Player Matchup

Ullr
Ullr
 
Ullr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Mïsery
Izanami
Level 17
God Stats
3W - 3L
1,276 SR
Queue Stats
5W - 3L
1,460 Elo+
Party 2
Zeus
Zeus
ShanePT
Zeus
Level 88
God Stats
3W - 1L
1,474 SR
Queue Stats
8W - 3L
1,563 Elo+
Party 2
Gilgamesh
Gilgamesh
TheSirCharles
Gilgamesh
Level 89
God Stats
1W - 0L
1,461 SR
Queue Stats
16W - 14L
1,614 Elo+
Party 2
Yemoja
Yemoja
sarahco
Yemoja
Level 18
God Stats
15W - 10L
1,649 SR
Queue Stats
34W - 31L
1,557 Elo+
Party 3
Team Averages
Level 64
1,472 SR
1,539 Elo+

VS

Team Averages
Level 37
1,515 SR
1,417 Elo+
Vulcan
Vulcan
Hempology
Vulcan
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,358 Elo+
Party 1
Cthulhu
Cthulhu
OTNBlackStarOG
Cthulhu
Level 22
God Stats
5W - 5L
1,573 SR
Queue Stats
17W - 24L
1,408 Elo+
Party 1
Ra
Ra
SlimBiscuits00
Ra
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,279 Elo+
Solo
Jing Wei
Jing Wei
The_Colt67
Jing Wei
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,519 Elo+
Party 4
Ullr
Ullr
ezpzlmnsqz14
Ullr
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,519 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
5 / 1 / 10
10,524
1,052
16,273
9,833
4,584
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Mïsery
Izanami
16
1 / 1 / 7
9,701
970
7,780
13,432
6,623
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
ShanePT
Zeus
17
4 / 0 / 13
10,548
1,055
18,336
8,184
3,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gilgamesh
TheSirCharles
Gilgamesh
17
10 / 0 / 7
12,264
1,226
17,420
11,875
12,065
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yemoja
sarahco
Yemoja
16
0 / 0 / 13
10,716
1,072
1,370
10,938
11,041
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

253

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Hempology
Vulcan
15
0 / 5 / 2
9,620
962
18,823
10,532
5,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 0 / 2
9,197
920
5,674
8,984
11,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 2 / 0
10,143
1,014
10,756
8,920
4,361
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
The_Colt67
Jing Wei
15
0 / 9 / 1
9,082
908
8,653
22,916
11,913
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 4 / 2
9,319
932
6,313
12,370
7,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
9
20
Kills
2
2
Deaths
20
50
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
5
1
10
10
L
Vulcan
Hempology
Vulcan
0
5
2
0.2
W
Izanami
Mïsery
Izanami
1
1
7
4.5
L
0
0
2
1
W
Zeus
ShanePT
Zeus
4
0
13
10.5
L
2
2
0
1
W
Gilgamesh
TheSirCharles
Gilgamesh
10
0
7
13.5
L
Jing Wei
The_Colt67
Jing Wei
0
9
1
0.06
L
0
4
2
0.25
W
Yemoja
sarahco
Yemoja
0
0
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,179
Damage
50,219
54,262
Taken
63,722
38,026
Mitigated
40,487
19,613
Healing
6,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
16,273
9,544
0
286
9,833
4,584
0
6,333
3,383
0
35,184
L
Vulcan
Hempology
Vulcan
18,823
3,193
0
70
10,532
5,841
0
3,437
7,095
46,198
0
W
Izanami
Mïsery
Izanami
7,780
5,119
33
1,835
13,432
6,623
0
9,418
3,757
0
31,560
L
5,674
485
72
712
8,984
11,128
0
3,280
5,704
16,367
0
W
Zeus
ShanePT
Zeus
18,336
3,910
0
809
8,184
3,713
0
5,449
2,694
38,608
0
L
10,756
2,061
1,994
774
8,920
4,361
0
2,478
6,442
37,399
0
W
Gilgamesh
TheSirCharles
Gilgamesh
17,420
4,332
0
295
11,875
12,065
0
6,954
4,642
0
30,305
L
Jing Wei
The_Colt67
Jing Wei
8,653
6,687
254
1,918
22,916
11,913
0
8,353
14,563
0
17,096
L
6,313
5,002
0
641
12,370
7,244
0
2,158
10,212
0
16,316
W
Yemoja
sarahco
Yemoja
1,370
1,085
13,399
2,956
10,938
11,041
0
6,309
4,533
4,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,753
Gold Earned
47,361
204
Minions Killed
210
7
Camps Cleared
7
1,019,947
Distance Traveled
966,867
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,524
1,052
63
6
2
200,753
0
L
Vulcan
9,620
962
82
8
0
205,802
0
W
Izanami
9,701
970
71
7
0
204,295
0
L
Cthulhu
9,197
920
21
2
0
188,563
0
W
Zeus
10,548
1,055
46
5
1
208,283
0
L
Ra
10,143
1,014
72
7
2
183,039
0
W
Gilgamesh
12,264
1,226
16
2
4
217,684
0
L
Jing Wei
9,082
908
9
1
0
206,528
0
L
Ullr
9,319
932
26
3
5
182,935
0
W
Yemoja
10,716
1,072
8
1
0
188,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role