Player Matchup

Sol
Sol
Bronze IV
Exforcer
Sol
Bronze IV
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Geb
Geb
Bronze V
Parhelio
Geb
Bronze V
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze IV
moicar
Gilgamesh
Bronze IV
Level 136
God Stats
0W - 1L
1,758 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 136
1,586 SR
1,500 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 151
1,600 SR
1,655 MMR
Horus
Horus
Silver II
 
Horus
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Diamond IV
Darckret
Hou Yi
Diamond IV
Level 145
God Stats
52W - 53L
1,619 SR
Queue Stats
92W - 86L
2,132 MMR
Solo
Ganesha
Ganesha
Gold V
Pαolo
Ganesha
Gold V
Level 148
God Stats
12W - 5L
1,682 SR
Queue Stats
150W - 192L
1,334 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
8,334
641
15,257
11,722
2,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
0 / 3 / 3
8,123
625
4,770
13,420
9,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
moicar
Gilgamesh
10
1 / 4 / 2
7,462
574
6,162
12,179
11,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
The MorriganThothOdinAh Muzen CabAres

VS

Bans
AtlasMorgan Le FayBaron SamediZeusPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
1 / 1 / 8
8,823
679
6,415
10,415
9,366
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
Darckret
Hou Yi
15
9 / 1 / 1
10,360
797
17,779
12,631
6,491
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ganesha
Pαolo
Ganesha
14
0 / 1 / 10
9,856
758
7,063
16,764
18,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
3
Kills
10
10
Deaths
3
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
1
8
5
W
Hou Yi
Darckret
Hou Yi
9
1
1
9.5
L
2
3
1
0.83
L
0
3
3
0.5
W
Ganesha
Pαolo
Ganesha
0
1
10
5
L
Gilgamesh
moicar
Gilgamesh
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,189
Damage
31,257
37,321
Taken
39,810
23,656
Mitigated
34,394
6,850
Healing
14,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,415
3,091
932
2,953
10,415
9,366
252
4,241
5,854
0
16,508
W
Hou Yi
Darckret
Hou Yi
17,779
9,405
0
4,951
12,631
6,491
2,293
7,945
4,594
0
62,551
L
15,257
6,643
0
3,489
11,722
2,688
0
2,705
9,017
40,046
0
L
4,770
601
0
1,589
13,420
9,300
0
1,584
11,836
13,149
0
W
Ganesha
Pαolo
Ganesha
7,063
517
0
5,744
16,764
18,537
236
8,911
7,581
31,156
0
L
Gilgamesh
moicar
Gilgamesh
6,162
869
0
1,772
12,179
11,668
0
2,849
9,330
124
12,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,919
Gold Earned
29,039
103
Minions Killed
151
2
Camps Cleared
9
722,451
Distance Traveled
718,794
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,823
679
28
2
1
245,040
1
W
Hou Yi
10,360
797
118
9
8
232,411
4
L
Sol
8,334
641
68
5
2
235,534
3
L
Geb
8,123
625
15
1
0
256,097
6
W
Ganesha
9,856
758
5
0
0
241,343
5
L
Gilgamesh
7,462
574
20
2
0
230,820
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role