD_X
Danzaburou
Level 37
God Stats
4W - 5L
1,406 SR
Queue Stats
32W - 37L
1,351 Elo+
Party 3
Olorun
Olorun
Xionboyoriginal
Olorun
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 69L
1,385 Elo+
Party 2
Guan Yu
Guan Yu
jean27101967alex
Guan Yu
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 6L
1,090 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 3
13,132
505
28,182
33,096
14,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

18
5 / 5 / 9
12,031
463
10,285
23,220
29,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
Rexrock24
Cerberus
17
0 / 8 / 0
10,483
403
11,607
25,055
20,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Rose_Tys
Skadi
15
0 / 13 / 5
9,663
372
8,360
24,225
8,480
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
7 / 4 / 2
9,801
377
9,084
10,728
3,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BlurredFrequency
Cu Chulainn
20
11 / 0 / 2
14,827
570
18,315
21,199
17,115
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
20
9 / 6 / 9
13,435
517
16,818
23,977
11,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
X_RIP_DmD_X
Danzaburou
17
6 / 7 / 4
11,886
457
18,407
21,217
8,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
9 / 0 / 6
14,558
560
20,702
14,381
7,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
1 / 7 / 5
11,858
456
9,454
28,699
27,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
62
20
Kills
36
37
Deaths
20
19
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BlurredFrequency
Cu Chulainn
11
0
2
12
W
Thanatos
9
6
9
2.25
L
8
7
3
1.36
L
5
5
9
1.9
L
Cerberus
Rexrock24
Cerberus
0
8
0
0
L
Skadi
Rose_Tys
Skadi
0
13
5
0.19
W
Danzaburou
X_RIP_DmD_X
Danzaburou
6
7
4
1.14
W
9
0
6
12
W
1
7
5
0.5
L
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,518
Damage
83,696
116,324
Taken
109,473
76,238
Mitigated
72,713
28,182
Healing
44,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BlurredFrequency
Cu Chulainn
18,315
4,512
0
4,715
21,199
17,115
683
8,276
12,329
15,850
107,551
W
Thanatos
16,818
7,176
0
18,428
23,977
11,402
1,521
8,804
14,933
0
129,370
L
28,182
8,945
0
17,823
33,096
14,701
735
6,888
26,208
96,909
0
L
10,285
1,570
1,191
5,166
23,220
29,758
1,234
693
21,087
52,677
0
L
Cerberus
Rexrock24
Cerberus
11,607
1,484
0
2,646
25,055
20,212
1,092
7,331
17,724
62,792
0
L
Skadi
Rose_Tys
Skadi
8,360
5,059
0
1,329
24,225
8,480
2,339
5,911
18,314
0
64,555
W
Danzaburou
X_RIP_DmD_X
Danzaburou
18,407
6,954
0
6,048
21,217
8,759
1,699
8,740
12,045
0
110,090
W
20,702
9,188
815
5,077
14,381
7,901
2,307
7,062
7,075
118,469
9,828
W
9,454
4,167
2,021
7,342
28,699
27,536
260
15,114
13,017
0
31,880
L
9,084
4,562
0
27
10,728
3,087
930
129
10,599
0
31,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,110
Gold Earned
66,564
449
Minions Killed
678
0
Camps Cleared
0
2,161,879
Distance Traveled
2,340,724
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
14,827
570
199
8
0
447,199
1
W
Thanatos
13,435
517
132
5
0
508,917
0
L
Freya
13,132
505
112
4
0
435,015
1
L
Artio
12,031
463
79
3
0
447,919
3
L
Cerberus
10,483
403
113
4
0
425,440
3
L
Skadi
9,663
372
97
4
0
418,421
0
W
Danzaburou
11,886
457
116
4
0
442,559
2
W
Olorun
14,558
560
189
7
0
435,129
1
W
Guan Yu
11,858
456
42
2
0
506,920
0
L
Loki
9,801
377
48
2
0
435,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role