Player Matchup

Gilgamesh
Gilgamesh
Dwayder
Gilgamesh
Level 46
God Stats
5W - 3L
1,511 SR
Queue Stats
13W - 9L
1,437 Elo+
Party 2
Ao Kuang
Ao Kuang
Délgan
Ao Kuang
Level 78
God Stats
1W - 2L
1,541 SR
Queue Stats
68W - 60L
1,510 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Guermont
Morgan Le Fay
Level 27
God Stats
2W - 1L
1,467 SR
Queue Stats
44W - 43L
1,468 Elo+
Party 1
Aphrodite
Aphrodite
Odhric
Aphrodite
Level 78
God Stats
2W - 2L
1,295 SR
Queue Stats
54W - 43L
1,527 Elo+
Party 1
Izanami
Izanami
ThePurifier69
Izanami
Level 44
God Stats
10W - 4L
1,565 SR
Queue Stats
13W - 9L
1,437 Elo+
Party 2
Team Averages
Level 55
1,476 SR
1,476 Elo+

VS

Team Averages
Level 60
1,391 SR
1,343 Elo+
Da Ji
Da Ji
Chirogane
Da Ji
Level 24
God Stats
13W - 13L
1,581 SR
Queue Stats
40W - 40L
1,362 Elo+
Party 3
Danzaburou
Danzaburou
JoochenTwitch
Danzaburou
Level 56
God Stats
2W - 6L
1,250 SR
Queue Stats
11W - 25L
1,272 Elo+
Solo
Merlin
Merlin
Lisеnо4еК
Merlin
Level 105
God Stats
2W - 3L
1,615 SR
Queue Stats
59W - 66L
1,389 Elo+
Party 3
Chernobog
Chernobog
dimasikjiv
Chernobog
Level 13
God Stats
4W - 5L
1,503 SR
Queue Stats
12W - 16L
1,330 Elo+
Party 3
Jormungandr
Jormungandr
синекдоха
Jormungandr
Level 104
God Stats
0W - 5L
1,006 SR
Queue Stats
58W - 72L
1,366 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dwayder
Gilgamesh
13
1 / 0 / 3
8,260
551
4,302
7,477
4,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
Délgan
Ao Kuang
13
7 / 1 / 5
8,606
574
5,644
13,978
5,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
Guermont
Morgan Le Fay
13
0 / 0 / 4
7,987
532
4,935
6,193
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
Odhric
Aphrodite
12
0 / 0 / 7
8,042
536
2,716
7,859
4,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
15
8 / 0 / 3
9,389
626
13,026
10,777
4,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Chirogane
Da Ji
11
0 / 4 / 0
6,492
433
3,925
13,019
5,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
JoochenTwitch
Danzaburou
10
0 / 5 / 0
6,239
416
6,980
11,789
4,143
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 3 / 0
7,020
468
4,149
5,932
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
dimasikjiv
Chernobog
9
0 / 2 / 0
5,954
397
1,619
5,717
2,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
синекдоха
Jormungandr
9
0 / 2 / 0
5,650
377
5,519
11,465
10,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
1
16
Kills
1
1
Deaths
16
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Chirogane
Da Ji
0
4
0
0
W
Gilgamesh
Dwayder
Gilgamesh
1
0
3
2.5
W
Ao Kuang
Délgan
Ao Kuang
7
1
5
9.5
W
Morgan Le Fay
Guermont
Morgan Le Fay
0
0
4
2
L
Danzaburou
JoochenTwitch
Danzaburou
0
5
0
0
L
1
3
0
0.33
W
Aphrodite
Odhric
Aphrodite
0
0
7
3.5
W
Izanami
8
0
3
9.5
L
Chernobog
dimasikjiv
Chernobog
0
2
0
0
L
Jormungandr
синекдоха
Jormungandr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,623
Damage
22,192
46,284
Taken
47,922
20,414
Mitigated
23,897
23,573
Healing
9,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Chirogane
Da Ji
3,925
422
0
5,962
13,019
5,461
0
2,219
10,800
0
48,741
W
Gilgamesh
Dwayder
Gilgamesh
4,302
1,289
0
1,675
7,477
4,019
1,893
420
7,057
0
44,719
W
Ao Kuang
Délgan
Ao Kuang
5,644
711
0
7,406
13,978
5,099
1,369
2,228
11,492
44,601
0
W
Morgan Le Fay
Guermont
Morgan Le Fay
4,935
472
0
896
6,193
2,477
797
2,538
3,380
48,452
0
L
Danzaburou
JoochenTwitch
Danzaburou
6,980
2,570
0
1,391
11,789
4,143
244
2,939
8,850
0
41,255
L
4,149
168
0
0
5,932
2,114
224
4,408
1,524
41,368
0
W
Aphrodite
Odhric
Aphrodite
2,716
383
5,521
4,020
7,859
4,689
581
2,502
5,100
20,395
0
W
Izanami
13,026
8,807
0
4,055
10,777
4,130
2,490
1,757
8,831
0
78,157
L
Chernobog
dimasikjiv
Chernobog
1,619
1,015
0
1,406
5,717
2,163
0
820
4,897
0
25,826
L
Jormungandr
синекдоха
Jormungandr
5,519
793
0
583
11,465
10,016
88
2,909
8,556
35,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,284
Gold Earned
31,355
406
Minions Killed
329
0
Camps Cleared
0
1,537,547
Distance Traveled
1,239,410
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,492
433
78
5
0
272,234
2
W
Gilgamesh
8,260
551
83
6
0
334,396
5
W
Ao Kuang
8,606
574
81
5
0
328,323
1
W
Morgan Le Fay
7,987
532
71
5
0
288,668
3
L
Danzaburou
6,239
416
70
5
0
246,927
0
L
Merlin
7,020
468
92
6
0
275,953
2
W
Aphrodite
8,042
536
31
2
0
304,782
2
W
Izanami
9,389
626
140
9
0
281,378
1
L
Chernobog
5,954
397
41
3
0
199,262
0
L
Jormungandr
5,650
377
48
3
0
245,034
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role