Player Matchup

Achilles
Achilles
MartinThePanda
Achilles
Level 65
God Stats
2W - 4L
1,660 SR
Queue Stats
91W - 87L
1,521 Elo+
Party 1
Gilgamesh
Gilgamesh
Ougniak
Gilgamesh
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 17L
1,493 Elo+
Party 1
Sol
Sol
dilliellie
Sol
Level 98
God Stats
6W - 3L
1,491 SR
Queue Stats
108W - 96L
1,537 Elo+
Party 1
Team Averages
Level 63
1,550 SR
1,517 Elo+

VS

Team Averages
Level 74
1,458 SR
1,294 Elo+
Kukulkan
Kukulkan
CoziestPuma268
Kukulkan
Level 86
God Stats
110W - 251L
1,331 SR
Queue Stats
120W - 274L
1,208 Elo+
Party 2
Chaac
Chaac
Spezdor
Chaac
Level 74
God Stats
0W - 2L
1,730 SR
Queue Stats
102W - 104L
1,466 Elo+
Solo
Medusa
Medusa
iLyXaTroNdHeiM
Medusa
Level 63
God Stats
59W - 94L
1,313 SR
Queue Stats
88W - 181L
1,209 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
6 / 3 / 5
11,906
794
12,577
19,024
25,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Ougniak
Gilgamesh
15
3 / 1 / 6
10,981
732
6,668
18,797
15,822
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 1 / 7
11,017
734
22,880
14,121
7,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
2 / 4 / 0
9,859
657
10,959
9,110
4,314
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
Spezdor
Chaac
15
2 / 5 / 2
10,361
691
15,331
23,768
25,012
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
0 / 4 / 3
8,846
590
9,375
14,503
6,460
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
13
Kills
4
5
Deaths
13
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
2
4
0
0.5
W
Achilles
6
3
5
2.83
W
Gilgamesh
Ougniak
Gilgamesh
3
1
6
6
L
Chaac
Spezdor
Chaac
2
5
2
0.6
W
4
1
7
7.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,125
Damage
35,665
51,942
Taken
47,381
48,747
Mitigated
35,786
12,663
Healing
5,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
10,959
503
243
785
9,110
4,314
0
3,739
5,371
33,592
0
W
Achilles
12,577
2,072
0
2,524
19,024
25,884
425
3,263
15,211
0
23,564
W
Gilgamesh
Ougniak
Gilgamesh
6,668
1,154
914
1,976
18,797
15,822
725
5,094
13,703
0
23,911
L
Chaac
Spezdor
Chaac
15,331
2,712
0
3,446
23,768
25,012
0
11,218
12,550
0
53,054
W
22,880
10,270
0
7,249
14,121
7,041
2,042
2,839
11,282
68,555
6,498
L
9,375
4,156
375
748
14,503
6,460
602
6,290
8,213
0
26,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,904
Gold Earned
29,066
160
Minions Killed
153
7
Camps Cleared
5
925,408
Distance Traveled
852,578
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,859
657
45
3
0
281,960
1
W
Achilles
11,906
794
25
2
0
316,041
5
W
Gilgamesh
10,981
732
30
2
2
320,151
0
L
Chaac
10,361
691
83
6
2
299,967
2
W
Sol
11,017
734
105
7
5
289,216
6
L
Medusa
8,846
590
25
2
3
270,651
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role